Move small macropad-ish layouts to data driven (#20341)
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@@ -26,14 +26,13 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label" : "Esc", "x":0, "y":0},
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{"label" : "F1", "x":1, "y":0},
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{"label" : "F2", "x":2, "y":0},
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{"label" : "Lower", "x":0, "y":1},
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{"label" : "Z", "x":1.5, "y":1},
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{"label" : "X", "x":2.5, "y":1}
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{"matrix": [0, 2], "x": 0, "y": 0},
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{"matrix": [0, 3], "x": 1, "y": 0},
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{"matrix": [0, 4], "x": 2, "y": 0},
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{"matrix": [0, 0], "x": 0, "y": 1},
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{"matrix": [0, 1], "x": 1.5, "y": 1},
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{"matrix": [0, 5], "x": 2.5, "y": 1}
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]
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}
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}
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@@ -1,20 +0,0 @@
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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K02, K03, K04, \
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K00, K01, K05 \
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) \
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{ \
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{ K00, K01, K02, K03, K04, K05 }, \
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}
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