qmk-firmware/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c

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[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
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#include "keymap.h"
static uint16_t idle_timer; // Idle LED timeout timer
static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
static uint8_t key_event_counter; // This counter is used to check if any keys are being held
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
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static const char * sendstring_commands[] = {
"git init ",
"git clone ",
"git config --global ",
"git add ",
"git diff ",
"git reset ",
"git rebase ",
"git branch -b \"",
"git checkout ",
"git merge ",
"git remote add ",
"git fetch ",
"git pull ",
"git push ",
"git commit ",
"git status ",
"git log ",
};
//Associate our tap dance key with its functionality
tap_dance_action_t tap_dance_actions[] = {
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
[TD_LGUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
[TD_APP_YL] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_APP, _YL),
[TD_CTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, LCA(KC_T)),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
[DEFAULT] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
*/
[_KL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, KC_UP,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
TD(TD_CTRL_TERM), TD(TD_LGUI_ML), KC_LALT, KC_SPC, KC_RALT, TT(_FL), TD(TD_APP_YL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FL] = LAYOUT(
_______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
_______, _______, TG(_ML), TG(_GL), TG(_VL), TG(_YL), _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
RGB_M_P, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
_______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, KC_BRIU,
_______, _______, _______, _______, _______, TG(_FL), _______, _______, _______, KC_BRID, _______
),
[_ML] = LAYOUT(
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, SEL_CPY, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U,
_______, TG(_ML), _______, _______, _______, TG(_ML), _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
),
[_GL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, G_REMTE, G_RESET, G_REBAS, _______, G_INIT, _______, G_PULL, G_PUSH, _______, _______, _______, _______, _______,
_______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, G_LOG, _______, _______, _______,
_______, G_CONF, G_CHECK, G_CLONE, G_COMM, G_BRANH, _______, G_MERGE, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TG(_GL), _______, _______, _______, _______, _______
),
// This layout doesn't have custom keycodes for now, just custom LED config
[_VL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, KC_UP,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_VL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
// Works with https://github.com/ash0x0/config/blob/master/yakuake.shortcuts
[_YL] = LAYOUT(
KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP,
KC_NO, KC_Q, KC_NO, KC_E, KC_NO, KC_T, KC_NO, KC_NO, KC_I, KC_NO, KC_P, KC_NO, KC_RBRC, KC_BSLS, KC_NO, KC_END, KC_PGDN,
KC_NO, KC_A, KC_NO, KC_D, KC_NO, KC_G, KC_NO, KC_J, KC_K, KC_L, KC_SCLN, KC_NO, KC_NO,
KC_NO, KC_Z, KC_X, KC_NO, KC_NO, KC_NO, KC_NO, KC_M, KC_COMM, KC_DOT, KC_NO, KC_NO, KC_UP,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_YL), KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
[X] = LAYOUT(
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[RGB] = LAYOUT(
ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32,
TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49,
CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62,
LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75,
LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86
),
[MATRIX] = LAYOUT(
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86
),
*/
};
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
#ifdef _______
#undef _______
#define _______ {0, 0, 0}
const uint8_t PROGMEM ledmap[][RGB_MATRIX_LED_COUNT][3] = {
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
[_FL] = {
_______, CORAL, CORAL, _______, _______, CORAL, CORAL, _______, _______, CORAL, _______, YELLOW, YELLOW, TEAL, GOLD, GOLD,
_______, _______, PINK, PINK, PINK, PINK, _______, _______, _______, GREEN, GREEN, GREEN, GREEN, _______, TEAL, TEAL, TEAL,
ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, AZURE, AZURE, _______, _______, _______, _______, _______, TEAL, TEAL, TEAL,
