qmk-firmware/keyboards/ergodox/keymaps/replicaJunction/keymap.c

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/*
* Keyboard: Ergodox
* Keymap: replicaJunction
* Version: 1.1
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*
* This keymap is designed to complement my Atreus keyboard layout, found in keyboards/atreus.
* The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox, and I now
* have both keyboards, so I've designed these layouts in an effort to make switching between the
* two as easy as possible.
*
* The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
* here: https://colemakmods.github.io/mod-dh/
*/
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#define _CO 0 // Colemak
#define _DV 1 // Dvorak
#define _QW 2 // QWERTY
#define _ME 3 // media keys
#define _NU 4 // numpad
#define _EX 5 // extend
#define _GA 6 // mouse overlay for gaming
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#define _______ KC_TRNS // Simple alias that just makes the keymaps a bit easier to look at
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Keymap: Colemak-ModDH
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | \ | Q | W | F | P | B | Home | | BkSp | J | L | U | Y | ; | - |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Tab | A | R | S | T | G |------| |------| M | N | E | I | O | ' |
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* |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------|
* | LShft | Z | X | C | D | V | | | | K | H | , | , | / | RShft |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGui | [ | ] |CtlShf| LAlt | | _EX | - | ' | Right| \ |
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* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | LCtrl| LAlt | | Left | Right|
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* ,------|------|------| |------+------+------.
* |LCtrl/| LAlt/| Home | | Up | Alt/| _NU/ |
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* | BkSp | Del |------| |------| Enter| Space|
* | | | _NU | | Down | | |
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* `--------------------' `--------------------'
*/
[_CO] = KEYMAP(
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// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_BSLS,KC_Q, KC_W, KC_F, KC_P, KC_B, KC_HOME,
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_G,
KC_LSFT,KC_Z, KC_X, KC_C, KC_D, KC_V, ALL_T(KC_NO),
KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), KC_LALT,
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KC_LCTL, KC_LALT,
KC_HOME,
CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU),
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// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_MINS,
KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_BSLS, KC_K, KC_H, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,
MO(_EX),KC_MINS,KC_QUOT,KC_RGHT,KC_BSLS,
KC_LEFT, KC_RGHT,
KC_UP,
KC_DOWN, ALT_T(KC_ENT), LT(_NU,KC_SPC)
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),
/*
* Keymap: Dvorak layout
*
* The right index backspace is a nod to my TypeMatrix keyboard, which has
* Backspace in the center.
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | / |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | \ | ' | , | . | P | Y | Home | | BkSp | F | G | C | R | L | = |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Tab | A | O | E | U | I |------| |------| D | H | T | N | S | - |
* |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------|
* | LShft | ; | Q | J | K | X | | | | B | M | W | V | Z | RShft |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGui | [ | ] |CtlShf| _NU | | Left | Up | Down | Right| \ |
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* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | LCtrl| LAlt | | _ME | RAlt |
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* ,------|------|------| |------+------+------.
* | Ctl/ | Alt/ | Home | | PgUp | | _NU/ |
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* | BkSp | Del |------| |------| Enter| Space|
* | | | _NU | | PgDn | | |
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* `--------------------' `--------------------'
*/
// _DV
[_DV] = KEYMAP(
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// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_BSLS,KC_QUOT,KC_COMM, KC_DOT, KC_P, KC_Y, KC_HOME,
KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT,KC_SCLN,KC_Q, KC_J, KC_K, KC_X, ALL_T(KC_NO),
KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(_NU),
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KC_LCTL, KC_LALT,
KC_HOME,
CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU),
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// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH,
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KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_EQL,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_BSLS, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LEFT,KC_UP, KC_DOWN,KC_RGHT,KC_BSLS,
MO(_ME), KC_RALT,
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KC_PGUP,
KC_PGDN, KC_ENT, LT(_NU,KC_SPC)
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),
/*
* Keymap: QWERTY layout.
