qmk-firmware/keyboards/idobao/id80/v2/config.h

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[Keyboard] Add IDOBAO ID80 (#8728) * id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
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/*
Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
* The matrix description in the vendor-supplied JSON file for kbfirmware.com
* had 9 columns:
* { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
* and 12 rows:
[Keyboard] Add IDOBAO ID80 (#8728) * id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
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* { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
* However, the row 6 was completely empty, and the pin F0 was not actually
* routed anywhere on the PCB, therefore this row was removed to save some
* resources (the EEPROM space for dynamic keymaps is especially scarce).
*
* After doing the above change, the matrix was transposed (rows and columns
* were swapped), because a matrix with the COL2ROW layout can be scanned much
* more efficiently than a matrix with the ROW2COL layout (depending on various
* optimizations, the difference in scan rate can be over 2 times). Because of
* this, the "columns" in the matrix layout now mostly correspond to physical
* rows, and the "rows" have mostly vertical physical orientation.
[Keyboard] Add IDOBAO ID80 (#8728) * id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
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*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }
[Keyboard] Add IDOBAO ID80 (#8728) * id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
2020-04-13 00:55:01 +02:00
#define DIODE_DIRECTION COL2ROW
[Keyboard] Add IDOBAO ID80 (#8728) * id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
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#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 20 /* 16 underglow LEDs, 4 top LEDs */
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
[Keyboard] Add IDOBAO ID80 (#8728) * id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
2020-04-13 00:55:01 +02:00
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE
[Keyboard] Add IDOBAO ID80 (#8728) * id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
2020-04-13 00:55:01 +02:00
#endif