Merge branch 'master' into to_push

This commit is contained in:
Zay950
2017-03-29 12:00:38 -07:00
committed by GitHub
743 changed files with 63747 additions and 7067 deletions

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@@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define RGB_DI_PIN E2
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17

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@@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

30
keyboards/amjpad/amjpad.c Normal file
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@@ -0,0 +1,30 @@
#include "amjpad.h"
#include "led.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// * Set our LED pins as output
DDRD |= (1<<6);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
// Turn numlock on
PORTD &= ~(1<<6);
} else {
// Turn numlock off
PORTD |= (1<<6);
}
}

46
keyboards/amjpad/amjpad.h Normal file
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@@ -0,0 +1,46 @@
#ifndef AMJPAD_H
#define ADMJPAD_H
#include "quantum.h"
// readability
#define XXX KC_NO
/* AMJPAD matrix layout
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | |
* |----|----|----| 23 |
* | 30 | 31 | 32 | |
* |----|----|----|----|
* | 40 | 41 | 42 | |
* |----|----|----| 43 |
* | 50 | 52 | |
* `-------------------'
*/
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, \
k40, k41, k42, k43, \
k50, k52 \
) \
{ \
{k00, k01, k02, k03}, \
{k10, k11, k12, k13}, \
{k20, k21, k22, k23}, \
{k30, k31, k32, XXX}, \
{k40, k41, k42, k43}, \
{k50, XXX, k52, XXX} \
}
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

94
keyboards/amjpad/config.h Normal file
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@@ -0,0 +1,94 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0003
#define MANUFACTURER AMJ
#define PRODUCT PAD
#define DESCRIPTION QMK keyboard firmware for AMJ PAD
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { F7, F6, F5, F4, D5, D0 }
#define MATRIX_COL_PINS { F1, F0, E6, C7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 4
/* Underlight configuration
*/
#define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@@ -0,0 +1,101 @@
#include "amjpad.h"
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-------------------.
* |Esc |TAB |BS | = |
* |----|----|----|----|
* | NL | / | * | - |
* |----|----|----|----|
* | 7 | 8 | 9 | |
* |----|----|----| + |
* | 4 | 5 | 6 | |
* |----|----|----|----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 |./FN| |
* `-------------------'
*/
[_BL] = KEYMAP(
KC_ESC,KC_TAB,KC_BSPC,KC_PEQL, \
KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_P7, KC_P8, KC_P9, KC_PPLS, \
KC_P4, KC_P5, KC_P6, \
KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_P0, LT(_FL,KC_PDOT)),
/* Keymap _FL: Function Layer
* ,-------------------.
* |Esc |TAB |BS | = |
* |----|----|----|----|
* | NL | / | * | - |
* |----|----|----|----|
* | 7 | 8 | 9 | |
* |----|----|----|RST |
* | 4 | 5 | 6 | |
* |----|----|----|----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 |./FN| |
* `-------------------'
*/
[_FL] = KEYMAP(
KC_ESC,KC_TAB,KC_BSPC,KC_PEQL, \
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
KC_P7, KC_P8, KC_P9, RESET, \
KC_P4, KC_P5, KC_P6, \
KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_P0, LT(_FL,KC_PDOT)),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

66
keyboards/amjpad/rules.mk Normal file
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@@ -0,0 +1,66 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

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@@ -15,8 +15,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
},
/*
* ! @ up { } || pgup 7 8 9 *
@@ -27,8 +27,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LALT, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
},
/*
* insert home up end pgup || up F7 F8 F9 F10
@@ -39,8 +39,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LCTL, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
}};
const uint16_t PROGMEM fn_actions[] = {

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@@ -1,7 +1,7 @@
/*
* Keyboard: Atreus
* Keymap: replicaJunction
* Version: 0.3
* Version: 0.4
*
* This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
* The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now
@@ -42,51 +42,157 @@
#define KX_PAST LCTL(KC_V)
#define KX_UNDO LCTL(KC_Z)
#define _USER 0 // User macro
; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Colemak-ModDH
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | F | P | B | | J | L | U | Y | ; |
* +------+------+------+------+------| +------+------+------+------+------|
* | A | R | S | T | G | | M | N | E | I | O |
* +------+------+------+------+------| +------+------+------+------+------|
* |Z Shft| X | C | D | V | ,------. ,------. | K | H | , | . |/ Shft|
* +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
* | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
* `----------------------------------' `------' `------' `----------------------------------'
*
*/
[_CO] = KEYMAP(
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O,
SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
),
/*
* QWERTY
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | E | R | T | | Y | U | I | O | P |
* +------+------+------+------+------| +------+------+------+------+------|
* | A | S | D | F | G | | H | J | K | L | ; |
* +------+------+------+------+------| +------+------+------+------+------|
* |Z Shft| X | C | V | B | ,------. ,------. | N | M | , | . |/ Shft|
* +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
* | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
* `----------------------------------' `------' `------' `----------------------------------'
*
*/
[_QW] = KEYMAP( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
),
/*
* Extend
*
* Ctrl+` is a keyboard shortcut for the program ConEmu, which brings up a dropdown console window.
*
* Also note that some dual-role keys are overridden here with their modifiers
*
* ,----------------------------------. ,----------------------------------.
* | | | | |Ctrl `| | PgUp | Home | Up | End | Del |
* +------+------+------+------+------| +------+------+------+------+------|
* | Gui | Shift| Alt | Ctrl | | | PgDn | Left | Down | Right| Bksp |
* +------+------+------+------+------| +------+------+------+------+------|
* | Shift| Cut | Copy | | Paste| ,------. ,------. | | ^Tab | Tab | |Insert|
* +------+------+------+------+------| | Del | | Enter| +------+------+------+------+------|
* | | | | | | | | | | | Space|XXXXXX| | |PrntSc|
* `----------------------------------' `------' `------' `----------------------------------'
*
*/
[_EX] = KEYMAP( /* Extend */
KC_CAPS, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
_______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
_______, KX_CUT, KX_COPY, _______, KX_PAST, _______, KC_TAB, KCX_LST, _______, KC_INSERT,
_______, _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR
_______, _______, _______, _______, LCTL(KC_GRV), KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
KC_LGUI, KC_LSFT, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
KC_LSFT, KX_CUT, KX_COPY, _______, KX_PAST, _______, KCX_LST, KC_TAB, _______, KC_INS,
_______, _______, _______, _______, _______, KC_DEL, KC_ENT, KC_SPC, _______, _______, _______, KC_PSCR
),
/*
* Numbers and symbols
*
* ,----------------------------------. ,----------------------------------.
* | ! | @ | { | } | & | | / | 7 | 8 | 9 | * |
* +------+------+------+------+------| +------+------+------+------+------|
* | # | $ | ( | ) | ~ | | | | 4 | 5 | 6 | - |
* +------+------+------+------+------| +------+------+------+------+------|
* | % | ^ | [ | ] | ` | ,------. ,------. | \ | 1 | 2 | 3 | + |
* +------+------+------+------+------| | | | | +------+------+------+------+------|
* | | _GA | | | | | | | | |XXXXXX| 0 | . | = | |
* `----------------------------------' `------' `------' `----------------------------------'
*
*/
[_NU] = KEYMAP( /* Numbers and symbols */
KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR,
KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS,
KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS,
_______, TG(_GA), _______, MO(_FN), _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
_______, TG(_GA), _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
),
/*
* Functions
*
* ,----------------------------------. ,----------------------------------.
* | Caps | F9 | F10 | F11 | F12 | | _USER|Whl Up| MUp |Whl Dn| |
* +------+------+------+------+------| +------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | | Vol ^| MLeft| MDown|MRight| |
* +------+------+------+------+------| +------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | ,------. ,------. | Vol v| | | | |
* +------+------+------+------+------| | | |RClick| +------+------+------+------+------|
* | | | |XXXXXX| | | | | | |LClick|MClick| _CO | _GA | RESET|
* `----------------------------------' `------' `------' `----------------------------------'
*
*/
[_FN] = KEYMAP( /* Functions */
KC_DEL, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_F7, KC_F8, KC_F9, KC_F10,
KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, _______, KC_F4, KC_F5, KC_F6, KC_F11,
_______, KC_VOLU, KC_MUTE, KC_VOLD, KC_MPLY, _______, KC_F1, KC_F2, KC_F3, KC_F12,
_______, _______, _______, _______, KC_MSTP, _______, _______, _______, KC_NO, DF(_CO), DF(_QW), RESET
KC_CAPS, KC_F9, KC_F10, KC_F11, KC_F12, M(_USER),KC_WH_U, KC_MS_U, KC_WH_D, _______,
_______, KC_F5, KC_F6, KC_F7, KC_F8, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_R, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_VOLD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_BTN2, KC_BTN1, KC_BTN3, DF(_CO), DF(_QW), RESET
),
/*
* Gaming
*
* ,----------------------------------. ,----------------------------------.
* | | | | | | | |Whl Up| MUp |Whl Dn| |
* +------+------+------+------+------| +------+------+------+------+------|
* | | | | | | | | MLeft| MDown|MRight| |
* +------+------+------+------+------| +------+------+------+------+------|
* | Z | | | | | ,------. ,------. | | | | | |
* +------+------+------+------+------| | Bksp | |RClick| +------+------+------+------+------|
* | | _GA | | Shift| Space| | | | | |LClick|MClick| | | |
* `----------------------------------' `------' `------' `----------------------------------'
*
*/
[_GA] = KEYMAP( /* Gaming */
_______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______,
_______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
KC_Z, _______, _______, _______, _______, KC_BTN3, _______, KC_MS_D, _______, _______,
_______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______
KC_Z, _______, _______, _______, _______, _______, _______, KC_MS_D, _______, _______,
_______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, KC_BTN3, _______, _______, _______
)};
/*
* Template
*
* ,----------------------------------. ,----------------------------------.
* | | | | | | | | | | | |
* +------+------+------+------+------| +------+------+------+------+------|
* | | | | | | | | | | | |
* +------+------+------+------+------| +------+------+------+------+------|
* | | | | | | ,------. ,------. | | | | | |
* +------+------+------+------+------| | | | | +------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `----------------------------------' `------' `------' `----------------------------------'
*
*/
const uint16_t PROGMEM fn_actions[] = {
};
@@ -95,7 +201,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
case _USER:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {

View File

@@ -10,13 +10,15 @@ I won't claim that this layout is perfect for everyone. It does make several sig
## Base Layer ##
![Atreus base layout](atreus-replica-base-colemakdh.png)
![Atreus base layout](atreus-replica-base.png)
The letters on this layout are arranged in the [Colemak Mod-DH layout](https://colemakmods.github.io/mod-dh/).
Note that there are four dual-purpose keys: Shift (Backspace), Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key by double-tapping the key and holding on the second tap. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead.
The primary mechanism for the Shift keys in this keyboard are the dual-role Z and slash keys. Pressing the key sends the keystroke, while holding the key sends a shift. This is a design choice taken from the xyverz layout, and one I find much more intuitive than a thumb shift. In addition, the pinky doesn't need to stretch as far to reach these keys as it does to reach a standard Shift key.
The secondary Alt on the left bottom row exists to provide a single-hand Alt+Tab shortcut, which would take two rows otherwise.
Occasionally, when typing the letter Z, I'll hold the key down a fraction of a second too long, and the keyboard will shift instead. If you're not a confident typist, this dual-role Shift key layout is probably not a good solution. In that case, I'd suggest moving Shift onto the Backspace key (press for Backspace, hold for Shift).
In addition to the Shift keys, there are three dual-purpose keys: Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key with a tap and hold. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead.
## Extend Layer ##
@@ -42,9 +44,11 @@ This layer also provides plenty of symbol shortcuts. Most of these can be access
![Atreus function layer](atreus-replica-function.png)
Function keys (F1-F12) are on this layer, as well as some more generic "functions" such as media keys. I've also set up a mirror image of the arrows from the Extend layer in case I need to use these with my left hand, but I don't do this very often.
Function keys (F1-F12) are on this layer. Their layout in groups of four comes from Jeremy's Atreus layout in this repository. I'd been using 1-9 in a numpad layout, then adding 10-12 on the side...I suppose it took seeing someone else do it this way for me to realize how much more sense it makes.
The reset key is on this layer, as well as a toggle from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions.
On the right side are mouse keys - cursor left/right/up/down, and scroll up/down. Volume keys are also here, though really only because there was room for them (I'm not entirely happy with their positions).
Finally, the reset key is on this layer, as well as toggles from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions.
## Gaming Layer ##
@@ -54,4 +58,4 @@ This is a small layer developed to allow some simple gameplay without a mouse. T
The keys on the left hand bring Space into the left thumb's reach, as well as overriding the dual-role Shift with its standard function (Z in both QWERTY and in Colemak). This allows easy Shift presses without blocking the Z key, commonly used in games.
I would probably not consider this a hard-core gaming keyboard, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it.
I would probably not consider the Atreus a hard-core gaming keyboard in the first place, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it.

View File

@@ -88,7 +88,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
@@ -169,7 +169,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar
## Building
Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
Download or clone the whole firmware and navigate to the keyboards/atreus folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
Depending on which keymap you would like to use, you will have to compile slightly differently.

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@@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@@ -0,0 +1 @@
#include "atreus62.h"

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@@ -0,0 +1,42 @@
#ifndef ATREUS62_H
#define ATREUS62_H
#include "quantum.h"
void promicro_bootloader_jmp(bool program);
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
}
// Used to create a keymap using only KC_ prefixed keys.
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_NO, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k46, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45, KC_##k47, KC_##k48, KC_##k49, KC_##k4a, KC_##k4b, KC_##k4c, KC_##k4d } \
}
#endif

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@@ -0,0 +1,83 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6062
#define DEVICE_VER 0x0001
#define MANUFACTURER Profet
#define PRODUCT Atreus62
#define DESCRIPTION q.m.k. keyboard firmware for Atreus62
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 5
#define MATRIX_COLS 13
// wiring of each half
#define MATRIX_ROW_PINS { D2, D3, D1, D0, D4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, B5, B4, E6, D7, C6 }
#define CATERINA_BOOTLOADER
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@@ -0,0 +1,71 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "atreus62.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DEFAULT 0
#define _NAV 1
#define _RESET 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT] = { /* qwerty */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
{ KC_BSLS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC },
{ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DELT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LBRC },
{ KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, MO(_NAV),KC_BSPC, KC_ENT, KC_SPC, KC_EQL, KC_MINS, KC_QUOT, KC_ENT, KC_RGUI }
},
[_NAV] = {
{ TO(_DEFAULT), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 },
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F12, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS },
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS },
{ TO(_RESET), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS }
},
[_RESET] = {
{ TO(_DEFAULT), KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , RESET }
}
/*
[_TRNS] = {
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS }
},
*/
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch (id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
}
else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

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@@ -0,0 +1,5 @@
TAP_DANCE_ENABLE = yes
NKRO_ENABLE = true
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no

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@@ -0,0 +1,58 @@
<!-- -*- mode: markdown; fill-column: 8192 -*- -->
Mnemes Swedish Bonanza
=======================
My Layout in process, most of the code is shamelessly stolen from [algernons][algernon] excellent layout
[algernon]: https://github.com/algernon/ergodox-layout
It's for Windows (current work forces me to) and Swedish (matter of birth) so ymmw.
## Table of Contents
* [Layouts](#layouts)
- [Base layer](#base-layer)
- [Nav layer](#nav-layer)
- [Sym layer](#sym-layer)
- [LED states](#led-states)
# Layouts
## Base layer
![Base layer](img/base.png)
* The number row doubles as a function row. Short presses produces numbers, long presses produces Fxx
* The `Shift`, `Alt`, and `Control` modifiers are one-shot.
* `Backspace` and `Enter` doubles as switches to the `sym` layer when held
* The `ESC` key also doubles as a one-shot cancel key.
* The **Lead** key is followed by a sequence of keys.
- `LEAD l` : `lgui+l`.
- `LEAD s l` : `λ`.
- `LEAD s s` : `¯\_(ツ)_/¯`
- `LEAD s f` : `凸(ツ)凸`
- `LEAD u l` : Set unicode input mode to linux.
- `LEAD s w` : Set unicode input mode to windows.
- `LEAD a *` : Application switching based on position in start menu. Very specific to my computer.
## Nav layer
![Nav layer](img/fun.png)
Basic navigation on the right hand and modifiers close
by for the left. The latter because I tend to use `ctrl+arrows` quite a lot.
## Sym layer
![Sym layer](img/sym.png)
* Easy access to most symbols I use on a daily basis. Most common are on the home row, the rest are grouped as best as I could.
- `eq` : Tapdance, produces `===` and `!==`
- `fun`: Tapdance, produces `=>` and `() => {\n`
# License
GPL-3+

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@@ -0,0 +1,7 @@
#define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200
#define PREVENT_STUCK_MODIFIERS
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000
#include "../../config.h"

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@@ -0,0 +1,344 @@
#include <stdarg.h>
#include "atreus62.h"
#include "led.h"
#include "action_layer.h"
#include "action_util.h"
/*
*WINDOWS SWEDISH
*/
/*
*WINDOWS SWEDISH
*/
#define KN_HALF KC_GRV // 1/2
#define KN_PLUS KC_MINS // +
#define KN_ACUT KC_EQL // ´
#define KN_AO KC_LBRC // Å
#define KN_UMLA KC_RBRC // ¨
#define KN_OE KC_SCLN // Ö
#define KN_AE KC_QUOT // Ä
#define KN_QUOT KC_NUHS // '
#define KN_LABK KC_NUBS // <
#define KN_MINS KC_SLSH // -
#define KN_EXLM LSFT(KC_1) // !
#define KN_DQT LSFT(KC_2) // "
#define KN_AT RALT(KC_2) // @
#define KN_HASH LSFT(KC_3) // #
#define KN_EUR LSFT(KC_4) // €
#define KN_DLR RALT(KC_4) // $
#define KN_PERC LSFT(KC_5) // %
#define KN_AMPR LSFT(KC_6) // &
#define KN_SLSH LSFT(KC_7) // /
#define KN_LPRN LSFT(KC_8) // (
#define KN_RPRN LSFT(KC_9) // )
#define KN_EQL LSFT(KC_0) // =
#define KN_UNDS LSFT(KN_MINS) // _
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_GRAV LSFT(KN_ACUT) // `
#define KN_LCBR RALT(KC_7) // {
#define KN_RCBR RALT(KC_0) // }
#define KN_LBRC RALT(KC_8) // [
#define KN_RBRC RALT(KC_9) // ]
#define KN_RABK LSFT(KN_LABK) // <
#define KN_COLN LSFT(KC_DOT) // :
#define KN_SCLN LSFT(KC_COMM) // :
#define KN_PIPE RALT(KN_LABK) // |
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
#define OSM_LSFT OSM(MOD_LSFT)
#define KC_HYP LSFT(LALT(LCTL(KC_LGUI)))
#define KC_COPY LCTL(KC_C)
#define KC_PASTE LCTL(KC_V)
#define KC_UNDO LCTL(KC_Z)
#define KC_REDO LCTL(LSFT(KC_Z))
// Layers
enum {
BASE = 0,
NAV,
SYM
};
//Macros
enum {
KF_1 = 0, // 1, F1
KF_2, // ...
KF_3,
KF_4,
KF_5,
KF_6,
KF_7,
KF_8,
KF_9,
KF_10,
KF_11,
KF_12
};
// Tapdance
enum {
TD_FUN = 0,
TD_EQ
};
//State and timers
uint16_t kf_timers[12];
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = {
{ M(KF_11) ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,KC_NO ,M(KF_6) ,M(KF_7) ,M(KF_8) ,M(KF_9) ,M(KF_10) ,M(KF_12) },
{ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_NO ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KN_AO },
{ OSM_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_NO ,KC_H ,KC_J ,KC_K ,KC_L ,KN_OE ,KN_AE },
{ OSM_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DELT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KN_MINS ,OSM_LSFT },
{ MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,MO(SYM) ,KC_BSPC ,KC_ENT ,KC_SPC ,MO(SYM) ,KC_LEAD ,KC_LALT ,KC_LCTRL ,KC_HYP }
},
[NAV] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_HOME ,KC_PGDN ,KC_PGUP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_VOLD ,KC_VOLU }
},
[SYM] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,TD(TD_EQ) ,KC_NO ,TD(TD_FUN) ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KN_LABK ,KN_RABK ,KN_LCBR ,KN_RCBR ,KN_PLUS ,KC_NO ,KN_AT ,KN_DQT ,KN_QUOT ,KN_GRAV ,KN_SLSH ,KC_TRNS },
{ KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_CIRC ,KN_DLR ,KN_AMPR ,KN_PIPE ,KC_TRNS },
{ KC_TRNS ,KN_EUR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KN_SCLN ,KN_COLN ,KN_QUES ,KN_BSLS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }
}
};
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
static void m_tapn (uint8_t code, ...) {
uint8_t kc = code;
va_list ap;
va_start(ap, code);
do {
register_code(kc);
unregister_code(kc);
wait_ms(50);
kc = va_arg(ap, int);
} while (kc != 0);
va_end(ap);
}
static void m_handle_kf (keyrecord_t *record, uint8_t id) {
uint8_t code = id - KF_1;
if (record->event.pressed) {
kf_timers[code] = timer_read ();
} else {
uint8_t kc_base;
uint8_t long_press = (kf_timers[code] && timer_elapsed (kf_timers[code]) > TAPPING_TERM);
kf_timers[code] = 0;
switch(id){
case KF_1 ... KF_10:
if (long_press) {
// Long press
kc_base = KC_F1;
} else {
kc_base = KC_1;
}
code += kc_base;
break;
case KF_11:
code = long_press ? KC_F11 : KC_ESC;
break;
case KF_12:
code = long_press ? KC_F12 : KN_PLUS;
break;
}
register_code (code);
unregister_code (code);
}
}
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case KF_1 ... KF_12:
m_handle_kf(record, id);
break;
}
return MACRO_NONE;
};
// Custom keycodes
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool queue = true;
//Cancle one-shot mods.
switch (keycode) {
case KC_ESC:
if (record->event.pressed && get_oneshot_mods() && !has_oneshot_mods_timed_out()) {
clear_oneshot_mods();
queue = false;
}
break;
}
return queue;
}
// TAP DANCE SETTINGS
void dance_eq (qk_tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1: // ===
register_code(KC_LSHIFT);
m_tapn(KC_0, KC_0, KC_0, 0);
unregister_code(KC_LSHIFT);
break;
case 2:
register_code(KC_LSHIFT);
m_tapn(KC_1, KC_0, KC_0, 0);
unregister_code(KC_LSHIFT);
break;
default:
reset_tap_dance(state);
}
}
void dance_fun (qk_tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1: // =>
register_code(KC_LSHIFT);
m_tapn(KC_0, KN_LABK, 0);
unregister_code(KC_LSHIFT);
break;
case 2: // () => {}
register_code(KC_LSHIFT);
m_tapn(KC_8, KC_9, KC_SPC, KC_0, KN_LABK, KC_SPC, 0);
unregister_code(KC_LSHIFT);
register_code(KC_RALT);
m_tapn(KC_7, 0);
unregister_code(KC_RALT);
TAP_ONCE(KC_ENT);
break;
default:
reset_tap_dance(state);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_FUN] = ACTION_TAP_DANCE_FN (dance_fun)
,[TD_EQ] = ACTION_TAP_DANCE_FN (dance_eq)
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
set_unicode_input_mode(UC_WINC);
};
LEADER_EXTERNS();
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_L){
register_code(KC_RGUI);
TAP_ONCE(KC_L);
unregister_code(KC_RGUI);
};
SEQ_TWO_KEYS (KC_A, KC_W) {
//Web - chrome
register_code (KC_LGUI); TAP_ONCE (KC_1); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_P) {
//sPotify
register_code (KC_LGUI); TAP_ONCE (KC_2); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_T) {
//Total Commander
register_code (KC_LGUI); TAP_ONCE (KC_3); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_A) {
//Atom
register_code (KC_LGUI); TAP_ONCE (KC_4); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_E) {
//Emacs
register_code (KC_LGUI); TAP_ONCE (KC_5); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_C) {
//Cmdr
register_code (KC_LGUI); TAP_ONCE (KC_6); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_S) {
//Slack
register_code (KC_LGUI); TAP_ONCE (KC_7); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_U, KC_L) {
set_unicode_input_mode(UC_LNX);
}
SEQ_TWO_KEYS (KC_U, KC_W) {
set_unicode_input_mode(UC_WINC);
}
SEQ_TWO_KEYS (KC_S, KC_S) {
// ¯\_(ツ)_/¯
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
register_code (KC_LALT);
register_code (KC_LCTL);
TAP_ONCE (KN_PLUS);
unregister_code (KC_LCTL);
unregister_code (KC_LALT);
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); TAP_ONCE(KC_7); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0xaf); unicode_input_finish();
}
SEQ_TWO_KEYS (KC_S, KC_F) {
// 凸(ツ)凸
unicode_input_start(); register_hex(0x51F8); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x51F8); unicode_input_finish();
}
SEQ_TWO_KEYS (KC_S, KC_L) {
// λ
unicode_input_start();
register_hex(0x03bb);
unicode_input_finish();
}
};
};

