Move matrix config to info.json, part 1 (#19985)
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@@ -17,37 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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* The matrix description in the vendor-supplied JSON file for kbfirmware.com
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* had 9 columns:
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* { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
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* and 12 rows:
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* { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
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* However, the row 6 was completely empty, and the pin F0 was not actually
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* routed anywhere on the PCB, therefore this row was removed to save some
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* resources (the EEPROM space for dynamic keymaps is especially scarce).
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*
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* After doing the above change, the matrix was transposed (rows and columns
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* were swapped), because a matrix with the COL2ROW layout can be scanned much
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* more efficiently than a matrix with the ROW2COL layout (depending on various
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* optimizations, the difference in scan rate can be over 2 times). Because of
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* this, the "columns" in the matrix layout now mostly correspond to physical
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* rows, and the "rows" have mostly vertical physical orientation.
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*/
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
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#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 20 /* 16 underglow LEDs, 4 top LEDs */
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