*
* This is optimized for gaming, not typing, so there aren't as many macros
* as the Dvorak layer. Some of the keys have also been moved to "game-
* like" locations, such as making the spacebar available to the left thumb,
* and repositioning the arrow keys at the bottom right corner.
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | LShift | Q | W | E | R | T | +L1 | | BkSp | Y | U | I | O | P | ] |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Tab | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| FN2 | | ~L1 |------+------+------+------+------+--------|
* | LShft | Z | X | C | V | B | | | | N | M | , | . | Up | RShft |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCtrl| ` | \ |CtlShf| _NU | | ~_GA | / | Left | Down | Right|
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* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | LCtrl| LAlt | | _ME | ~_GA |
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* ,------|------|------| |------+------+------.
* | | | Home | | PgUp | | _NU/ |
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* | Space| LAlt |------| |------| Enter| Space|
* | | | End | | PgDn | | |
* `--------------------' `--------------------'
*/
[_QW] = KEYMAP( // Layer1: QWERTY
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// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_LSFT,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_LCTL,KC_GRV, KC_SLSH,LCTL(KC_LSFT), MO(_NU),
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KC_LCTL,KC_LALT,
KC_HOME,
KC_SPC, KC_LALT, KC_END,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC,
KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_MINS,
KC_END, KC_N, KC_M, KC_COMM,KC_DOT, KC_UP ,KC_RSFT,
TG(_GA),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT,
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MO(_ME),TG(_GA),
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KC_PGUP,
KC_PGDN,KC_ENT,LT(_NU,KC_SPC)
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),
/*
* Keymap: Numbers and symbols
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*
* Note that the number keys here are actually numpad keystrokes. This often doesn't matter, but it may be relevant in a few cases.
* That's why the Num Lock key exists on this layer - just in case.
*
* This layer also contains the layout switches.
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | & | | | | / | 7 | 8 | 9 | * | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| | | 4 | 5 | 6 | - | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | \ | 1 | 2 | 3 | + | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | RESET|QWERTY|Dvorak|Colemk| | | 0 | . | = | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |NumLck| | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_NU] = KEYMAP(
// left hand
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, _______,
_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, _______,
RESET, DF(_QW), DF(_DV), DF(_CO), _______,
KC_NLCK,_______,
_______,
_______,_______,_______,
// right hand
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, KC_SLSH, KC_P7, KC_P8, KC_P9, KC_PAST, _______,
KC_PIPE, KC_P4, KC_P5, KC_P6, KC_PMNS, _______,
_______, KC_BSLS, KC_P1, KC_P2, KC_P3, KC_PPLS, _______,
KC_P0, KC_PDOT, KC_EQL, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/*
* Keymap: Extend
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*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
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* | | | | | | | |
* `--------------------' `--------------------'
*/
[_EX] = KEYMAP(
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// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______,_______,
_______,
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_______,_______,_______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, KC_PGUP, KC_HOME, KC_UP, KC_END, _______, _______,
KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
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),
/*
* Keymap: Gaming
*
* This is mostly a mouse overlay for the right hand while the left hand uses the QWERTY layout.
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | |WhlUp | MsUp |WhlDn | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| |MsLeft|MsDown|MsRght| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |MClick| | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | ~_GA|
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* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------|RClick|LClick|
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_GA] = KEYMAP(
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// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______,_______,
_______,
_______,_______,_______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
KC_BTN3, _______, _______, _______, _______,
_______, _______,
_______,
_______, KC_BTN2, KC_BTN1
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(_NU) // FN1 - Momentary Layer 1 (Numbers and symbols)
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};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
// uint8_t default_layer = biton32(layer_state);
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ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case _CO:
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ergodox_right_led_1_on();
break;
case _QW:
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ergodox_right_led_2_on();
break;
case _NU:
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ergodox_right_led_3_on();
break;
case _GA:
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ergodox_right_led_1_on();
ergodox_right_led_2_on();
default:
// none
break;
}
};