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@@ -0,0 +1,114 @@
Todo
☐ 2610 Todo
☑ 2611 Done
☒ 2612 Failed
Operator
× 00D7 Multiplication
÷ 00F7 Division
≤ 2264 LessEqual
≥ 2265 MoreEqual
± 00B1 Plusminus
Math
∏ 220F Product
∑ 2211 Sum
≈ 2248 Almost
≡ 2261 Equivalent
∞ 221E Infinity
‰ 2030 Mille
Set
⊂ 2282 Subset
⊃ 2283 sUperset
∩ 2229 Intersextion
222A Union
∈ 2208 Element
∉ 2209 Notelement
∍ 220D Contains
∌ 220C doesNotcontain
Logic
¬ 00AC Not
∧ 2227 And
2228 Or
∃ 2203 Exists
∄ 2204 Notexists
Greek
µ 00B5 Micro
λ 03BB Lamda
Ω 2126 Omega
α 03B1 Alpha
β 03B2 Beta
γ 03B3 Gamma
π 03C0 Pi
δ 03B4 Delta
Other
☁ 2601 Cloud
☼ 263C Sun
☂ 2602 Rain
☠ 2620 Skull
♺ 267A Recycle
👍1F44D thumbsUp
👎1F44E thumbsDown
💩 1F4A9 Poo
//Todo
SEQ_THREE_KEYS(KC_U, KC_G, KC_T){m_unicode(0x2610);}; // Todo
SEQ_THREE_KEYS(KC_U, KC_G, KC_D){m_unicode(0x2611);}; // Done
SEQ_THREE_KEYS(KC_U, KC_G, KC_F){m_unicode(0x2612);}; // Failed
//Operator
SEQ_THREE_KEYS(KC_U, KC_O, KC_M){m_unicode(0x00D7);}; // Multiplication
SEQ_THREE_KEYS(KC_U, KC_O, KC_D){m_unicode(0x00F7);}; // Division
SEQ_THREE_KEYS(KC_U, KC_O, KC_L){m_unicode(0x2264);}; // LessEqual
SEQ_THREE_KEYS(KC_U, KC_O, KC_M){m_unicode(0x2265);}; // MoreEqual
SEQ_THREE_KEYS(KC_U, KC_O, KC_P){m_unicode(0x00B1);}; // Plusminus
//Math
SEQ_THREE_KEYS(KC_U, KC_M, KC_P){m_unicode(0x220F);}; // Product
SEQ_THREE_KEYS(KC_U, KC_M, KC_S){m_unicode(0x2211);}; // Sum
SEQ_THREE_KEYS(KC_U, KC_M, KC_A){m_unicode(0x2248);}; // Almost
SEQ_THREE_KEYS(KC_U, KC_M, KC_E){m_unicode(0x2261);}; // Equivalent
SEQ_THREE_KEYS(KC_U, KC_M, KC_I){m_unicode(0x221E);}; // Infinity
SEQ_THREE_KEYS(KC_U, KC_M, KC_M){m_unicode(0x2030);}; // Mille
//Set
SEQ_THREE_KEYS(KC_U, KC_S, KC_S){m_unicode(0x2282);}; Subset
SEQ_THREE_KEYS(KC_U, KC_S, KC_P){m_unicode(0x2283);}; suPerset
SEQ_THREE_KEYS(KC_U, KC_S, KC_I){m_unicode(0x2229);}; Intersection
SEQ_THREE_KEYS(KC_U, KC_S, KC_U){m_unicode(0x222A);}; Union
SEQ_THREE_KEYS(KC_U, KC_S, KC_E){m_unicode(0x2208);}; Element
SEQ_THREE_KEYS(KC_U, KC_S, KC_N){m_unicode(0x2209);}; Notelement
SEQ_THREE_KEYS(KC_U, KC_S, KC_C){m_unicode(0x220D);}; Contains
SEQ_THREE_KEYS(KC_U, KC_S, KC_D){m_unicode(0x220C);}; doesNotcontain
//Logic
SEQ_THREE_KEYS(KC_U, KC_L, KC_N){m_unicode(0x00AC);}; // Not
SEQ_THREE_KEYS(KC_U, KC_L, KC_A){m_unicode(0x2227);}; // And
SEQ_THREE_KEYS(KC_U, KC_L, KC_O){m_unicode(0x2228);}; // Or
SEQ_THREE_KEYS(KC_U, KC_L, KC_E){m_unicode(0x2203);}; // Exists
SEQ_THREE_KEYS(KC_U, KC_L, KC_N){m_unicode(0x2204);}; // Notexists
//Greek
SEQ_THREE_KEYS(KC_U, KC_G, KC_M){m_unicode(0x00B5);}; // Micro
SEQ_THREE_KEYS(KC_U, KC_G, KC_L){m_unicode(0x03BB);}; // Lamda
SEQ_THREE_KEYS(KC_U, KC_G, KC_O){m_unicode(0x2126);}; // Omega
SEQ_THREE_KEYS(KC_U, KC_G, KC_A){m_unicode(0x03B1);}; // Alpha
SEQ_THREE_KEYS(KC_U, KC_G, KC_B){m_unicode(0x03B2);}; // Beta
SEQ_THREE_KEYS(KC_U, KC_G, KC_G){m_unicode(0x03B3);}; // Gamma
SEQ_THREE_KEYS(KC_U, KC_G, KC_P){m_unicode(0x03C0);}; // Pi
SEQ_THREE_KEYS(KC_U, KC_G, KC_D){m_unicode(0x03B4);}; // Delta
//Zother
SEQ_THREE_KEYS(KC_U, KC_Z, KC_C){m_unicode(0x2601);}; // Cloud
SEQ_THREE_KEYS(KC_U, KC_Z, KC_S){m_unicode(0x263C);}; // Sun
SEQ_THREE_KEYS(KC_U, KC_Z, KC_R){m_unicode(0x2602);}; // Rain
SEQ_THREE_KEYS(KC_U, KC_Z, KC_K){m_unicode(0x2620);}; // sKull
SEQ_THREE_KEYS(KC_U, KC_Z, KC_R){m_unicode(0x267A);}; // rEcycle
SEQ_THREE_KEYS(KC_U, KC_Z, KC_U){m_unicode(0x1F44D);}; // thumbsUp
SEQ_THREE_KEYS(KC_U, KC_Z, KC_D){m_unicode(0x1F44E);}; // thumbsDown
SEQ_THREE_KEYS(KC_U, KC_Z, KC_P){m_unicode(0x1F4A9);}; // Poo

