24 lines
882 B
C
24 lines
882 B
C
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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LA1, LA2, LA3, LA4, LA5, LA6, RA6, RA5, RA4, RA3, RA2, RA1, \
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LB1, LB2, LB3, LB4, LB5, LB6, RB6, RB5, RB4, RB3, RB2, RB1, \
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LC1, LC2, LC3, LC4, LC5, LC6, RC6, RC5, RC4, RC3, RC2, RC1, \
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LD1, LD2, LD3, LD4, LD5, LD6, LE6, RE6, RD6, RD5, RD4, RD3, RD2, RD1, \
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LE3, LE4, LE5, RE5, RE4, RE3 \
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) \
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{ \
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{ LA1, LA2, LA3, LA4, LA5, LA6 }, \
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{ LB1, LB2, LB3, LB4, LB5, LB6 }, \
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{ LC1, LC2, LC3, LC4, LC5, LC6 }, \
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{ LD1, LD2, LD3, LD4, LD5, LD6 }, \
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{ KC_NO, KC_NO, LE3, LE4, LE5, LE6 }, \
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{ RA1, RA2, RA3, RA4, RA5, RA6 }, \
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{ RB1, RB2, RB3, RB4, RB5, RB6 }, \
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{ RC1, RC2, RC3, RC4, RC5, RC6 }, \
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{ RD1, RD2, RD3, RD4, RD5, RD6 }, \
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{ KC_NO, KC_NO, RE3, RE4, RE5, RE6 } \
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}
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