Move small macropad-ish layouts to data driven (#20341)
This commit is contained in:
@@ -21,16 +21,19 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "x": 0, "y": 0 },
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{ "x": 1, "y": 0 },
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{ "x": 2, "y": 0 },
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{ "x": 0, "y": 1 },
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{ "x": 1, "y": 1 },
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{ "x": 2, "y": 1 },
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{ "x": 0, "y": 2 },
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{ "x": 1, "y": 2 },
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{ "x": 2, "y": 2 },
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{ "x": 1, "y": 3, "w": 2 }
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 0, "y": 1},
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{"matrix": [0, 4], "x": 1, "y": 1},
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{"matrix": [0, 5], "x": 2, "y": 1},
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{"matrix": [0, 6], "x": 0, "y": 2},
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{"matrix": [0, 7], "x": 1, "y": 2},
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{"matrix": [0, 8], "x": 2, "y": 2},
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{"matrix": [0, 9], "x": 1, "y": 3, "w": 2}
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]
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}
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}
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@@ -1,30 +0,0 @@
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/* Copyright 2018 Wilba
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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k00, k01, k02, \
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k03, k04, k05, \
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k06, k07, k08, \
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k09 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 } \
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}
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@@ -17,7 +17,21 @@
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"bootloader": "atmel-dfu",
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"layouts": {
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"LAYOUT": {
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"layout": [{"label":"0,0", "x":0, "y":0}, {"label":"0,1", "x":1, "y":0}, {"label":"0,2", "x":2, "y":0}, {"label":"0,3", "x":0, "y":1}, {"label":"0,4", "x":1, "y":1}, {"label":"0,5", "x":2, "y":1}, {"label":"0,6", "x":0, "y":2}, {"label":"0,7", "x":1, "y":2}, {"label":"0,8", "x":2, "y":2}, {"label":"0,9", "x":1, "y":3, "w":2}]
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"layout": [
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 0, "y": 1},
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{"matrix": [0, 4], "x": 1, "y": 1},
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{"matrix": [0, 5], "x": 2, "y": 1},
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{"matrix": [0, 6], "x": 0, "y": 2},
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{"matrix": [0, 7], "x": 1, "y": 2},
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{"matrix": [0, 8], "x": 2, "y": 2},
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{"matrix": [0, 9], "x": 1, "y": 3, "w": 2}
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]
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}
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}
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}
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@@ -18,18 +18,3 @@
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#include "quantum.h"
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#include "keyboards/wilba_tech/wt_rgb_backlight_keycodes.h"
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#include "via.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 \
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) { \
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{K00, K01, K02, K03, K04, K05, K06, K07, K08, K09}, \
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}
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@@ -18,12 +18,13 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "x": 0, "y": 0 },
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{ "x": 1, "y": 0 },
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{ "x": 2, "y": 0 },
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{ "x": 0, "y": 1 },
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{ "x": 1, "y": 1 },
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{ "x": 2, "y": 1 }
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 0, "y": 1},
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{"matrix": [0, 4], "x": 1, "y": 1},
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{"matrix": [0, 5], "x": 2, "y": 1}
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]
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}
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}
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@@ -1,29 +0,0 @@
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/* Copyright 2018 Wilba
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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k00, k01, k02, \
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k03, k04, k05 \
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) { \
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{ k00, k01, k02, k03, k04, k05 } \
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}
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@@ -18,12 +18,13 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "x": 0, "y": 0 },
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{ "x": 1, "y": 0 },
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{ "x": 2, "y": 0 },
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{ "x": 0, "y": 1 },
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{ "x": 1, "y": 1 },
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{ "x": 2, "y": 1 }
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 0, "y": 1},
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{"matrix": [0, 4], "x": 1, "y": 1},
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{"matrix": [0, 5], "x": 2, "y": 1}
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]
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}
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}
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@@ -1,28 +0,0 @@
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/* Copyright 2018 Jason Williams (Wilba)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05) \
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{ \
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{K00, K01, K02, K03, K04, K05}, \
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}
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@@ -17,7 +17,17 @@
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"bootloader": "atmel-dfu",
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"layouts": {
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"LAYOUT": {
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"layout": [{"label":"x", "x":0, "y":0}, {"label":"x", "x":1, "y":0}, {"label":"x", "x":2, "y":0}, {"label":"x", "x":3, "y":0}, {"label":"x", "x":0, "y":1}, {"label":"x", "x":1, "y":1}, {"label":"x", "x":2, "y":1}, {"label":"x", "x":3, "y":1}]
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"layout": [
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 3, "y": 0},
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{"matrix": [0, 4], "x": 0, "y": 1},
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{"matrix": [0, 5], "x": 1, "y": 1},
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{"matrix": [0, 6], "x": 2, "y": 1},
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{"matrix": [0, 7], "x": 3, "y": 1}
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]
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}
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}
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}
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@@ -1,27 +0,0 @@
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/* Copyright 2018 Jason Williams (Wilba)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define ____ KC_NO
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K07 ) \
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{ \
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{K00, K01, K02, K03, K04, K05, K06, K07 }, \
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}
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