[Keyboard] Add support for Drink Me (#8039)
* Add initial configuration and keymaps for Yatara Drink Me. * Apply suggestions from code review * Apply suggestions from code review * Add transparent layers in VIA layout so there are four layers in total. Amend closing bracket indentation in keymap.c files.
This commit is contained in:
10
keyboards/yatara/drink_me/keymaps/caterpillar/keymap.c
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keyboards/yatara/drink_me/keymaps/caterpillar/keymap.c
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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LSFT(KC_O),
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LSFT(KC_R),
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LSFT(KC_U),
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LSFT(KC_SLSH)
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)
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};
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keyboards/yatara/drink_me/keymaps/caterpillar/readme.md
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keyboards/yatara/drink_me/keymaps/caterpillar/readme.md
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# Drink Me - Caterpillar layout
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> ‘Who are you?’ said the Caterpillar.
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```
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O, R, U, ?
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```
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keyboards/yatara/drink_me/keymaps/cheshire_cat/keymap.c
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keyboards/yatara/drink_me/keymaps/cheshire_cat/keymap.c
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_LEFT,
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KC_DOWN,
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KC_UP,
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KC_RIGHT
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)
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};
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keyboards/yatara/drink_me/keymaps/cheshire_cat/readme.md
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keyboards/yatara/drink_me/keymaps/cheshire_cat/readme.md
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# Drink Me - Cheshire Cat layout
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> ‘Would you tell me, please, which way I ought to go from here?’
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>
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> ‘That depends a good deal on where you want to get to,’ said the Cat.
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Cursor keys in VI layout.
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```
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Left, Down, Up, Right
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```
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keyboards/yatara/drink_me/keymaps/default/keymap.c
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keyboards/yatara/drink_me/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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LCTL(KC_Z),
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LCTL(KC_X),
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LCTL(KC_C),
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LCTL(KC_V)
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)
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};
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keyboards/yatara/drink_me/keymaps/default/readme.md
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keyboards/yatara/drink_me/keymaps/default/readme.md
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# Drink Me - Default layout
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> It was so long since she had been anything near the right size, that it felt quite strange at first; but she got used to it in a few minutes
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Common shortcut keys.
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```
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Undo, Cut, Copy, Paste
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```
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keyboards/yatara/drink_me/keymaps/dormouse/keymap.c
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keyboards/yatara/drink_me/keymaps/dormouse/keymap.c
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_SLEP,
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KC_MUTE,
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KC_VOLD,
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KC_VOLU
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)
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};
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keyboards/yatara/drink_me/keymaps/dormouse/readme.md
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keyboards/yatara/drink_me/keymaps/dormouse/readme.md
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# Drink Me - Dormouse layout
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> The Dormouse slowly opened his eyes. ‘I wasn’t asleep,’ he said in a hoarse, feeble voice: ‘I heard every word you fellows were saying.’
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Sleep and volume control.
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```
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Sleep, Mute, Volume down, Volume up
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```
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1
keyboards/yatara/drink_me/keymaps/dormouse/rules.mk
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keyboards/yatara/drink_me/keymaps/dormouse/rules.mk
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EXTRAKEY_ENABLE = yes
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1
keyboards/yatara/drink_me/keymaps/queen/config.h
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keyboards/yatara/drink_me/keymaps/queen/config.h
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#define UNICODE_SELECTED_MODES UC_LNX, UC_OSX, UC_WIN, UC_WINC
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keyboards/yatara/drink_me/keymaps/queen/keymap.c
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keyboards/yatara/drink_me/keymaps/queen/keymap.c
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#include QMK_KEYBOARD_H
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enum td_keys {
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TD_K0,
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TD_K1,
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TD_K2,
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TD_K3
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};
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void td_spade_lnx (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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send_unicode_hex_string("2660");
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} else {
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set_unicode_input_mode(UC_LNX);
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}
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reset_tap_dance(state);
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}
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void td_diamond_osx (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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send_unicode_hex_string("2666");
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} else {
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set_unicode_input_mode(UC_OSX);
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}
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reset_tap_dance(state);
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}
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void td_club_win (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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send_unicode_hex_string("2663");
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} else {
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set_unicode_input_mode(UC_WIN);
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}
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reset_tap_dance(state);
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}
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void td_heart_winc (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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send_unicode_hex_string("2665");
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} else {
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set_unicode_input_mode(UC_WINC);
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}
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reset_tap_dance(state);
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_K0] = ACTION_TAP_DANCE_FN(td_spade_lnx),
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[TD_K1] = ACTION_TAP_DANCE_FN(td_diamond_osx),
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[TD_K2] = ACTION_TAP_DANCE_FN(td_club_win),
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[TD_K3] = ACTION_TAP_DANCE_FN(td_heart_winc)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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TD(TD_K0),
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TD(TD_K1),
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TD(TD_K2),
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TD(TD_K3)
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)
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};
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keyboards/yatara/drink_me/keymaps/queen/readme.md
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keyboards/yatara/drink_me/keymaps/queen/readme.md
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# Drink Me - Queen layout
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> ‘Off with her head!’ the Queen shouted at the top of her voice. Nobody moved.
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>
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> ‘Who cares for you?’ said Alice, (she had grown to her full size by this time.) ‘You’re nothing but a pack of cards!’
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Single tap for unicode symbols for playing card suits:
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```
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Spade, Diamond, Club, Heart
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```
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Double tap to change operating system unicode input method:
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```
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Linux, OSX, Windows, Wincompose
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```
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2
keyboards/yatara/drink_me/keymaps/queen/rules.mk
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keyboards/yatara/drink_me/keymaps/queen/rules.mk
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UNICODE_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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keyboards/yatara/drink_me/keymaps/via/keymap.c
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keyboards/yatara/drink_me/keymaps/via/keymap.c
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_0,
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KC_1,
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KC_2,
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KC_3
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),
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[1] = LAYOUT(
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS
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),
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[2] = LAYOUT(
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS
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),
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[3] = LAYOUT(
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS
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)
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};
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7
keyboards/yatara/drink_me/keymaps/via/readme.md
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7
keyboards/yatara/drink_me/keymaps/via/readme.md
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# Drink Me - VIA layout
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> ‘But what am I to do?’ said Alice.
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>
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> ‘Anything you like,’ said the Footman, and began whistling.
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Flash with this layout to use [VIA](https://caniusevia.com/) for customising layout.
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2
keyboards/yatara/drink_me/keymaps/via/rules.mk
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2
keyboards/yatara/drink_me/keymaps/via/rules.mk
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EXTRAKEY_ENABLE = yes
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VIA_ENABLE = yes
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