Tap Dance: remove qk_
prefix (#19313)
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@@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LAYOUT(TD(TD_PLAY)),
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};
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void tap_dance (qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance (tap_dance_state_t *state, void *user_data) {
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switch (state->count) {
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case 0 ... 1:
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register_code(KC_MEDIA_PLAY_PAUSE);
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@@ -45,6 +45,6 @@ void tap_dance (qk_tap_dance_state_t *state, void *user_data) {
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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[TD_PLAY] = ACTION_TAP_DANCE_FN(tap_dance),
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};
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@@ -34,7 +34,7 @@ enum {
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TD_TOGGLE = 0
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};
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void dance_toggle (qk_tap_dance_state_t *state, void *user_data) {
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void dance_toggle (tap_dance_state_t *state, void *user_data) {
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if (state->count >= 2) {
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println("Double tapped, switching layers");
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if (layer_state_is(LED)) {
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@@ -59,7 +59,7 @@ void dance_toggle (qk_tap_dance_state_t *state, void *user_data) {
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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[TD_TOGGLE] = ACTION_TAP_DANCE_FN(dance_toggle)
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// Other declarations would go here, separated by commas, if you have them
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};
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