Pimentoso TouhouPad Layout Macro refactor (#14010)

* physically arrange layout macro, phase 1

Break the keymap up into rows.

* physically arrange layout macro, phase 2

Moves the Escape and Enter keys to the top row.

* refactor default keymap

- use QMK short-form keycodes
- grid align keycodes

* physically arrange layout macro, phase 3

Moves the X key (Bomb) to the bottom row.

* physically arrange layout macro, phase 4

Physically arrange the Escape and Enter keys.

* physically arrange layout macro, phase 5

Physically arrange the arrow keys.

* physically arrange layout macro, phase 6

Physically align the X (Bomb) key.

* align escape characters in layout macro

* info.json: apply human-friendly formatting
This commit is contained in:
James Young
2021-08-16 10:17:25 +00:00
committed by GitHub
parent b512afc347
commit 0c6155ec42
3 changed files with 32 additions and 5 deletions

View File

@@ -17,9 +17,17 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT( /* Base */
KC_LSFT, KC_Z, KC_C, KC_X, KC_LEFT, KC_DOWN, KC_RIGHT, KC_UP, KC_ENT, LT(1, KC_ESC)
LT(1,KC_ESC), KC_ENT,
KC_LSFT, KC_Z, KC_C,
KC_UP,
KC_LEFT, KC_DOWN, KC_RGHT,
KC_X
),
LAYOUT( /* RGB controls */
KC_NO, KC_NO, KC_NO, KC_NO, RGB_TOG, RGB_VAD, RGB_MOD, RGB_VAI, KC_NO, KC_NO
KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
RGB_VAI,
RGB_TOG, RGB_VAD, RGB_MOD,
KC_NO
)
};