Tap Dance: remove qk_
prefix (#19313)
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@@ -30,7 +30,7 @@ These are the custom defined dances that I'm using. It sets up everything for l
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```c
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//Tap Dance Definitions, sets the index and the keycode.
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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// tap once to disable, and more to enable timed micros
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[TD_D3_1] = ACTION_TAP_DANCE_DIABLO(0, KC_1),
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[TD_D3_2] = ACTION_TAP_DANCE_DIABLO(1, KC_2),
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@@ -82,7 +82,7 @@ The first part of the magic here is the `diablo_tapdance_master` function. The
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```c
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// Cycle through the times for the macro, starting at 0, for disabled.
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void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data) {
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void diablo_tapdance_master(tap_dance_state_t *state, void *user_data) {
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diable_keys_t *diablo_keys = (diable_keys_t *)user_data;
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// Sets the keycode based on the index
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diablo_timer[diablo_keys->index].keycode = diablo_keys->keycode;
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@@ -17,7 +17,7 @@ uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
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* @param state Main data struction contining information about events
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* @param user_data Local data for the dance. Allows customization to be passed on to function
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*/
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void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data) {
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void diablo_tapdance_master(tap_dance_state_t *state, void *user_data) {
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diable_keys_t *diablo_keys = (diable_keys_t *)user_data;
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// Sets the keycode based on the index
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diablo_timer[diablo_keys->index].keycode = diablo_keys->keycode;
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@@ -40,7 +40,7 @@ void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data) {
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// clang-format on
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// Tap Dance Definitions, sets the index and the keycode.
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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// tap once to disable, and more to enable timed micros
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[TD_D3_1] = ACTION_TAP_DANCE_DIABLO(0, KC_1),
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[TD_D3_2] = ACTION_TAP_DANCE_DIABLO(1, KC_2),
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