qmk-firmware/keyboards/spaceholdings/nebula68/config.h

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/*
Copyright 2020 Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS { B3, B4, B5, A8, A4 }
#define MATRIX_COL_PINS { A13, A10, A9, A14, A15, B8, B9, C13, C14, C15, A0, A1, A2, A3, A5 }
// To enable debugger set A13 A14 -> A5 A7
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
#define WS2812_PWM_DRIVER PWMD3 // default: PWMD2
#define WS2812_PWM_CHANNEL 2 // default: 2
#define WS2812_PWM_PAL_MODE 2 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2
#define WS2812_DMA_STREAM STM32_DMA1_STREAM3 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
#define WS2812_DMA_CHANNEL 3 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
#define RGB_DI_PIN A7
#ifdef RGB_DI_PIN
#define RGBLED_NUM 10
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 210 /* The maximum brightness level */
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#endif
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0
/* Backlight options */
#define RGB_BACKLIGHT_ENABLED 1
#define RGB_BACKLIGHT_NEBULA68
// they aren't really used if RGB_BACKLIGHT_NEBULA65 defined
#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 0
#define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0
#define RGB_BACKLIGHT_USE_7U_SPACEBAR 0
#define RGB_BACKLIGHT_USE_ISO_ENTER 0
#define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 0
// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
#define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0
// disable backlight after timeout in minutes, 0 = no timeout
#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
// the default brightness
#define RGB_BACKLIGHT_BRIGHTNESS 255
// the default effect (RGB test)
#define RGB_BACKLIGHT_EFFECT 6
// the default effect speed (0-3)
#define RGB_BACKLIGHT_EFFECT_SPEED 0
// the default color1 and color2
#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
#define DRIVER_COUNT 2
#define RGB_MATRIX_LED_COUNT 128
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for
// alphas vs. mods
// Each value is for a row, bit 0 is column 0
// Alpha=0 Mod=1
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0110000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0100000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0110000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0111000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0111111000000111
#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
// Backlight config starts after VIA's EEPROM usage,
// dynamic keymaps start after this.
#define VIA_EEPROM_CUSTOM_CONFIG_SIZE 32