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/*
pins_arduino.h - Pin definition functions for Arduino
Part of Arduino - http://www.arduino.cc/
Copyright (c) 2007 David A. Mellis
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
$Id: wiring.h 249 2007-02-03 16:52:51Z mellis $
*/
#ifndef Pins_Arduino_h
#define Pins_Arduino_h
#include <avr/pgmspace.h>
// Workaround for wrong definitions in "iom32u4.h".
// This should be fixed in the AVR toolchain.
#undef UHCON
#undef UHINT
#undef UHIEN
#undef UHADDR
#undef UHFNUM
#undef UHFNUML
#undef UHFNUMH
#undef UHFLEN
#undef UPINRQX
#undef UPINTX
#undef UPNUM
#undef UPRST
#undef UPCONX
#undef UPCFG0X
#undef UPCFG1X
#undef UPSTAX
#undef UPCFG2X
#undef UPIENX
#undef UPDATX
#undef TCCR2A
#undef WGM20
#undef WGM21
#undef COM2B0
#undef COM2B1
#undef COM2A0
#undef COM2A1
#undef TCCR2B
#undef CS20
#undef CS21
#undef CS22
#undef WGM22
#undef FOC2B
#undef FOC2A
#undef TCNT2
#undef TCNT2_0
#undef TCNT2_1
#undef TCNT2_2
#undef TCNT2_3
#undef TCNT2_4
#undef TCNT2_5
#undef TCNT2_6
#undef TCNT2_7
#undef OCR2A
#undef OCR2_0
#undef OCR2_1
#undef OCR2_2
#undef OCR2_3
#undef OCR2_4
#undef OCR2_5
#undef OCR2_6
#undef OCR2_7
#undef OCR2B
#undef OCR2_0
#undef OCR2_1
#undef OCR2_2
#undef OCR2_3
#undef OCR2_4
#undef OCR2_5
#undef OCR2_6
#undef OCR2_7
#define NUM_DIGITAL_PINS 30
#define NUM_ANALOG_INPUTS 12
#define TX_RX_LED_INIT DDRD |= (1<<5), DDRB |= (1<<0)
#define TXLED0 PORTD |= (1<<5)
#define TXLED1 PORTD &= ~(1<<5)
#define RXLED0 PORTB |= (1<<0)
#define RXLED1 PORTB &= ~(1<<0)
static const uint8_t SDA = 2;
static const uint8_t SCL = 3;
#define LED_BUILTIN 13
// Map SPI port to 'new' pins D14..D17
static const uint8_t SS = 17;
static const uint8_t MOSI = 16;
static const uint8_t MISO = 14;
static const uint8_t SCK = 15;
// Mapping of analog pins as digital I/O
// A6-A11 share with digital pins
static const uint8_t ADC0 = 18;
static const uint8_t ADC1 = 19;
static const uint8_t ADC2 = 20;
static const uint8_t ADC3 = 21;
static const uint8_t ADC4 = 22;
static const uint8_t ADC5 = 23;
static const uint8_t ADC6 = 24; // D4
static const uint8_t ADC7 = 25; // D6
static const uint8_t ADC8 = 26; // D8
static const uint8_t ADC9 = 27; // D9
static const uint8_t ADC10 = 28; // D10
static const uint8_t ADC11 = 29; // D12
#define digitalPinToPCICR(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCICR) : ((uint8_t *)0))
#define digitalPinToPCICRbit(p) 0
#define digitalPinToPCMSK(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCMSK0) : ((uint8_t *)0))
#define digitalPinToPCMSKbit(p) ( ((p) >= 8 && (p) <= 11) ? (p) - 4 : ((p) == 14 ? 3 : ((p) == 15 ? 1 : ((p) == 16 ? 2 : ((p) == 17 ? 0 : (p - A8 + 4))))))
// __AVR_ATmega32U4__ has an unusual mapping of pins to channels
extern const uint8_t PROGMEM analog_pin_to_channel_PGM[];
#define analogPinToChannel(P) ( pgm_read_byte( analog_pin_to_channel_PGM + (P) ) )
#define digitalPinToInterrupt(p) ((p) == 0 ? 2 : ((p) == 1 ? 3 : ((p) == 2 ? 1 : ((p) == 3 ? 0 : ((p) == 7 ? 4 : NOT_AN_INTERRUPT)))))
#ifdef ARDUINO_MAIN
// On the Arduino board, digital pins are also used
// for the analog output (software PWM). Analog input
// pins are a separate set.
// ATMEL ATMEGA32U4 / ARDUINO LEONARDO
//
// D0 PD2 RXD1/INT2
// D1 PD3 TXD1/INT3
// D2 PD1 SDA SDA/INT1
// D3# PD0 PWM8/SCL OC0B/SCL/INT0
// D4 A6 PD4 ADC8
// D5# PC6 ??? OC3A/#OC4A
// D6# A7 PD7 FastPWM #OC4D/ADC10
// D7 PE6 INT6/AIN0
//
// D8 A8 PB4 ADC11/PCINT4
// D9# A9 PB5 PWM16 OC1A/#OC4B/ADC12/PCINT5
// D10# A10 PB6 PWM16 OC1B/0c4B/ADC13/PCINT6
// D11# PB7 PWM8/16 0C0A/OC1C/#RTS/PCINT7
// D12 A11 PD6 T1/#OC4D/ADC9
// D13# PC7 PWM10 CLK0/OC4A
//
// A0 D18 PF7 ADC7
// A1 D19 PF6 ADC6
// A2 D20 PF5 ADC5
// A3 D21 PF4 ADC4
// A4 D22 PF1 ADC1
// A5 D23 PF0 ADC0
//
// New pins D14..D17 to map SPI port to digital pins
//
// MISO D14 PB3 MISO,PCINT3
// SCK D15 PB1 SCK,PCINT1
// MOSI D16 PB2 MOSI,PCINT2
// SS D17 PB0 RXLED,SS/PCINT0
//
// Connected LEDs on board for TX and RX
// TXLED D24 PD5 XCK1
// RXLED D17 PB0
// HWB PE2 HWB
// these arrays map port names (e.g. port B) to the
// appropriate addresses for various functions (e.g. reading
// and writing)
const uint16_t PROGMEM port_to_mode_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &DDRB,
(uint16_t) &DDRC,
(uint16_t) &DDRD,
(uint16_t) &DDRE,
(uint16_t) &DDRF,
};
const uint16_t PROGMEM port_to_output_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &PORTB,
(uint16_t) &PORTC,
(uint16_t) &PORTD,
(uint16_t) &PORTE,
(uint16_t) &PORTF,
};
const uint16_t PROGMEM port_to_input_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &PINB,
(uint16_t) &PINC,
(uint16_t) &PIND,
(uint16_t) &PINE,
(uint16_t) &PINF,
};
const uint8_t PROGMEM digital_pin_to_port_PGM[] = {
PD, // D0 - PD2
PD, // D1 - PD3
PD, // D2 - PD1
PD, // D3 - PD0
PD, // D4 - PD4
PC, // D5 - PC6
PD, // D6 - PD7
PE, // D7 - PE6
PB, // D8 - PB4
PB, // D9 - PB5
PB, // D10 - PB6
PB, // D11 - PB7
PD, // D12 - PD6
PC, // D13 - PC7
PB, // D14 - MISO - PB3
PB, // D15 - SCK - PB1
PB, // D16 - MOSI - PB2
PB, // D17 - SS - PB0
PF, // D18 - A0 - PF7
PF, // D19 - A1 - PF6
PF, // D20 - A2 - PF5
PF, // D21 - A3 - PF4
PF, // D22 - A4 - PF1
PF, // D23 - A5 - PF0
PD, // D24 - PD5
PD, // D25 / D6 - A7 - PD7
PB, // D26 / D8 - A8 - PB4
PB, // D27 / D9 - A9 - PB5
PB, // D28 / D10 - A10 - PB6
PD, // D29 / D12 - A11 - PD6
};
const uint8_t PROGMEM digital_pin_to_bit_mask_PGM[] = {
_BV(2), // D0 - PD2
_BV(3), // D1 - PD3
_BV(1), // D2 - PD1
_BV(0), // D3 - PD0
_BV(4), // D4 - PD4
_BV(6), // D5 - PC6
_BV(7), // D6 - PD7
_BV(6), // D7 - PE6
_BV(4), // D8 - PB4
_BV(5), // D9 - PB5
_BV(6), // D10 - PB6
_BV(7), // D11 - PB7
_BV(6), // D12 - PD6
_BV(7), // D13 - PC7
_BV(3), // D14 - MISO - PB3
_BV(1), // D15 - SCK - PB1
_BV(2), // D16 - MOSI - PB2
_BV(0), // D17 - SS - PB0
_BV(7), // D18 - A0 - PF7
_BV(6), // D19 - A1 - PF6
_BV(5), // D20 - A2 - PF5
_BV(4), // D21 - A3 - PF4
_BV(1), // D22 - A4 - PF1
_BV(0), // D23 - A5 - PF0
_BV(5), // D24 - PD5
_BV(7), // D25 / D6 - A7 - PD7
_BV(4), // D26 / D8 - A8 - PB4
_BV(5), // D27 / D9 - A9 - PB5
_BV(6), // D28 / D10 - A10 - PB6
_BV(6), // D29 / D12 - A11 - PD6
};
const uint8_t PROGMEM digital_pin_to_timer_PGM[] = {
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
TIMER0B, /* 3 */
NOT_ON_TIMER,
TIMER3A, /* 5 */
TIMER4D, /* 6 */
NOT_ON_TIMER,
NOT_ON_TIMER,
TIMER1A, /* 9 */
TIMER1B, /* 10 */
TIMER0A, /* 11 */
NOT_ON_TIMER,
TIMER4A, /* 13 */
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
};
const uint8_t PROGMEM analog_pin_to_channel_PGM[] = {
7, // A0 PF7 ADC7
6, // A1 PF6 ADC6
5, // A2 PF5 ADC5
4, // A3 PF4 ADC4
1, // A4 PF1 ADC1
0, // A5 PF0 ADC0
8, // A6 D4 PD4 ADC8
10, // A7 D6 PD7 ADC10
11, // A8 D8 PB4 ADC11
12, // A9 D9 PB5 ADC12
13, // A10 D10 PB6 ADC13
9 // A11 D12 PD6 ADC9
};
#endif /* ARDUINO_MAIN */
// These serial port names are intended to allow libraries and architecture-neutral
// sketches to automatically default to the correct port name for a particular type
// of use. For example, a GPS module would normally connect to SERIAL_PORT_HARDWARE_OPEN,
// the first hardware serial port whose RX/TX pins are not dedicated to another use.
//
// SERIAL_PORT_MONITOR Port which normally prints to the Arduino Serial Monitor
//
// SERIAL_PORT_USBVIRTUAL Port which is USB virtual serial
//
// SERIAL_PORT_LINUXBRIDGE Port which connects to a Linux system via Bridge library
//
// SERIAL_PORT_HARDWARE Hardware serial port, physical RX & TX pins.
//
// SERIAL_PORT_HARDWARE_OPEN Hardware serial ports which are open for use. Their RX & TX
// pins are NOT connected to anything by default.
#define SERIAL_PORT_MONITOR Serial
#define SERIAL_PORT_USBVIRTUAL Serial
#define SERIAL_PORT_HARDWARE Serial1
#define SERIAL_PORT_HARDWARE_OPEN Serial1
#endif /* Pins_Arduino_h */

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atreus62 keyboard firmware
======================
This firmware is for the atreus62 keyboard.
This version utilizes a Pro Micro for its controller and has a 62 key layout.
https://github.com/profet23/atreus62
TODO: More information

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@@ -0,0 +1,66 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
#BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
#MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= yes # Unicode
#BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend

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#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Caps Fn Layout
This is the default layout except that Caps Lock acts like Caps Lock when
tapped but Fn when held.

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@@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, MO(_FL), KC_LGUI,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, _______, \
KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@@ -1,7 +1,8 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -9,21 +10,10 @@
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@@ -33,61 +23,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
/* Keymap _CL: Control layer
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
enum function_id {
SHIFT_ESC,
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
if (shift_esc_shift_mask) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
@@ -95,7 +70,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

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#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout for Mac
This is the default Clueboard layout with Alt and GUI switched to match Mac
conventions.

