Tap Dance: remove qk_ prefix (#19313)

This commit is contained in:
Ryan
2022-12-15 07:40:25 +11:00
committed by GitHub
parent 83e8e5845a
commit 1978007fae
298 changed files with 1327 additions and 1327 deletions

View File

@@ -48,11 +48,11 @@ static td_state_t td_state;
// declare your tapdance functions:
// function to determine the current tapdance state
int cur_dance (qk_tap_dance_state_t *state);
int cur_dance (tap_dance_state_t *state);
// `finished` and `reset` functions for each tapdance keycode
void altlp_finished (qk_tap_dance_state_t *state, void *user_data);
void altlp_reset (qk_tap_dance_state_t *state, void *user_data);
void altlp_finished (tap_dance_state_t *state, void *user_data);
void altlp_reset (tap_dance_state_t *state, void *user_data);
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
@@ -137,7 +137,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
// Tapdance! Hold to use as a modifier to the _MOD layout, tap to change it between _BASE and _MACRO
// determine the tapdance state to return
int cur_dance (qk_tap_dance_state_t *state) {
int cur_dance (tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) { return SINGLE_TAP; }
else { return SINGLE_HOLD; }
@@ -146,7 +146,7 @@ int cur_dance (qk_tap_dance_state_t *state) {
// handle the possible states for each tapdance keycode you define:
void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
void altlp_finished (tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
@@ -158,7 +158,7 @@ void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
}
}
void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
void altlp_reset (tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
break;
@@ -169,6 +169,6 @@ void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
}
// define `ACTION_TAP_DANCE_FN_ADVANCED()` for each tapdance keycode, passing in `finished` and `reset` functions
qk_tap_dance_action_t tap_dance_actions[] = {
tap_dance_action_t tap_dance_actions[] = {
[LAY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altlp_finished, altlp_reset)
};