_______, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, _______, _______, _______, _______, _______, _______,
_______, ORANGE, _______, CORAL, _______, AZURE, AZURE, _______, _______, _______, _______, AZURE, SPRING,
_______, _______, _______, _______, _______, PINK, _______, AZURE, _______, SPRING, _______
},
[_ML] = {
_______, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, MAGENT, MAGENT, MAGENT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, MAGENT, GOLD, MAGENT, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, GOLD, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, CORAL, _______, _______, _______, _______, _______, _______, _______, _______, GOLD,
_______, PINK, _______, _______, _______, PINK, _______, _______, GOLD, GOLD, GOLD
},
[_GL] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, BLUE, AZURE, AZURE, _______, CYAN, _______, TURQ, PURPLE, _______, _______, _______, _______, _______,
_______, CORAL, GREEN, GREEN, TURQ, _______, _______, _______, _______, GREEN, _______, _______, _______,
_______, CYAN, CHART, TURQ, ORANGE, CHART, _______, CHART, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
},
[_VL] = {
PURPLE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, TURQ, _______, _______, _______, _______, TURQ, _______, _______, _______, _______, _______, _______, _______, _______,
_______, AZURE, AZURE, AZURE, PURPLE, _______, BLUE, PURPLE, PURPLE, PURPLE, BLUE, _______, _______, _______, _______, _______, _______,
_______, PURPLE, _______, BLUE, _______, GOLD, GOLDEN, GOLDEN, GOLDEN, GOLDEN, _______, _______, _______,
_______, _______, BLUE, BLUE, _______, _______, TURQ, _______, _______, _______, TURQ, _______, _______,
_______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
},
[_YL] = {
RED, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
CHART, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, _______, _______, _______, _______, PURPLE, PURPLE,
_______, RED, _______, BLUE, _______, GOLD, _______, _______, GREEN, _______, MAGENT, _______, GOLD, GOLD, _______, PURPLE, PURPLE,
_______, BLUE, _______, BLUE, _______, MAGENT, _______, GREEN, GREEN, GREEN, MAGENT, _______, _______,
_______, ORANGE, ORANGE, _______, _______, _______, _______, RED, MAGENT, MAGENT, _______, _______, GREEN,
_______, _______, _______, _______, _______, PINK, _______, _______, BLUE, GREEN, BLUE
},
};
#undef _______
#define _______ KC_TRNS
#endif
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
// Enable or disable debugging
debug_enable=true;
debug_matrix=true;
debug_keyboard=true;
debug_mouse=true;
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
idle_second_counter = 0; // Counter for number of seconds keyboard has been idle.
key_event_counter = 0; // Counter to determine if keys are being held, neutral at 0.
rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; // RGB timeout initialized to its default configure in keymap.h
rgb_time_out_enable = false; // Disable RGB timeout by default. Enable using toggle key.
rgb_time_out_user_value = false; // Has to have the same initial value as rgb_time_out_enable.
rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled.
rgb_time_out_fast_mode_enabled = false; // RGB timeout fast mode disabled initially.
rgb_time_out_saved_flag = rgb_matrix_get_flags(); // Save RGB matrix state for when keyboard comes back from ide.
};
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
void keyboard_post_init_user(void) {
rgb_matrix_enable();
}
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
if(rgb_time_out_enable && rgb_enabled_flag) {
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
// If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter.
if (key_event_counter) {
idle_second_counter = 0;
} else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
idle_second_counter++;
idle_timer = timer_read();
}
if (idle_second_counter >= rgb_time_out_seconds) {
rgb_time_out_saved_flag = rgb_matrix_get_flags();
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_disable_noeeprom();
rgb_enabled_flag = false;
idle_second_counter = 0;
}
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
// Increment key event counter for every press and decrement for every release.
