Move small macropad-ish layouts to data driven (#20341)

This commit is contained in:
Ryan
2023-04-05 15:46:59 +10:00
committed by GitHub
parent 06c5c02804
commit 364c06d939
421 changed files with 2788 additions and 7128 deletions

View File

@@ -18,12 +18,29 @@
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2},
{"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3},
{"x":0, "y":4}, {"x":1, "y":4}, {"x":2, "y":4},
{"x":0, "y":5}, {"x":1, "y":5}, {"x":2, "y":5}
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2, "y": 4},
{"matrix": [5, 0], "x": 0, "y": 5},
{"matrix": [5, 1], "x": 1, "y": 5},
{"matrix": [5, 2], "x": 2, "y": 5}
]
}
}

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@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"
#include "quantum.h"
// OLED logo
#ifdef OLED_ENABLE

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@@ -1,59 +0,0 @@
/* Copyright 2021 rookiebwoy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
/* Matrix layout
* ,--------------.
* | 00 | 01 | 02 |
* |----|----|----|
* | 10 | 11 | 12 |
* |----|----|----|
* | 20 | 21 | 22 |
* |----|----|----|
* | 30 | 31 | 32 |
* |----|----|----|
* | 40 | 41 | 42 |
* |----|----|----|
* | 50 | 51 | 52 |
* `--------------'
*/
#define LAYOUT( \
k00, k01, k02, \
k10, k11, k12, \
k20, k21, k22, \
k30, k31, k32, \
k40, k41, k42, \
k50, k51, k52 \
) \
{ \
{k00, k01, k02}, \
{k10, k11, k12}, \
{k20, k21, k22}, \
{k30, k31, k32}, \
{k40, k41, k42}, \
{k50, k51, k52} \
}