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#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* | Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| ~| BS| |PgUp|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgDn|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| Up|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Alt| Gui| MHen| Space| Space| Hen| Gui| Alt| Ctrl|Left|Down|Rght|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset/Underlight layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
/*enum function_id {
};*/
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
}

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#include "clueboard.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Reset/Underlight layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
};

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Maximised Clueboard Layout
This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac.

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MOUSEKEY_ENABLE = yes

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#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
#define _ML 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer
*/
[_ML] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# MouseKeys Layout
This layout adds a mouse layer. When you hold down the spacebar the arrow keys
will move your mouse cursor. You can click using the 3 mods to the left of the
arrow keys, or the 3 keys under your primary fingers on the home row.

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#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
KC_LCTL, KC_LALT, KC_LGUI,MO(_FL), S(KC_SPC),S(KC_SPC), MO(_FL), KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Shift Fn Clueboard Layout
This is an experimental layout. It makes the left shift key a dual roll key.
For most keys it acts as a shift key, but for some keys it activates an
alternate function instead. Primarily I use this to access the F-keys under
the number rows.

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@@ -1,7 +1,8 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -9,21 +10,10 @@
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@@ -33,61 +23,43 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_DEL, BL_STEP, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP, \
KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL), KC_TRNS,KC_TRNS, MO(_FL),KC_TRNS,KC_TRNS,MO(_FL),KC_HOME,KC_PGDN,KC_END),
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, BL_STEP, \
_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
_______,_______,_______,MO(_FL), _______,_______, MO(_FL),_______,_______,MO(_FL),KC_HOME,KC_PGDN,KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
/* Keymap _CL: Control layer
*/
[_RS] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL),KC_TRNS, KC_TRNS, KC_TRNS),
};
enum function_id {
SHIFT_ESC,
[_CL] = KEYMAP(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______, _______,_______, _______,_______,_______,MO(_FL),_______, _______, _______),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
[0] = ACTION_FUNCTION(0),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
if (shift_esc_shift_mask) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
@@ -95,7 +67,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# skullY's Clueboard Layout
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.

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@@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout except that Caps Lock has been changed to Control
and Insert and Delete have been put into the Fn layer.

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@@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

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/* Underlight configuration
*/
#define RGB_DI_PIN B2
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17

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/* Underlight configuration
*/
#define RGB_DI_PIN D7
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17

View File

@@ -90,14 +90,14 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
EXTRAKEY_ENABLE ?= no # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

View File

@@ -140,7 +140,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Underlight configuration
*/
#define RGB_DI_PIN E6
//#define RGBLIGHT_TIMER
//#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17

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@@ -4,7 +4,7 @@
#include "../../config.h"
// place overrides here
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 3
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 2

View File

@@ -70,7 +70,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Underlight configuration
*/
#define RGB_DI_PIN F6
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17

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@@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@@ -0,0 +1 @@
#include "converter.h"

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@@ -0,0 +1 @@
#include "quantum.h"

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@@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

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@@ -0,0 +1,40 @@
Keyboard converter for IBM terminal keyboard
============================================
This is a port of TMK's converter/terminal_usb to QMK.
It supports PS/2 Scan Code Set 3 and runs on USB AVR chips such like PJRC Teensy.
I tested the converter on ATMega32U4 with 1392595(102keys) and 6110345(122keys).
Source code: https://github.com/tmk/tmk_keyboard
Article: http://geekhack.org/index.php?topic=27272.0
CONNECTION
----------
Keyboard ATMega32U4
----------------------
Data: PD2
Clock: PD5
And VCC and GND, of course. See RESOURCE for keyboard connector pin assign.
BUILD
-----
$ git clone https://github.com/tmk/tmk_keyboard.git
$ cd converter/terminal_usb
$ make
RESOURCE
--------
Soarer's Converter: http://geekhack.org/index.php?topic=17458.0
102keys(1392595): http://geekhack.org/index.php?topic=10737.0
122keys(1390876): http://www.seasip.info/VintagePC/ibm_1390876.html
KbdBabel: http://www.kbdbabel.org/
RJ45 Connector: http://www.kbdbabel.org/conn/kbd_connector_ibmterm.png
DIN Connector: http://www.kbdbabel.org/conn/kbd_connector_ibm3179_318x_319x.png
WinAVR: http://winavr.sourceforge.net/
EOF

View File

@@ -0,0 +1,138 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2016 Priyadi Iman Nurcahyo <priyadi@priyadi.net>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6535
#define DEVICE_VER 0x0100
#define MANUFACTURER QMK
#define PRODUCT IBM Terminal Keyboard
#define DESCRIPTION USB converter for IBM Terminal Keyboard
/* matrix size */
#define MATRIX_ROWS 17 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* legacy keymap support */
#define USE_LEGACY_KEYMAP
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_RALT) | MOD_BIT(KC_RCTL)) \
)
/*
* PS/2 USART configuration for ATMega32U4
*/
#ifdef PS2_USE_USART
/* XCK for clock line */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 5
/* RXD for data line */
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | \
(3 << UPM10) | \
(0 << USBS1) | \
(3 << UCSZ10) | \
(0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR1B = ((1 << RXCIE1) | \
(1 << RXEN1)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR1B = (1 << RXEN1); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | \
(1 << TXEN1)); \
} while (0)
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif
/*
* PS/2 Interrupt configuration
*/
#ifdef PS2_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
#endif
/*
* PS/2 Busywait configuration
*/
#ifdef PS2_USE_BUSYWAIT
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif
#endif

View File

@@ -0,0 +1,6 @@
#include "ibm_terminal.h"
// void matrix_init_kb(void) {
// matrix_init_user();
// }

View File

@@ -0,0 +1,82 @@
#ifndef IBM_TERMINAL_H
#define IBM_TERMINAL_H
#include "quantum.h"
void matrix_init_user(void);
/*
* IBM Terminal keyboard 6110345(122keys)/1392595(102keys)
* http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
* http://www.seasip.info/VintagePC/ibm_1391406.html
*
* Keymap array:
* 8 bytes
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
#define KEYMAP( \
K08,K10,K18,K20,K28,K30,K38,K40,K48,K50,K57,K5F, \
K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, \
\
K05,K06, K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K5D,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
K04,K0C, K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, K5C, K64,K65,K6D, K6C,K75,K7D,K7C, \
K03,K0B, K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K53,K5A, K63, K6B,K73,K74,K7B, \
K83,K0A, K12,K13,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K51,K59, K61,K62,K6A, K69,K72,K7A,K79, \
K01,K09, K11, K19, K29, K39, K58, K60, K68,K70,K71,K78 \
) { \
{ KC_NO, K01, KC_NO, K03, K04, K05, K06, K07 }, \
{ K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
{ K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
{ K28, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K38, K39, K3A, K3B, K3C, K3D, K3E, K3F }, \
{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
{ K48, K49, K4A, K4B, K4C, K4D, K4E, K4F }, \
{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
{ K58, K59, K5A, K5B, K5C, K5D, K5E, K5F }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K68, K69, K6A, K6B, K6C, K6D, K6E, K6F }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 }, \
{ K78, K79, K7A, K7B, K7C, K7D, K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, K83, K84, KC_NO, KC_NO, KC_NO,}, \
}
/*
* IBM Terminal keyboard 1399625, 101-key
*/
#define KEYMAP_101( \
K08, K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, K57,K5F,K62, \
\
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5C, K64,K65,K6D, K6C,K75,K7D, \
K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K7C, \
K12, K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, K63, K69,K72,K7A, \
K11, K19, K29, K39, K58, K61,K60,K6A, K70, K71,K79 \
) { \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K07 }, \
{ K08, KC_NO, KC_NO, KC_NO, KC_NO, K0D, K0E, K0F }, \
{ KC_NO, K11, K12, KC_NO, K14, K15, K16, K17 }, \
{ KC_NO, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ KC_NO, K21, K22, K23, K24, K25, K26, K27 }, \
{ KC_NO, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
{ KC_NO, K31, K32, K33, K34, K35, K36, K37 }, \
{ KC_NO, K39, K3A, K3B, K3C, K3D, K3E, K3F }, \
{ KC_NO, K41, K42, K43, K44, K45, K46, K47 }, \
{ KC_NO, K49, K4A, K4B, K4C, K4D, K4E, K4F }, \
{ KC_NO, KC_NO, K52, KC_NO, K54, K55, K56, K57 }, \
{ K58, K59, K5A, K5B, K5C, KC_NO, K5E, K5F }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ KC_NO, K69, K6A, K6B, K6C, K6D, K6E, K6F }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 }, \
{ KC_NO, K79, K7A, KC_NO, K7C, K7D, K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, K84, KC_NO, KC_NO, KC_NO,}, \
}
#endif

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@@ -0,0 +1,27 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
UNICODEMAP_ENABLE ?= yes
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
PS2_USE_USART ?= yes
API_SYSEX_ENABLE ?= no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../../Makefile
endif

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@@ -0,0 +1,6 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#endif

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@@ -0,0 +1,69 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "ibm_terminal.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Layer 0
KEYMAP(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_PSCR,KC_ESC, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_NO, KC_BSPC, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
KC_SLCK,KC_INT4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_NO, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_PAUS,KC_INT5, KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_BSLS,KC_ENT, KC_UP, KC_P4, KC_P5, KC_P6, KC_PCMM,
KC_APP, KC_INT6, KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_NO, KC_RSFT, KC_LEFT,KC_INT2,KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_RGUI,KC_LGUI, KC_LCTL, KC_LALT, KC_SPC, KC_LGUI, KC_GRV, KC_DOWN, KC_NO, KC_P0, KC_PDOT,KC_NO
),
/* 101-key keymaps
*/
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl| |Alt | Space |Alt | |Ctrl| |Lef|Dow|Rig| | 0| .| |
* `----' `---------------------------------------' `----' `-----------' `---------------'
*/
/*
KEYMAP_101(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK, KC_BRK,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3,
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT,KC_PENT
),
*/
};

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@@ -0,0 +1,27 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
UNICODEMAP_ENABLE ?= yes
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
PS2_USE_USART ?= yes
API_SYSEX_ENABLE ?= no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../../Makefile
endif

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@@ -0,0 +1,6 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#endif

