tap-dance: Restructure code and document in more detail (#16394)
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@@ -87,6 +87,7 @@
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/*
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* TAP-DANCE options
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*/
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#define TAPPING_TERM_PER_KEY // Control Tap-Dance time individually by key
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#define TAPPING_TERM 250 // Default time allowed before resetting a Tap-Dance combo
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#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped once again. */
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#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
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@@ -1656,13 +1656,26 @@ void sml_reset(qk_tap_dance_state_t* state, void* user_data) { sml_state.state =
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// Tap Dance definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for °, twice for ℉, thrice for ℃
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[TD_DEG_DEGF] = ACTION_TAP_DANCE_FN(send_degree_symbol), //
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[TD_LSHFT_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, scap_finished, scap_reset, 200), //
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[TD_LCTL_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, slctl_finished, slctl_reset, 200), //
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[TD_LALT_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, slalt_finished, slalt_reset, 200), //
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[TD_SMILEY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, sml_finished, sml_reset, 500),
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[TD_DEG_DEGF] = ACTION_TAP_DANCE_FN(send_degree_symbol), //
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[TD_LSHFT_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, scap_finished, scap_reset), //
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[TD_LCTL_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, slctl_finished, slctl_reset), //
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[TD_LALT_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, slalt_finished, slalt_reset), //
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[TD_SMILEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, sml_finished, sml_reset),
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};
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uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case TD(TD_LSHFT_CAPS):
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case TD(TD_LCTL_STICKY):
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case TD(TD_LALT_STICKY):
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return 200;
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case TD(TD_SMILEY):
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return 500;
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default:
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return TAPPING_TERM;
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}
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}
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// Dip-Switch controls
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void dip_switch_update_user(uint8_t index, bool active) {
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switch (index) {
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