qmk-firmware/keyboards/horrortroll/lemon40/keymaps/default/keymap.c

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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
_FN1
};
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
Tab q w e r t y u i o p ` Bksp
Caps a s d f g h j k l \ Enter
LShift z x c v b n m , . / RSft
LCrlGUI LAlt Space Space Fn
Q W E R T Y U I O P ~
Caps A S D F G H J K L |
LShift Z X C V B N M < > ? RSft
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
[_BASE] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_BSLS, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
Esc 1 2 3 4 5 6 7 8 9 0 Del
Reset End Hom Ins PSc Fn1
Cal MutVoDVoU PgU
PgD
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
[_FN] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, KC_DEL,
QK_BOOT, _______, _______, KC_END, _______, _______, KC_HOME, _______, KC_INS, _______, KC_PSCR, MO(_FN1),
_______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, KC_PGDN, _______
),
/*
ModRod Tog
SadVai Sai
HudVadHui
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
[_FN1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_RMOD, RGB_TOG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD, RGB_VAI, RGB_SAI,
_______, _______, _______, _______, _______, _______, RGB_HUD, RGB_VAD, RGB_HUI
),
};