View File

@@ -0,0 +1,312 @@
/*
Copyright 2016 Priyadi Iman Nurcahyo <priyadi@priyadi.net>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "ibm_terminal.h"
#include "action_layer.h"
// Fillers to make layering clearer
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum layers {
QWE, // qwerty
COL, // colemak
WOR, // workman
DVO, // dvorak
MOU, // mouse keys
EMO, // emoji
SYS, // system
};
enum keycodes {
// default layout switcher
LAY_QWE = SAFE_RANGE,
LAY_COL,
LAY_WOR,
LAY_DVO,
// layer switchers
LYR_SYS,
LYR_EMO,
// os switchers
OS_LIN,
OS_WIN,
OS_MAC,
};
// unicode map
enum unicode_name {
GRIN, // grinning face 😊
TJOY, // tears of joy 😂
SMILE, // grining face with smiling eyes 😁
HEART, // heart ❤
EYERT, // smiling face with heart shaped eyes 😍
CRY, // crying face 😭
SMEYE, // smiling face with smiling eyes 😊
UNAMU, // unamused 😒
KISS, // kiss 😘
HART2, // two hearts 💕
WEARY, // weary 😩
OKHND, // ok hand sign 👌
PENSV, // pensive 😔
SMIRK, // smirk 😏
RECYC, // recycle ♻
WINK, // wink 😉
THMUP, // thumb up 👍
THMDN, // thumb down 👎
PRAY, // pray 🙏
PHEW, // relieved 😌
MUSIC, // musical notes
FLUSH, // flushed 😳
CELEB, // celebration 🙌
CRY2, // crying face 😢
COOL, // smile with sunglasses 😎
NOEVS, // see no evil
NOEVH, // hear no evil
NOEVK, // speak no evil
POO, // pile of poo
EYES, // eyes
VIC, // victory hand
BHART, // broken heart
SLEEP, // sleeping face
SMIL2, // smiling face with open mouth & sweat
HUNRD, // 100
CONFU, // confused
TONGU, // face with tongue & winking eye
DISAP, // disappointed
YUMMY, // face savoring delicious food
CLAP, // hand clapping
FEAR, // face screaming in fear
HORNS, // smiling face with horns
HALO, // smiling face with halo
BYE, // waving hand
SUN, // sun
MOON, // moon
SKULL, // skull
};
const uint32_t PROGMEM unicode_map[] = {
[GRIN] = 0x1F600,
[TJOY] = 0x1F602,
[SMILE] = 0x1F601,
[HEART] = 0x2764,
[EYERT] = 0x1f60d,
[CRY] = 0x1f62d,
[SMEYE] = 0x1F60A,
[UNAMU] = 0x1F612,
[KISS] = 0x1F618,
[HART2] = 0x1F495,
[WEARY] = 0x1F629,
[OKHND] = 0x1F44C,
[PENSV] = 0x1F614,
[SMIRK] = 0x1F60F,
[RECYC] = 0x267B,
[WINK] = 0x1F609,
[THMUP] = 0x1F44D,
[THMDN] = 0x1F44E,
[PRAY] = 0x1F64F,
[PHEW] = 0x1F60C,
[MUSIC] = 0x1F3B6,
[FLUSH] = 0x1F633,
[CELEB] = 0x1F64C,
[CRY2] = 0x1F622,
[COOL] = 0x1F60E,
[NOEVS] = 0x1F648,
[NOEVH] = 0x1F649,
[NOEVK] = 0x1F64A,
[POO] = 0x1F4A9,
[EYES] = 0x1F440,
[VIC] = 0x270C,
[BHART] = 0x1F494,
[SLEEP] = 0x1F634,
[SMIL2] = 0x1F605,
[HUNRD] = 0x1F4AF,
[CONFU] = 0x1F615,
[TONGU] = 0x1F61C,
[DISAP] = 0x1F61E,
[YUMMY] = 0x1F60B,
[CLAP] = 0x1F44F,
[FEAR] = 0x1F631,
[HORNS] = 0x1F608,
[HALO] = 0x1F607,
[BYE] = 0x1F44B,
[SUN] = 0x2600,
[MOON] = 0x1F314,
[SKULL] = 0x1F480,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* qwerty */
[QWE] = KEYMAP(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_PSCR, KC_SLCK, KC_PAUS,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
MO(EMO), MO(SYS), KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_MNXT, KC_VOLU, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, XXXXXXX, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_MPLY, KC_MUTE, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_UP, KC_P4, KC_P5, KC_P6, KC_PCMM,
KC_MPRV, KC_VOLD, KC_LSFT, KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, KC_LEFT, TG(MOU), KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LGUI, KC_APP, KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_DOWN, XXXXXXX, KC_P0, KC_PDOT, XXXXXXX
),
/* colemak */
[COL] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* workman */
[WOR] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* dvorak */
[DVO] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* system */
[SYS] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, LAY_QWE, OS_WIN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, LAY_DVO, _______, _______, _______, _______, LAY_WOR, OS_LIN, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, LAY_COL, _______, _______, _______, OS_MAC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* mouse keys */
[MOU] = KEYMAP(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_BTN4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_BTN5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, _______, KC_MS_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_BTN1, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_D, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/* emoji */
[EMO] = KEYMAP(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY), X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV),XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN), X(HEART),X(BYE), X(KISS), X(CELEB),X(COOL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,X(SLEEP),X(CLAP), X(CRY), X(VIC), X(BHART),X(SUN), X(SMEYE),X(WINK), X(MOON), X(CONFU), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/*
[XXX] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
*/
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
/* layout switcher */
case LAY_QWE:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<QWE);
}
return false;
break;
case LAY_COL:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<COL);
}
return false;
break;
case LAY_WOR:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<WOR);
}
return false;
break;
case LAY_DVO:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<DVO);
}
return false;
break;
/* os switcher */
case OS_LIN:
set_unicode_input_mode(UC_LNX);
return false;
break;
case OS_WIN:
set_unicode_input_mode(UC_WINC);
return false;
break;
case OS_MAC:
set_unicode_input_mode(UC_OSX);
return false;
break;
}
return true;
}
void matrix_init_user() {
set_unicode_input_mode(UC_LNX);
}

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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdint.h"
#include "ps2.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
uint8_t ps2_led = 0;
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
ps2_led |= (1<<PS2_LED_SCROLL_LOCK);
if (usb_led & (1<<USB_LED_NUM_LOCK))
ps2_led |= (1<<PS2_LED_NUM_LOCK);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
ps2_led |= (1<<PS2_LED_CAPS_LOCK);
ps2_host_set_led(ps2_led);
}

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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "debug.h"
#include "ps2.h"
#include "matrix.h"
#define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
#define print_matrix_header() print("\nr/c 01234567\n")
#define matrix_bitpop(i) bitpop(matrix[i])
#define ROW_SHIFTER ((uint8_t)1)
static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
/*
* Matrix Array usage:
* 'Scan Code Set 3' is assigned into 17x8 cell matrix.
*
* 8bit wide
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) (code>>3)
#define COL(code) (code&0x07)
__attribute__ ((weak))
void matrix_init_user(void) {
}
void matrix_init(void)
{
debug_enable = true;
//debug_matrix = true;
//debug_keyboard = true;
//debug_mouse = false;
ps2_host_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
matrix_init_user();
return;
}
uint8_t matrix_scan(void)
{
// scan code reading states
static enum {
RESET,
RESET_RESPONSE,
KBD_ID0,
KBD_ID1,
CONFIG,
READY,
F0,
} state = RESET;
uint8_t code;
if ((code = ps2_host_recv())) {
debug("r"); debug_hex(code); debug(" ");
}
switch (state) {
case RESET:
debug("wFF ");
if (ps2_host_send(0xFF) == 0xFA) {
debug("[ack]\nRESET_RESPONSE: ");
state = RESET_RESPONSE;
}
break;
case RESET_RESPONSE:
if (code == 0xAA) {
debug("[ok]\nKBD_ID: ");
state = KBD_ID0;
} else if (code) {
debug("err\nRESET: ");
state = RESET;
}
break;
// after reset receive keyboad ID(2 bytes)
case KBD_ID0:
if (code) {
state = KBD_ID1;
}
break;
case KBD_ID1:
if (code) {
debug("\nCONFIG: ");
state = CONFIG;
}
break;
case CONFIG:
debug("wF8 ");
if (ps2_host_send(0xF8) == 0xFA) {
debug("[ack]\nREADY\n");
state = READY;
}
break;
case READY:
switch (code) {
case 0x00:
break;
case 0xF0:
state = F0;
debug(" ");
break;
default: // normal key make
if (code < 0x88) {
matrix_make(code);
} else {
debug("unexpected scan code at READY: "); debug_hex(code); debug("\n");
}
state = READY;
debug("\n");
}
break;
case F0: // Break code
switch (code) {
case 0x00:
break;
default:
if (code < 0x88) {
matrix_break(code);
} else {
debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
}
state = READY;
debug("\n");
}
break;
}
return 1;
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
inline
static void matrix_make(uint8_t code)
{
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= 1<<COL(code);
}
}
inline
static void matrix_break(uint8_t code)
{
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
}
}
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix_get_row(row) & (1<<col));
}
void matrix_print(void)
{
#if (MATRIX_COLS <= 8)
print("r/c 01234567\n");
#elif (MATRIX_COLS <= 16)
print("r/c 0123456789ABCDEF\n");
#elif (MATRIX_COLS <= 32)
print("r/c 0123456789ABCDEF0123456789ABCDEF\n");
#endif
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
#if (MATRIX_COLS <= 8)
xprintf("%02X: %08b%s\n", row, bitrev(matrix_get_row(row)),
#elif (MATRIX_COLS <= 16)
xprintf("%02X: %016b%s\n", row, bitrev16(matrix_get_row(row)),
#elif (MATRIX_COLS <= 32)
xprintf("%02X: %032b%s\n", row, bitrev32(matrix_get_row(row)),
#endif
#ifdef MATRIX_HAS_GHOST
matrix_has_ghost_in_row(row) ? " <ghost" : ""
#else
""
#endif
);
}
}
#ifdef MATRIX_HAS_GHOST
__attribute__ ((weak))
bool matrix_has_ghost_in_row(uint8_t row)
{
matrix_row_t matrix_row = matrix_get_row(row);
// No ghost exists when less than 2 keys are down on the row
if (((matrix_row - 1) & matrix_row) == 0)
return false;
// Ghost occurs when the row shares column line with other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix_get_row(i) & matrix_row))
return true;
}
return false;
}
#endif

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
UNICODEMAP_ENABLE ?= yes
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
PS2_USE_USART ?= yes
API_SYSEX_ENABLE ?= n
CUSTOM_MATRIX = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
SRC = matrix.c led.c

View File

View File

@@ -1,10 +1,11 @@
#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
#define KEYBOARDS_ERGODOX_CONFIG_H_
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 3
#define MOUSEKEY_TIME_TO_MAX 10
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 5
#define MOUSEKEY_MAX_SPEED 2
#define MOUSEKEY_WHEEL_DELAY 0
#define TAPPING_TOGGLE 1
@@ -33,4 +34,4 @@
#endif
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */

View File

@@ -1,3 +1,8 @@
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE ?= yes
MIDI_ENABLE ?= no
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif
endif

View File

@@ -21,6 +21,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "../config.h"
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1307
@@ -39,10 +41,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LED_BRIGHTNESS_LO 15
#define LED_BRIGHTNESS_HI 255
/* ws2812 RGB LED */
#define RGB_DI_PIN D7
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 15 // Number of LEDs
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 255
#define RGBLIGHT_VAL_STEP 12
// #define RGB_MIDI
#define RGBW_BB_TWI
#define RGBW 1
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#define USB_MAX_POWER_CONSUMPTION 500
/*
* Feature disable options
* These options are also useful to firmware size reduction.