if (record->event.pressed) {
key_event_counter++;
} else {
key_event_counter--;
}
if (rgb_time_out_enable) {
idle_timer = timer_read();
// Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
idle_second_counter = 0;
if (!rgb_enabled_flag) {
rgb_matrix_enable_noeeprom();
rgb_matrix_set_flags(rgb_time_out_saved_flag);
rgb_enabled_flag = true;
}
}
switch (keycode) {
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
} else {
if (timer_elapsed32(key_timer) >= 500) {
reset_keyboard();
}
}
return false;
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
}
if (record->event.pressed) {
// The Yakuake config uses LGUI+Ctrl+Shift+<keycode>. KC_NO used for undesired key, all mapped ones get mods.
if (get_highest_layer(layer_state) == _YL && keycode != TG(_YL)) {
tap_code16(C(G(S(keycode))));
return false;
}
switch (keycode) {
case DBG_TOG:
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
return false;
case DBG_MTRX:
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
return false;
case DBG_KBD:
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
return false;
case DBG_MOU:
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
return false;
case RGB_TOG:
rgb_time_out_enable = rgb_time_out_user_value;
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case LED_FLAG_UNDERGLOW: {
// This line is for LED idle timer. It disables the toggle so you can turn off LED completely if you like
rgb_time_out_enable = false;
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_disable_noeeprom();
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return false;
// ======================================================== CUSTOM KEYCOADS BELOW ========================================================
case COPY_ALL:
// Selects all and text and copy
SEND_STRING(SS_LCTL("ac"));
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return false;
case SEL_CPY:
// Select word under cursor and copy. Double mouse click then ctrl+c
tap_code16(KC_BTN1);
tap_code16(KC_BTN1);
tap_code16(C(KC_C));
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return false;
case ROUT_TG:
// Toggle idle LED timeout on or off
rgb_time_out_enable = !rgb_time_out_enable;
rgb_time_out_user_value = rgb_time_out_enable;
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return false;
case ROUT_VI:
// Increase idle LED timeout value in seconds
// Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
// Modity RGB_TIME_OUT_STEP for bigger or smaller increments
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
rgb_time_out_seconds += RGB_TIME_OUT_STEP;
}
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return false;
case ROUT_VD:
// Decrease idle LED timeout value in seconds
// Only decrease if current value is higher than minimum value and the result is larger than zero
// Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
}
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return false;
case ROUT_FM:
if (rgb_time_out_fast_mode_enabled) {
rgb_time_out_seconds = rgb_time_out_saved_seconds;
} else {
rgb_time_out_saved_seconds = rgb_time_out_seconds;
rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
}
rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return false;
case G_INIT ... G_LOG:
send_string_with_delay(sendstring_commands[keycode - G_INIT], 5);
return false;
}
}
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
return true;
}
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
void set_layer_color(int layer) {
if (layer == 0) { return; }
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
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HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][i][0]),
.s = pgm_read_byte(&ledmap[layer][i][1]),
.v = pgm_read_byte(&ledmap[layer][i][2]),
};
if (hsv.h || hsv.s || hsv.v) {
RGB rgb = hsv_to_rgb(hsv);
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
} else if (layer != 1) {
// Only deactivate non-defined key LEDs at layers other than FN. Because at FN we have RGB adjustments and need to see them live.
// If the values are all false then it's a transparent key and deactivate LED at this layer
rgb_matrix_set_color(i, 0, 0, 0);
}
}
}
bool rgb_matrix_indicators_user(void) {
if (disable_layer_color ||
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
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rgb_matrix_get_flags() == LED_FLAG_NONE ||
rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
return;
}
set_layer_color(get_highest_layer(layer_state));
return false;
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
2020-01-15 06:34:41 +01:00
}
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
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/* This is a test function for Raw HID, which is currently not implemented for this keyboard */
/**
void raw_hid_receive(uint8_t *data, uint8_t length) {
uint8_t response[RAW_EPSIZE];
memset(response+1, 'C', 1);
memset(response+2, 'T', 1);
memset(response+3, 'R', 1);
memset(response+4, 'L', 1);
raw_hid_send(data, length);
}
[Keymap] Massdrop ctrl keymap (#7639) * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
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*/