Tap Dance: remove qk_
prefix (#19313)
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@@ -34,11 +34,11 @@ enum {
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};
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//function to handle all the tap dances
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int cur_dance(qk_tap_dance_state_t *state);
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int cur_dance(tap_dance_state_t *state);
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//functions for each tap dance
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void tk_finished(qk_tap_dance_state_t *state, void *user_data);
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void tk_reset(qk_tap_dance_state_t *state, void *user_data);
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void tk_finished(tap_dance_state_t *state, void *user_data);
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void tk_reset(tap_dance_state_t *state, void *user_data);
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#define INDICATOR_LED B5
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#define TX_LED D5
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@@ -85,7 +85,7 @@ void matrix_init_user(void) {
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}
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//determine the current tap dance state
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int cur_dance (qk_tap_dance_state_t *state){
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int cur_dance (tap_dance_state_t *state){
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if(state->count == 1){
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//if a tap was registered
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if(!state->pressed){
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@@ -114,7 +114,7 @@ static tap tk_tap_state = {
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};
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//functions that control what our tap dance key does
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void tk_finished(qk_tap_dance_state_t *state, void *user_data){
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void tk_finished(tap_dance_state_t *state, void *user_data){
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tk_tap_state.state = cur_dance(state);
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switch(tk_tap_state.state){
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case SINGLE_TAP:
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@@ -166,7 +166,7 @@ void tk_finished(qk_tap_dance_state_t *state, void *user_data){
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}
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}
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void tk_reset(qk_tap_dance_state_t *state, void *user_data){
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void tk_reset(tap_dance_state_t *state, void *user_data){
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//if held and released, leave the layer
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if(tk_tap_state.state == SINGLE_HOLD){
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layer_off(_FN0);
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@@ -177,6 +177,6 @@ void tk_reset(qk_tap_dance_state_t *state, void *user_data){
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//associate the tap dance key with its functionality
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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[TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tk_finished, tk_reset)
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};
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