Tap Dance: remove qk_
prefix (#19313)
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@@ -14,7 +14,7 @@ enum {
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TD_DBQT
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};
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void dance_rst_reset (qk_tap_dance_state_t *state, void *user_data) {
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void dance_rst_reset (tap_dance_state_t *state, void *user_data) {
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if (state->count >= 2) {
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reset_keyboard();
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reset_tap_dance(state);
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@@ -22,7 +22,7 @@ void dance_rst_reset (qk_tap_dance_state_t *state, void *user_data) {
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}
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//All tap dance functions would go here. Only showing this one.
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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[TD_RST] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, NULL, dance_rst_reset),
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[TD_DBQT] = ACTION_TAP_DANCE_DOUBLE (KC_QUOTE, KC_DQT)
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};
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@@ -14,7 +14,7 @@ enum {
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TD_DBQT
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};
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void dance_rst_reset (qk_tap_dance_state_t *state, void *user_data) {
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void dance_rst_reset (tap_dance_state_t *state, void *user_data) {
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if (state->count >= 2) {
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reset_keyboard();
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reset_tap_dance(state);
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@@ -22,7 +22,7 @@ void dance_rst_reset (qk_tap_dance_state_t *state, void *user_data) {
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}
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//All tap dance functions would go here. Only showing this one.
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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[TD_RST] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, NULL, dance_rst_reset),
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[TD_DBQT] = ACTION_TAP_DANCE_DOUBLE (KC_QUOTE, KC_DQT)
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};
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