Tap Dance: remove qk_ prefix (#19313)

This commit is contained in:
Ryan
2022-12-15 07:40:25 +11:00
committed by GitHub
parent 83e8e5845a
commit 1978007fae
298 changed files with 1327 additions and 1327 deletions

View File

@@ -49,48 +49,48 @@ void send_french_unicode_char(uint8_t count, uint32_t once, uint32_t twice)
register_unicode(twice);
}
void dance_a_q(qk_tap_dance_state_t *state, void *user_data)
void dance_a_q(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_A_GRAVE, FR_L_QUOTE);
}
void dance_e_q(qk_tap_dance_state_t *state, void *user_data)
void dance_e_q(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_E_AIGU, FR_R_QUOTE);
}
void dance_e_u(qk_tap_dance_state_t *state, void *user_data)
void dance_e_u(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_E_GRAVE, FR_U_GRAVE);
}
void dance_e_e(qk_tap_dance_state_t *state, void *user_data)
void dance_e_e(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_E_HAT, FR_E_UMLAUT);
}
void dance_a_y(qk_tap_dance_state_t *state, void *user_data)
void dance_a_y(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_A_HAT, FR_Y_UMLAUT);
}
void dance_i_i(qk_tap_dance_state_t *state, void *user_data)
void dance_i_i(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_I_HAT, FR_I_UMLAUT);
}
void dance_o_c(qk_tap_dance_state_t *state, void *user_data)
void dance_o_c(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_O_HAT, FR_C_CIRCUM);
}
void dance_u_u(qk_tap_dance_state_t *state, void *user_data)
void dance_u_u(tap_dance_state_t *state, void *user_data)
{
send_french_unicode_char(state->count, FR_U_HAT, FR_U_UMLAUT);
}
/* Define the tap dance actions for the french characters */
qk_tap_dance_action_t tap_dance_actions[] = {
tap_dance_action_t tap_dance_actions[] = {
[A_Q] = ACTION_TAP_DANCE_FN(dance_a_q),
[E_Q] = ACTION_TAP_DANCE_FN(dance_e_q),
[E_U] = ACTION_TAP_DANCE_FN(dance_e_u),