qmk-firmware/keyboards/mechwild/obe/keymaps/jonavin/keymap.c

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/* Copyright 2021 Kyle McCreery
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "jonavin.h"
#ifdef RGBLIGHT_ENABLE
// Custom RGB Colours
#define HSV_OBE_BOW 180, 100, 100 // colour for matching keycaps
#endif // RGBLIGHT_ENABLE
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_MUTE, KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_PGDN, TT(_RAISE), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFTCAPSWIN,KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_LOWER,KC_B), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTUP,KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_RAISESPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT(
KC_NO, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_INS,
KC_HOME, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_NO, RESET,
KC_END, KC_CAPS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NLCK, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGUP, KC_TRNS,
KC_TRNS,KC_WINLCK,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_HOME, KC_PGDN, KC_END
),
[_LOWER] = LAYOUT(
EEP_RST, KC_TILD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_VAD, RGB_VAI, KC_TRNS, KC_DEL,
RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EMO_TEARS, EMO_SAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_TOG,
RGB_HUD, KC_NO, KC_NO, EMO_SHRUG,KC_NO, KC_NO, KC_NO, KC_NO, EMO_JOY, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, EMO_CONFUSE,KC_NO,KC_NO,KC_TRNS,EMO_NERVOUS, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, KC_TRNS,
KC_TRNS, KC_APP, KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SPD, RGB_RMOD,RGB_SPI
),
[_RAISE] = LAYOUT(
KC_NO, KC_GRV, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_PSLS, KC_DEL,
KC_VOLU, KC_NO, KC_HOME,KC_UP, KC_END, KC_PGUP, KC_NO, KC_TAB, KC_P4, KC_P5, KC_P6, KC_NO, KC_NO, KC_NO, KC_PEQL,
KC_VOLD,TT(_RAISE),KC_LEFT,KC_DOWN,KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, KC_PENT,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_P0, KC_00, KC_NO, KC_PDOT, KC_PSLS, CT_PGUP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CT_HOME, CT_PGDN, CT_END
)
};
#ifdef RGBLIGHT_ENABLE
enum custom_rgblight_layers
{
_rgbWINLOCK, _rgbFN,
_rgbLOWER,
_rgbRAISE
};
// Optional RGB Light Mapping Zones {LED Posiiton, Number of LEDs, Colour}
const rgblight_segment_t PROGMEM _rgb_winlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{1, 3, HSV_RED},
{15, 3, HSV_RED}
);
const rgblight_segment_t PROGMEM _rgb_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{6, 6, HSV_PURPLE}
);
// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
const rgblight_segment_t PROGMEM _rgb_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{4, 10, HSV_YELLOW}
);
const rgblight_segment_t PROGMEM _rgb_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{3, 5, HSV_GREEN},
{10, 5, HSV_GREEN}
);
const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST(
_rgb_winlock_layer,
_rgb_fn_layer,
_rgb_lower_layer,
_rgb_raise_layer
);
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(_rgbWINLOCK, keymap_config.no_gui);
writePin(LED_CAPS_LOCK_PIN, led_state.caps_lock);
#ifdef INVERT_NUMLOCK_INDICATOR
writePin(LED_NUM_LOCK_PIN, !led_state.num_lock); // inverse numlock indicator override
#else
writePin(LED_NUM_LOCK_PIN, led_state.num_lock); // normal, light LED when numlock on
#endif // INVERT_NUMLOCK_INDICATOR
return false;
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(_rgbFN, layer_state_cmp(state, _FN1));
rgblight_set_layer_state(_rgbLOWER, layer_state_cmp(state, _LOWER));
rgblight_set_layer_state(_rgbRAISE, layer_state_cmp(state, _RAISE));
return state;
}
#endif // RGBLIGHT_ENABLE
void keyboard_post_init_keymap(void) {
// keyboard_post_init_user() moved to userspace
#ifdef RGBLIGHT_ENABLE
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
rgblight_sethsv_noeeprom(HSV_OBE_BOW); // Default startup colour
rgblight_layers = _rgb_layers;
#endif
}