View File

@@ -16,10 +16,10 @@ void matrix_init_kb(void) {
// unused pins - C7, D4, D5, D7, E6
// set as input with internal pull-ip enabled
DDRC &= ~(1<<7);
DDRD &= ~(1<<7 | 1<<5 | 1<<4);
DDRD &= ~(1<<5 | 1<<4);
DDRE &= ~(1<<6);
PORTC |= (1<<7);
PORTD |= (1<<7 | 1<<5 | 1<<4);
PORTD |= (1<<5 | 1<<4);
PORTE |= (1<<6);
ergodox_blink_all_leds();
@@ -51,6 +51,10 @@ uint8_t init_mcp23018(void) {
mcp23018_status = 0x20;
// I2C subsystem
// uint8_t sreg_prev;
// sreg_prev=SREG;
// cli();
if (i2c_initialized == 0) {
i2c_init(); // on pins D(1,0)
i2c_initialized++;
@@ -79,6 +83,8 @@ uint8_t init_mcp23018(void) {
out:
i2c_stop();
// SREG=sreg_prev;
return mcp23018_status;
}

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@@ -121,7 +121,7 @@ void matrix_init(void)
matrix_scan_count = 0;
#endif
matrix_init_kb();
matrix_init_quantum();
}

View File

@@ -72,6 +72,8 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
#
SLEEP_LED_ENABLE = no
API_SYSEX_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../Makefile

View File

@@ -38,7 +38,6 @@ void init_serial_link_hal(void) {
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
// Which will reduce the brightness range
#define PRESCALAR_DEFINE 0
#ifdef VISUALIZER_ENABLE
void lcd_backlight_hal_init(void) {
// Setup Backlight
SIM->SCGC6 |= SIM_SCGC6_FTM0;
@@ -76,7 +75,6 @@ void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
CHANNEL_GREEN.CnV = g;
CHANNEL_BLUE.CnV = b;
}
#endif
__attribute__ ((weak))
void matrix_init_user(void) {
@@ -92,6 +90,10 @@ void matrix_init_kb(void) {
// runs once when the firmware starts up
matrix_init_user();
// The backlight always has to be initialized, otherwise it will stay lit
#ifndef VISUALIZER_ENABLE
lcd_backlight_hal_init();
#endif
}
void matrix_scan_kb(void) {

View File

@@ -21,29 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
void led_set(uint8_t usb_led) {
// The LCD backlight functionality conflicts with this simple
// red backlight
#if !defined(LCD_BACKLIGHT_ENABLE) && defined(STATUS_LED_ENABLE)
// PTC1: LCD Backlight Red(0:on/1:off)
GPIOC->PDDR |= (1<<1);
PORTC->PCR[1] |= PORTx_PCRn_DSE | PORTx_PCRn_MUX(1);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
GPIOC->PCOR |= (1<<1);
} else {
GPIOC->PSOR |= (1<<1);
}
#elif !defined(LCD_BACKLIGHT_ENABLE)
//TODO: Add led emulation if there's no customized visualization
(void)usb_led;
GPIOC->PDDR |= (1<<1);
PORTC->PCR[1] |= PORTx_PCRn_DSE | PORTx_PCRn_MUX(1);
GPIOC->PSOR |= (1<<1);
GPIOC->PDDR |= (1<<2);
PORTC->PCR[2] |= PORTx_PCRn_DSE | PORTx_PCRn_MUX(1);
GPIOC->PSOR |= (1<<2);
GPIOC->PDDR |= (1<<3);
PORTC->PCR[3] |= PORTx_PCRn_DSE | PORTx_PCRn_MUX(1);
GPIOC->PSOR |= (1<<3);
#else
(void)usb_led;
#endif
}

View File

@@ -63,6 +63,8 @@ VISUALIZER_ENABLE ?= no #temporarily disabled to make everything compile
LCD_ENABLE ?= yes
LED_ENABLE ?= yes
LCD_BACKLIGHT_ENABLE ?= yes
MIDI_ENABLE = no
RGBLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile

View File

@@ -8,7 +8,7 @@ Beginner's keymap emulates standard QWERTY keyboard for beginners. Once you get
* Easy on beginners. It has everything you need for your day to day usage.
#### Cons
* Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/jackhumbert/qmk_firmware/blob/master/keyboards/ergodox_ez/keymaps/default/readme.md)
* Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ergodox/keymaps/default/readme.md)
* While multiple layers are possible, beginner's keymap only uses one additional layer for mouse, function and volume keys.
#### Notes

View File

@@ -0,0 +1,5 @@
COMMAND_ENABLE = no # Commands for debug and configuration
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -0,0 +1,12 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* using UK layout for space-cadet-shift */
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
#define LEADER_TIMEOUT 800 // leader key sequence timeout in millis
#endif

