Convert yosino58 to use split common (#17861)

This commit is contained in:
Joel Challis
2022-07-31 20:32:45 +01:00
committed by GitHub
parent b03a7cef75
commit 2f19579d3f
27 changed files with 96 additions and 2118 deletions

View File

@@ -1,21 +1,10 @@
#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -26,8 +15,7 @@ extern uint8_t is_master;
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
RGBRST
@@ -60,11 +48,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | / | - | 7 | 8 | 9 | | PSCR | SLCK | Pause| | <20><> | |
* | Tab | / | - | 7 | 8 | 9 | | PSCR | SLCK | Pause| | <20><> | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift| * | + | 4 | 5 | 6 | |Insert| Home |PageUP| | <20><> | <20><> |
* |LShift| * | + | 4 | 5 | 6 | |Insert| Home |PageUP| | <20><> | <20><> |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LCTRL | . | 0 | 1 | 2 | 3 |-------.-------. ,---------------| Del | End |PageDN| <20><> | Num | Caps |
* |LCTRL | . | 0 | 1 | 2 | 3 |-------.-------. ,---------------| Del | End |PageDN| <20><> | Num | Caps |
* `-----------------------------------------/ F11 / / \ \ F12 \----------------------------------------'
* | LAlt | LGUI | /-------/ Space / \ Enter \-------\ | | |
* | | |/ LOWER / / \ \ \ | | |
@@ -127,11 +115,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
@@ -145,18 +128,9 @@ void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
#ifdef SSD1306_128X64
iota_gfx_init(false); // turns on the display
#else
iota_gfx_init(!has_usb()); // turns on the display
#endif
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
#ifdef OLED_ENABLE
//assign the right code to your layers for OLED display
#define L_QWERTY 0
@@ -167,12 +141,8 @@ void matrix_init_user(void) {
// When add source files to SRC in rules.mk, you can use functions.
const char *read_logo(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
bool oled_task_user(void) {
if (is_keyboard_master()) {
static char indctr[2][20][5]=
{
// white icon
@@ -236,58 +206,40 @@ void matrix_render_user(struct CharacterMatrix *matrix) {
if (layer_state == L_RAISE) { rowr = 1; }
if (layer_state == L_ADJUST) { rowa = 1; }
matrix_write(matrix, indctr[rowl] [0]);
matrix_write(matrix, indctr[rowr] [1]);
matrix_write(matrix, indctr[rowa] [2]);
matrix_write(matrix, indctr[rowc] [3]);
matrix_write(matrix, indctr[rown] [4]);
matrix_write_char(matrix, 0x13);
matrix_write(matrix, indctr[rowl] [5]);
matrix_write(matrix, indctr[rowr] [6]);
matrix_write(matrix, indctr[rowa] [7]);
matrix_write(matrix, indctr[rowc] [8]);
matrix_write(matrix, indctr[rown] [9]);
matrix_write_char(matrix, 0x13);
matrix_write(matrix, indctr[rowl] [10]);
matrix_write(matrix, indctr[rowr] [11]);
matrix_write(matrix, indctr[rowa] [12]);
matrix_write(matrix, indctr[rowc] [13]);
matrix_write(matrix, indctr[rown] [14]);
matrix_write_char(matrix, 0x13);
matrix_write(matrix, indctr[rowl] [15]);
matrix_write(matrix, indctr[rowr] [16]);
matrix_write(matrix, indctr[rowa] [17]);
matrix_write(matrix, indctr[rowc] [18]);
matrix_write(matrix, indctr[rown] [19]);
oled_write(indctr[rowl] [0], false);
oled_write(indctr[rowr] [1], false);
oled_write(indctr[rowa] [2], false);
oled_write(indctr[rowc] [3], false);
oled_write(indctr[rown] [4], false);
oled_write_char(0x13, false);
oled_write(indctr[rowl] [5], false);
oled_write(indctr[rowr] [6], false);
oled_write(indctr[rowa] [7], false);
oled_write(indctr[rowc] [8], false);
oled_write(indctr[rown] [9], false);
oled_write_char(0x13, false);
oled_write(indctr[rowl] [10], false);
oled_write(indctr[rowr] [11], false);
oled_write(indctr[rowa] [12], false);
oled_write(indctr[rowc] [13], false);
oled_write(indctr[rown] [14], false);
oled_write_char(0x13, false);
oled_write(indctr[rowl] [15], false);
oled_write(indctr[rowr] [16], false);
oled_write(indctr[rowa] [17], false);
oled_write(indctr[rowc] [18], false);
oled_write(indctr[rown] [19], false);
}else{
matrix_write(matrix, read_logo());
oled_write(read_logo(), false);
}
return false;
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);