qmk-firmware/keyboards/frosty_flake/keymaps/nikchi/keymap.c

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#include "frosty_flake.h"
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#include "action_layer.h"
#include "eeconfig.h"
#include "process_unicode.h"
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#include "process_unicodemap.h"
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#include "quantum.h"
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#define _______ KC_TRNS
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#define MAXEMOJITAPS 80
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//declarations for tap dancing emojis
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void register_hex32(uint32_t hex);
void cycleEmojis(qk_tap_dance_state_t *state, void *user_data);
void cycleAnimals(qk_tap_dance_state_t *state, void *user_data);
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void cycleFoods(qk_tap_dance_state_t *state, void *user_data);
void cycleEtc(qk_tap_dance_state_t *state, void *user_data);
void cycleAll(qk_tap_dance_state_t *state, void *user_data);
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void tap(uint16_t keycode){
register_code(keycode);
unregister_code(keycode);
};
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//Tap Dance Declarations
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enum taps{
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TD_CTCPS = 0,
EMOJIS,
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ANIMAL,
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HAND,
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MEMES,
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COPA,
ALLS
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};
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enum unicode_name {
EMOTIS = 1,//80, //1F60x - 1F64x
ANIMALS, //64, //1F40x - 1F43x
SYMBOLS,// = 45, //1F300 - 1F32C
FOODS,// = 87 , //1F32D -
ETC,// = 192, //1F44x -1F4Fx
VEHICLES,// = 83, //1F68x - 1F6Dx
SUPPLEMENT,// = 32, //1F91x-1F92x
ALCHEMY,// = 116 //1F70x - 1F773
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};
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enum my_macros {
NEWDESK = 0,
LEFTDESK,
RIGHTDESK,
CLOSEDESK
};
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// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for CTRL, twice for Caps Lock
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[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
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[COPA] = ACTION_TAP_DANCE_DOUBLE(LCTL(KC_C), LCTL(KC_V)),
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleEmojis, NULL, NULL, 800),
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleAnimals, NULL, NULL, 800),
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//[SYMBOLS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleSymbols, NULL, NULL, 800),
[FOODS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleFoods, NULL, NULL, 800),
[ETC] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleEtc, NULL, NULL, 800),
//[VEHICLES] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleVehicles, NULL, NULL, 800),
//[SUPPLEMENT] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleSupplement, NULL, NULL, 800),
[ALLS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleAll, NULL, NULL, 800)
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// Other declarations would go here, separated by commas, if you have them
};
// macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch(id) {
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case NEWDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END ); // NEW DESKTOP
}
break;
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case LEFTDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END ); // LEFT DESKTOP
}
break;
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case RIGHTDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END ); // RIGHT DESKTOP
}
break;
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case CLOSEDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END ); // CLOSE DESKTOP
}
break;
}
return MACRO_NONE;
};
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// emojis in unicode
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const uint32_t PROGMEM unicode_map[] = {
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[EMOTIS] = 0x1F600,
[ANIMALS] = 0x1F400,
[SYMBOLS] = 0x1F300,
[FOODS] = 0x1F32D,
[ETC] = 0x1F440,
[VEHICLES] = 0x1F680,
[SUPPLEMENT] = 0x1F910,
[ALCHEMY] = 0x1F700
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};
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// Layouts
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSPO,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSPC, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
[1] = KEYMAP(\
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TD(ALLS), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, TD(EMOJIS),TD(ANIMAL),TD(ETC),TD(FOODS), KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, M(0), KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_UP ,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, M(1), M(3), M(2), KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_LEFT,KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
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KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, TG(2),_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
[2] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, KC_D, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
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KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, TG(2) , KC_NO , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
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};
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
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SEQ_TWO_KEYS(KC_A, KC_A) { // select all and copy
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register_code(KC_LCTL);
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tap(KC_A);
tap(KC_C);
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unregister_code(KC_LCTL);
}
}
}
void matrix_init_user(void) {
_delay_ms(500);
set_unicode_input_mode(UC_WINC);
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};
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void cycleAll(qk_tap_dance_state_t *state, void *user_data) {
if(state->count == 1) {
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[EMOTIS]));
unicode_input_finish();
}
else if(state->count <= 1642) {
tap(KC_BSPC);
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[1])+state->count);
unicode_input_finish();
}
};
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void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) {
if(state->count == 1) {
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[EMOTIS]));
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unicode_input_finish();
}
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else if(state->count <= 80) {
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tap(KC_BSPC);
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[EMOTIS])+state->count);
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unicode_input_finish();
}
};
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void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) {
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if(state->count == 1) {
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[ANIMALS]));
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unicode_input_finish();
}
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else if(state->count <= MAXEMOJITAPS) {
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tap(KC_BSPC);
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[ANIMALS])+state->count);
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unicode_input_finish();
}
};
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void cycleFoods(qk_tap_dance_state_t *state, void *user_data) {
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if(state->count == 1) {
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[FOODS]));
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unicode_input_finish();
}
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else if(state->count <= 87) {
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tap(KC_BSPC);
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[FOODS])+state->count);
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unicode_input_finish();
}
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};
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void cycleEtc(qk_tap_dance_state_t *state, void *user_data) {
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if(state->count == 1) {
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[ETC]));
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unicode_input_finish();
}
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else if(state->count <= MAXEMOJITAPS) {
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tap(KC_BSPC);
unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[ETC])+state->count);
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unicode_input_finish();
}
};