Tap Dance: remove qk_ prefix (#19313)

This commit is contained in:
Ryan
2022-12-15 07:40:25 +11:00
committed by GitHub
parent 83e8e5845a
commit 1978007fae
298 changed files with 1327 additions and 1327 deletions

View File

@@ -42,13 +42,13 @@ enum {
// Declare the functions to be used with your tap dance key(s)
// Function associated with all tap dances
uint8_t cur_dance(qk_tap_dance_state_t *state);
uint8_t cur_dance(tap_dance_state_t *state);
// Functions associated with individual tap dances
void ql_finished(qk_tap_dance_state_t *state, void *user_data);
void ql_reset(qk_tap_dance_state_t *state, void *user_data);
void ql_finished(tap_dance_state_t *state, void *user_data);
void ql_reset(tap_dance_state_t *state, void *user_data);
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
tap_dance_action_t tap_dance_actions[] = {
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset),
};
@@ -298,7 +298,7 @@ typedef struct {
} tap;
// Determine the current tap dance state
uint8_t cur_dance(qk_tap_dance_state_t *state) {
uint8_t cur_dance(tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {
return SINGLE_TAP;
@@ -329,7 +329,7 @@ static tap ql_tap_state = {
};
// Functions that control what our tap dance key does
void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
void ql_finished(tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM): // ESC key action
@@ -359,7 +359,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
}
}
void ql_reset(qk_tap_dance_state_t *state, void *user_data) {
void ql_reset(tap_dance_state_t *state, void *user_data) {
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM):
// If the key was held down and now is released then switch off the layer

View File

@@ -43,13 +43,13 @@ enum {
// Declare the functions to be used with your tap dance key(s)
// Function associated with all tap dances
uint8_t cur_dance(qk_tap_dance_state_t *state);
uint8_t cur_dance(tap_dance_state_t *state);
// Functions associated with individual tap dances
void ql_finished(qk_tap_dance_state_t *state, void *user_data);
void ql_reset(qk_tap_dance_state_t *state, void *user_data);
void ql_finished(tap_dance_state_t *state, void *user_data);
void ql_reset(tap_dance_state_t *state, void *user_data);
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
tap_dance_action_t tap_dance_actions[] = {
[TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset),
};
@@ -300,7 +300,7 @@ typedef struct {
} tap;
// Determine the current tap dance state
uint8_t cur_dance(qk_tap_dance_state_t *state) {
uint8_t cur_dance(tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {
return SINGLE_TAP;
@@ -331,7 +331,7 @@ static tap ql_tap_state = {
};
// Functions that control what our tap dance key does
void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
void ql_finished(tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM): // ESC key action
@@ -361,7 +361,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
}
}
void ql_reset(qk_tap_dance_state_t *state, void *user_data) {
void ql_reset(tap_dance_state_t *state, void *user_data) {
switch(TAP_DANCE_KEYCODE(state)) {
case TD(TD_ESC_NUM):
// If the key was held down and now is released then switch off the layer