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@@ -0,0 +1,661 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include <stdarg.h>
/* use UK keymap */
#define UK_HASH KC_NONUS_HASH
#define UK_BSLS KC_NONUS_BSLASH
#define UK_PIPE LSFT(UK_BSLS)
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define NUMB 2 // numbers and hex
#define CRSR 3 // cursor keys
#define MOUS 4 // mouse keys
#define KEYW 5 // keyword macros
#define EMAC 6 // emacs
// my macros
#define UM_ECET M(0) // { }
#define UM_0x M(1)
#define UM_PUB M(2)
#define UM_PRO M(3)
#define UM_PRV M(4)
#define UM_CLS M(5)
#define UM_STR M(6)
#define UM_RET M(7)
#define UM_INC M(8)
#define UM_OBJ M(9)
#define UM_GITLOG M(10)
#define UM_GOODM M(11)
#define UM_NAMESP M(12)
#define UM_EMTR M(14) // emacs toggle read-only
#define UM_EMWR M(15) // emacs write buffer (save)
#define UM_EMUN M(16) // emacs undo
#define UM_EMRE M(17) // emacs redo
#define UM_EMPB M(18) // emacs previous buffer
#define UM_EMNB M(19) // emacs next buffer
#define UM_GOODN M(20)
#define UM_ECETS M(22) // { };
#define UM_TMPL M(23)
#define UM_TYPN M(24)
#define UM_CONT M(25)
#define UM_BREAK M(26)
#define UM_CONST M(27)
#define UM_SMILY M(28)
#define UM_SADF M(29)
#define UM_SCARF M(30)
#define UM_DECAF M(31)
#define UM_OPER M(32)
#define UM_NULP M(33)
#define UM_EXTR M(34)
#define UM_VIRT M(35)
#define UM_EMFB M(36) // emacs font bigger
#define UM_EMFS M(37) // emacs font smaller
#define UM_VOLAT M(38)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | SfLt | | SfRt | 6 | 7 | 8 | 9 | 0 | BkSp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | Del |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps/L2| A | S | D | F | G |------| |------| H | J | K | L | ; |Enter/L2|
* |--------+------+------+------+------+------| L6 | | L6 |------+------+------+------+------+--------|
* | LSft/( | Z | X | C | V/L3 | B/L4 | | | | N/L4 | M/L3 | , | . | / | RSft/) |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Ctrl/[| Alt/]| # | Left |Right | | Up | Down | - | Alt/[|Ctrl/]|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L2 | lead | | lead | Ins |
* ,------|------|------| |------+------+------.
* | Space| BkSp | Home | | PgUp | Enter|Space |
* | / | / |------| |------| / | / |
* | Ctrl | Alt |End/L5| |PDn/L5| Alt | Ctrl |
* `--------------------' `--------------------'
*/
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LSFT(KC_LEFT),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(SYMB),
LT(NUMB, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, LT(CRSR, KC_V), LT(MOUS, KC_B), MO(EMAC),
CTL_T(KC_LBRC), ALT_T(KC_RBRC), UK_HASH, KC_LEFT, KC_RGHT,
TG(NUMB), KC_LEAD,
KC_HOME,
CTL_T(KC_SPC), ALT_T(KC_BSPC), LT(KEYW, KC_END),
// right hand
LSFT(KC_RGHT), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
MO(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DELT,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(NUMB, KC_ENT),
MO(EMAC), LT(MOUS, KC_N), LT(CRSR, KC_M), KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_UP, KC_DOWN, KC_MINS, ALT_T(KC_LBRC), CTL_T(KC_RBRC),
KC_LEAD, KC_INS,
KC_PGUP,
LT(KEYW, KC_PGDN), ALT_T(KC_ENT), CTL_T(KC_SPC)
),
/* Keymap 1: Symbol Layer with F keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ## | F1 | F2 | F3 | F4 | F5 | ## | | ## | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ## | ! | " | £ | $ | % | ## | | ## | - | + | = | @ | ~ | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | ^ | & | * | _ | # |------| |------| { | } | ; | ' | # | ## |
* |--------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | ## | \ | | | ` | - | / | | | | [ | ] | < | > | ? | ## |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ## | ## | ## | ## | ## | | ## | ## | ## | ## | ## |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ## | ## | | ## | ## |
* ,------|------|------| |------+------+------.
* | | | ## | | ## | | |
* | ## | ## |------| |------| ## | ## |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[SYMB] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_EXLM, LSFT(KC_2), LSFT(KC_3), LSFT(KC_4), LSFT(KC_5), KC_TRNS,
KC_TRNS, LSFT(KC_6), LSFT(KC_7), LSFT(KC_8), LSFT(KC_MINS), UK_HASH,
KC_TRNS, UK_BSLS, UK_PIPE, KC_GRV, KC_MINS, KC_SLSH, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_MINS, KC_PLUS, KC_EQL, LSFT(KC_QUOT), LSFT(UK_HASH), KC_F12,
KC_LCBR, KC_RCBR, KC_SCLN, KC_QUOT, UK_HASH, KC_TRNS,
KC_TRNS, KC_LBRC, KC_RBRC, LSFT(KC_COMM), LSFT(KC_DOT), LSFT(KC_SLSH), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Numerics and hex
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | ## | A | B | C | D | E | F | | A | B | C | D | E | F | ## |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ## | * | 7 | 8 | 9 | * | 0x | | 0x | * | 7 | 8 | 9 | * | ## |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | / | 4 | 5 | 6 | / |------| |------| / | 4 | 5 | 6 | / | ## |
* |---------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | ## | - | 1 | 2 | 3 | - | | | | - | 1 | 2 | 3 | - | ## |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | = | + | 0 | , | . | | 0 | , | . | + | = |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ## | ## | | ## | ## |
* ,------|------|------| |------+------+------.
* | | | ## | | ## | | |
* | ## | ## |------| |------| ## | ## |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[NUMB] = KEYMAP(
// left hand
KC_TRNS, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F,
KC_TRNS, KC_ASTR, KC_7, KC_8, KC_9, KC_ASTR, UM_0x,
KC_TRNS, KC_SLSH, KC_4, KC_5, KC_6, KC_SLSH,
KC_TRNS, KC_MINS, KC_1, KC_2, KC_3, KC_MINS, KC_TRNS,
KC_EQL, KC_PLUS, KC_0, KC_COMM, KC_DOT,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_TRNS,
UM_0x, KC_ASTR, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
KC_SLSH, KC_4, KC_5, KC_6, KC_SLSH, KC_TRNS,
KC_TRNS, KC_MINS, KC_1, KC_2, KC_3, KC_MINS, KC_TRNS,
KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_EQL,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3: Cursor movement
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | Home | | Up | | PgUp | | | | PgUp | | Up | | Home | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | End | Left | Down | Right| PgDn |------| |------| PgDn | Left | Down | Right| End | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | Up | | Down | ## | | | | | | ## | Down | | Up | ## |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Left | Down | Right| | | | | | Left | Down | Right|
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | ## | ## |------| |------| ## | ## |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[CRSR] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_HOME, KC_NO, KC_UP, KC_NO, KC_PGUP, KC_NO,
KC_NO, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,
KC_TRNS, KC_UP, KC_NO, KC_DOWN, KC_TRNS, KC_NO, KC_NO,
KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_TRNS, KC_TRNS, KC_NO,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_PGUP, KC_NO, KC_UP, KC_NO, KC_HOME, KC_NO,
KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_NO,
KC_NO, KC_NO, KC_TRNS, KC_DOWN, KC_NO, KC_UP, KC_TRNS,
KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_TRNS, KC_TRNS
),
/* Keymap 4: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | | Lclk | MsUp | Rclk | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| |MsLeft|MsDown|MsRght| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Lclk | MsUp | Rclk |MsDown| | ## | | | | ## | |MsDown| Lclk | MsUp | Rclk |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |MsLeft|MsDown|MsRight | | | | |MsLeft|MsDown|MsRght|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[MOUS] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, KC_NO, KC_NO,
KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO,
KC_BTN1, KC_MS_U, KC_BTN2, KC_MS_D, KC_NO, KC_TRNS, KC_NO,
KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, KC_NO, KC_NO,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_TRNS, KC_NO, KC_MS_D, KC_BTN1, KC_MS_U, KC_BTN2,
KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO
),
/* Keymap 5: Keywords
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | scarf| sadf | smily| | | | decaf| | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | const| volat| oper | ret | tmpl | | | | typen| cont | prv | pro | pub | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | str | obj | | gitl |------| |------| | | | nulp | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | extr | cls | virt | break| | | |namesp| goodm| goodn| | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | inc | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | ecet | ecets|
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[KEYW] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, UM_SCARF, UM_SADF, UM_SMILY, KC_NO,
KC_NO, UM_CONST, UM_VOLAT, UM_OPER, UM_RET, UM_TMPL, KC_NO,
KC_NO, KC_NO, UM_STR, UM_OBJ, KC_NO, UM_GITLOG,
KC_NO, KC_NO, UM_EXTR, UM_CLS, UM_VIRT, UM_BREAK, KC_NO,
KC_NO, KC_NO, UM_INC, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_TRNS,
// right hand
KC_NO, UM_DECAF, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, UM_TYPN, UM_CONT, UM_PRV, UM_PRO, UM_PUB, KC_NO,
KC_NO, KC_NO, KC_NO, UM_NULP, KC_NO, KC_NO,
KC_NO, UM_NAMESP, UM_GOODM, UM_GOODN, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
UM_ECET, UM_ECETS,
KC_NO,
KC_TRNS, KC_NO, KC_NO
),
/* Keymap 6: emacs
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | empb | | emnb | emfs | emfb | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | emtr | | | | | | | | emun | emre | w-up | | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | emwr | | | |------| |------| |w-left|w-down|w-rght| | |
* |---------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | | | | | | | | | | | |w-down| | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[EMAC] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, UM_EMPB,
KC_NO, UM_EMTR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, UM_EMWR, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO,
// right hand
UM_EMNB, UM_EMFS, UM_EMFB, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, UM_EMUN, UM_EMRE, LSFT(KC_UP), KC_NO, KC_NO, KC_NO,
KC_NO, LSFT(KC_LEFT), LSFT(KC_DOWN), LSFT(KC_RGHT), KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, LSFT(KC_DOWN), KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO
),
};
enum next_key_down_up {
NK_DOWN_UP,
NK_DOWN,
NK_UP // a bit of a hack, this works as long as NK_UP < KC_A
};
void send_keystrokes(uint8_t key, ...)
{
va_list vl;
va_start(vl, key);
enum next_key_down_up nkdu = NK_DOWN_UP;
while (key != KC_NO) {
if (key < KC_A) {
nkdu = key;
} else {
switch (nkdu) {
case NK_DOWN_UP:
register_code(key);
case NK_UP:
unregister_code(key);
break;
case NK_DOWN:
register_code(key);
}
nkdu = NK_DOWN_UP;
}
key = va_arg(vl, int);
}
va_end(vl);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0: // { }
if (record->event.pressed) {
return MACRO(T(ENT), D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(UP),
T(TAB), END);
}
break;
case 1:
if (record->event.pressed) {
return MACRO(T(0), T(X), END);
}
break;
case 2:
if (record->event.pressed) {
SEND_STRING("public");
}
break;
case 3:
if (record->event.pressed) {
SEND_STRING("protected");
}
break;
case 4:
if (record->event.pressed) {
SEND_STRING("private");
}
break;
case 5: // class
if (record->event.pressed) {
return MACRO(T(C), T(L), T(A), T(S), T(S), T(ENT),
D(LSFT), T(LBRC), U(LSFT), T(ENT),
T(P), T(U), T(B), T(L), T(I), T(C),
D(LSFT), T(SCLN), U(LSFT), T(ENT), T(ENT),
T(P), T(R), T(I), T(V), T(A), T(T), T(E),
D(LSFT), T(SCLN), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(ENT),
T(UP), T(UP), T(UP), T(UP), T(UP), T(UP), T(UP),
T(END), T(SPC), END);
}
break;
case 6: // struct
if (record->event.pressed) {
return MACRO(T(S), T(T), T(R), T(U), T(C), T(T), T(ENT),
D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(ENT),
T(UP), T(UP), T(UP), T(UP),
T(END), T(SPC), END);
}
break;
case 7:
if (record->event.pressed) {
SEND_STRING("return");
}
break;
case 8: // #include
if (record->event.pressed) {
return MACRO(T(NONUS_HASH), T(I), T(N), T(C), T(L), T(U), T(D), T(E), END);
}
break;
case 9:
if (record->event.pressed) {
SEND_STRING("objdump -CT -x -d");
}
break;
case 10:
if (record->event.pressed) {
SEND_STRING("git log --oneline --graph --decorate=short");
}
break;
case 11:
if (record->event.pressed) {
SEND_STRING("good morning");
}
break;
case 12:
if (record->event.pressed) {
SEND_STRING("namespace");
}
break;
case 14: // emacs toggle read-only
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(Q), U(LCTL), END);
}
break;
case 15: // emacs write buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(S), U(LCTL), END);
}
break;
case 16: // emacs undo
if (record->event.pressed) {
return MACRO(D(LCTL), D(LSFT), T(MINS), U(LSFT), U(LCTL), END);
}
break;
case 17: // emacs redo
if (record->event.pressed) {
return MACRO(D(LALT), D(LSFT), T(MINS), U(LSFT), U(LALT), END);
}
break;
case 18: // emacs previous buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), U(LCTL), T(LEFT), END);
}
break;
case 19: // emacs next buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), U(LCTL), T(RGHT), END);
}
break;
case 20:
if (record->event.pressed) {
SEND_STRING("good night");
}
break;
case 22: // { };
if (record->event.pressed) {
return MACRO(T(ENT), D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(UP),
T(TAB), END);
}
break;
case 23:
if (record->event.pressed) {
SEND_STRING("template");
}
break;
case 24:
if (record->event.pressed) {
SEND_STRING("typename");
}
break;
case 25:
if (record->event.pressed) {
SEND_STRING("continue");
return MACRO(T(SCLN), END);
}
break;
case 26:
if (record->event.pressed) {
SEND_STRING("break");
return MACRO(T(SCLN), END);
}
break;
case 27:
if (record->event.pressed) {
SEND_STRING("const");
}
break;
case 28:
if (record->event.pressed) {
SEND_STRING(":-)");
}
break;
case 29:
if (record->event.pressed) {
SEND_STRING(":-(");
}
break;
case 30: // dazed
if (record->event.pressed) {
send_keystrokes(NK_DOWN, KC_LSFT, KC_8, KC_MINS, KC_8, NK_UP, KC_LSFT, KC_NO);
}
break;
case 31: // decaf
if (record->event.pressed) {
send_keystrokes(NK_DOWN, KC_LSFT, KC_C, KC_9, KC_MINS, KC_0, NK_UP, KC_LSFT, KC_NO);
}
break;
case 32:
if (record->event.pressed) {
SEND_STRING("operator");
}
break;
case 33:
if (record->event.pressed) {
SEND_STRING("nullptr");
}
break;
case 34:
if (record->event.pressed) {
SEND_STRING("extern");
}
break;
case 35:
if (record->event.pressed) {
SEND_STRING("virtual");
}
break;
case 36: // emacs font smaller
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(EQL), U(LCTL), END);
}
break;
case 37: // emacs font bigger
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(MINS), U(LCTL), END);
}
break;
case 38:
if (record->event.pressed) {
SEND_STRING("volatile");
}
break;
}
return MACRO_NONE;
}
LEADER_EXTERNS();
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_TWO_KEYS(KC_G, KC_A) {
SEND_STRING("git add .");
}
SEQ_TWO_KEYS(KC_G, KC_D) {
SEND_STRING("git diff");
}
SEQ_THREE_KEYS(KC_G, KC_D, KC_S) {
SEND_STRING("git diff --staged");
}
SEQ_TWO_KEYS(KC_G, KC_L) {
SEND_STRING("git log");
}
SEQ_THREE_KEYS(KC_G, KC_L, KC_O) {
SEND_STRING("git log --oneline");
}
SEQ_TWO_KEYS(KC_G, KC_F) {
SEND_STRING("git fetch");
}
SEQ_TWO_KEYS(KC_G, KC_O) {
SEND_STRING("git checkout");
}
SEQ_TWO_KEYS(KC_G, KC_P) {
SEND_STRING("git pull");
}
SEQ_TWO_KEYS(KC_G, KC_S) {
SEND_STRING("git status");
}
SEQ_TWO_KEYS(KC_G, KC_C) {
SEND_STRING("git commit -m ''");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_THREE_KEYS(KC_G, KC_C, KC_A) {
SEND_STRING("git commit --amend");
}
SEQ_TWO_KEYS(KC_C, KC_C) {
SEND_STRING("const_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_D) {
SEND_STRING("dynamic_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_R) {
SEND_STRING("reinterpret_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_S) {
SEND_STRING("static_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_ONE_KEY(KC_SLSH) {
send_keystrokes(KC_SLSH, NK_DOWN, KC_LSFT, KC_8, KC_8, NK_UP, KC_LSFT, KC_ENT,
NK_DOWN, KC_LSFT, KC_8, NK_UP, KC_LSFT, KC_ENT,
NK_DOWN, KC_LSFT, KC_8, NK_UP, KC_LSFT, KC_SLSH, KC_UP, KC_END, KC_SPC,
KC_NO);
}
}
}

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