Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
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@@ -1,29 +1 @@
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#include "hhkb.h"
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__attribute__ ((weak))
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void matrix_init_user(void) {
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// leave these blank
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};
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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// leave these blank
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};
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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if (matrix_init_user) {
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(*matrix_init_user)();
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}
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};
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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if (matrix_scan_user) {
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(*matrix_scan_user)();
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}
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};
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#include "hhkb.h"
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@@ -1,10 +1,7 @@
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#ifndef HHKB_H
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#define HHKB_H
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#include "matrix.h"
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#include "keymap.h"
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//#include "backlight.h"
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#include <stddef.h>
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#include "quantum.h"
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#define KEYMAP( \
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K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
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@@ -24,7 +21,4 @@
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{ K70, K71, K72, K73, K74, K75, K76, KC_NO } \
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}
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void matrix_init_user(void);
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void matrix_scan_user(void);
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#endif
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -171,7 +171,7 @@ Depending on which keymap you would like to use, you will have to compile slight
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To build with the default keymap, simply run `make`.
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### Other Keymaps
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Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
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Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
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To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
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```
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