qmk-firmware/users/drashna/drashna.c

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// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
// SPDX-License-Identifier: GPL-2.0-or-later
Migrated most code from keymaps to userspace (#1980) * Add woodpad * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add woodpad * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Fix rebasing issues * remove head files * Fix "macro" issue * Rename ez keymaps for userspace * Revert "Rename ez keymaps for userspace" This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4. * Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces * Fix ergodox code * Remove "drashna-ez" keymap as it's no longer needed * Migrate majority of code to Userspace
2017-11-07 06:11:08 +01:00
#include "drashna.h"
userspace_config_t userspace_config;
/**
* @brief Handle registering a keycode, with optional modifer based on timed event
*
* @param code keycode to send to host
* @param mod_code modifier to send with code, if held for tapping term or longer
* @param pressed the press/release event (can use "record->event.pressed" for this)
* @return true exits function
* @return false exits function
*/
[Keymap] Drashna's Feature madness (#6128) * Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
2019-07-23 05:22:33 +02:00
bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
static uint16_t this_timer;
mod_key_press(code, mod_code, pressed, this_timer);
return false;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 03:04:32 +02:00
}
/**
* @brief Handle registation of keycode, with optional modifier based on custom timer
*
* @param code keycode to send to host
* @param mod_code modifier keycode to send with code, if held for tapping term or longer
* @param pressed the press/release event
* @param this_timer custom timer to use
* @return true
* @return false
*/
[Keymap] Drashna's Feature madness (#6128) * Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
2019-07-23 05:22:33 +02:00
bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
if (pressed) {
this_timer = timer_read();
} else {
[Keymap] Drashna's Feature madness (#6128) * Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
2019-07-23 05:22:33 +02:00
if (timer_elapsed(this_timer) < TAPPING_TERM) {
tap_code(code);
} else {
register_code(mod_code);
tap_code(code);
unregister_code(mod_code);
}
}
return false;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 03:04:32 +02:00
}
/**
* @brief Performs exact match for modifier values
*
* @param value the modifer varible (get_mods/get_oneshot_mods/get_weak_mods)
* @param mask the modifier mask to check for
* @return true Has the exact modifiers specifed
* @return false Does not have the exact modifiers specified
*/
bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
value &= 0xF;
mask &= 0xF;
return (value & mask) == mask;
}
/**
* @brief Tap keycode, with no mods
*
* @param kc keycode to use
*/
void tap_code16_nomods(uint16_t kc) {
uint8_t temp_mod = get_mods();
clear_mods();
clear_oneshot_mods();
tap_code16(kc);
set_mods(temp_mod);
}
#ifdef I2C_SCANNER_ENABLE
# include "i2c_master.h"
# include "debug.h"
# ifndef I2C_SCANNER_TIMEOUT
# define I2C_SCANNER_TIMEOUT 50
# endif
i2c_status_t i2c_start_bodge(uint8_t address, uint16_t timeout) {
i2c_start(address);
// except on ChibiOS where the only way is do do "something"
uint8_t data = 0;
return i2c_readReg(address, 0, &data, sizeof(data), I2C_SCANNER_TIMEOUT);
}
# define i2c_start i2c_start_bodge
void do_scan(void) {
uint8_t nDevices = 0;
dprintf("Scanning...\n");
for (uint8_t address = 1; address < 127; address++) {
// The i2c_scanner uses the return value of
// i2c_start to see if a device did acknowledge to the address.
i2c_status_t error = i2c_start(address << 1, I2C_SCANNER_TIMEOUT);
if (error == I2C_STATUS_SUCCESS) {
i2c_stop();
xprintf(" I2C device found at address 0x%02X\n", I2C_SCANNER_TIMEOUT);
nDevices++;
} else {
// dprintf(" Unknown error (%u) at address 0x%02X\n", error, address);
}
}
if (nDevices == 0)
xprintf("No I2C devices found\n");
else
xprintf("done\n");
}
uint16_t scan_timer = 0;
void matrix_scan_i2c(void) {
if (timer_elapsed(scan_timer) > 5000) {
do_scan();
scan_timer = timer_read();
}
}
void keyboard_post_init_i2c(void) {
i2c_init();
scan_timer = timer_read();
}
#endif
#if defined(AUTOCORRECT_ENABLE)
# if defined(AUDIO_ENABLE)
# ifdef USER_SONG_LIST
float autocorrect_song[][2] = SONG(MARIO_GAMEOVER);
# else
float autocorrect_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
# endif
# endif
bool apply_autocorrect(uint8_t backspaces, const char *str) {
if (layer_state_is(_GAMEPAD)) {
return false;
}
// TO-DO use unicode stuff for this. Will probably have to reverse engineer
// send string to get working properly, to send char string.
# if defined(AUDIO_ENABLE)
PLAY_SONG(autocorrect_song);
# endif
return true;
}
#endif
#if defined(CAPS_WORD_ENABLE) && !defined(NO_ACTION_ONESHOT)
void oneshot_locked_mods_changed_user(uint8_t mods) {
if (mods & MOD_MASK_SHIFT) {
del_mods(MOD_MASK_SHIFT);
set_oneshot_locked_mods(~MOD_MASK_SHIFT & get_oneshot_locked_mods());
caps_word_on();
}
}
#endif