qmk-firmware/keyboards/bastardkb/dilemma/3x5_2/keymaps/drashna/keymap.c

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/**
* Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "drashna.h"
// clang-format off
#define LAYOUT_split_3x5_2_wrapper(...) LAYOUT_split_3x5_2(__VA_ARGS__)
#define LAYOUT_split_3x5_2_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_split_3x5_2 ( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
ALT_T(K11), K12, K13, K14, GUI_T(K15), LGUI_T(K16), K17, K18, K19, LALT_T(K1A), \
CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), \
KC_SPC, BK_LWER, DL_RAIS, RSFT_T(KC_ENT) \
)
#define LAYOUT_split_3x5_2_base_wrapper(...) LAYOUT_split_3x5_2_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT_LAYER_1] = LAYOUT_split_3x5_2_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_DEFAULT_LAYER_2] = LAYOUT_split_3x5_2_base_wrapper(
______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
),
[_DEFAULT_LAYER_3] = LAYOUT_split_3x5_2_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DEFAULT_LAYER_4] = LAYOUT_split_3x5_2_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_MOUSE] = LAYOUT_split_3x5_2(
_______, _______, _______, _______, _______, KC_WH_U, DPI_RMOD,DPI_MOD, S_D_RMOD,S_D_MOD,
_______, _______, _______, _______, _______, KC_WH_D, KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN6,
_______, _______, _______, _______, _______, KC_BTN7, KC_BTN4, KC_BTN5, KC_BTN8, _______,
SNIPING, _______, _______, _______
),
[_LOWER] = LAYOUT_split_3x5_2_wrapper(
_________________LOWER_L1__________________, _________________LOWER_R1__________________,
_________________LOWER_L2__________________, _________________LOWER_R2__________________,
_________________LOWER_L3__________________, _________________LOWER_R3__________________,
_______, _______, _______, AUTO_CTN
),
[_RAISE] = LAYOUT_split_3x5_2_wrapper(
_________________RAISE_L1__________________, _________________RAISE_R1__________________,
_________________RAISE_L2__________________, _________________RAISE_R2__________________,
_________________RAISE_L3__________________, _________________RAISE_R3__________________,
_______, _______, _______, _______
),
[_ADJUST] = LAYOUT_split_3x5_2_wrapper(
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
KC_NUKE, _______, _______, QK_BOOT
),
};
void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
for (int32_t i = 0; i < 40; i++) {
__asm__ volatile("nop" ::: "memory");
}
}
#if defined(OLED_ENABLE) && defined(OLED_DISPLAY_128X128)
# ifdef UNICODE_COMMON_ENABLE
# include "process_unicode_common.h"
# include "keyrecords/unicode.h"
# endif
extern const char PROGMEM display_border[3];
extern uint32_t oled_timer;
extern bool is_oled_enabled;
bool oled_task_keymap(void) {
static const char PROGMEM header_image[] = {
0, 192, 32, 16, 8, 4, 2, 1, 1, 1, 1, 1, 1, 1, 1, 3, 7, 15, 31, 63, 127, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 127, 63, 31, 15, 7, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2, 4, 8, 16, 32, 192, 0,
// 0,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 7, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255, 0
};
oled_write_raw_P(header_image, sizeof(header_image));
oled_set_cursor(7, 0);
oled_write_P(PSTR("Dilemma"), true);
render_default_layer_state(1, 1);
render_layer_state(1, 2);
render_kitty(0, 5);
render_wpm(1, 7, 5);
# if defined(POINTING_DEVICE_ENABLE)
render_pointing_dpi_status(dilemma_get_pointer_sniping_enabled() ? dilemma_get_pointer_sniping_dpi() : dilemma_get_pointer_default_dpi(), 1, 7, 6);
render_mouse_mode(17, 6);
# elif defined(WPM_ENABLE) && defined(DEBUG_MATRIX_SCAN_RATE)
render_matrix_scan_rate(1, 7, 6);
# endif
render_bootmagic_status(7, 7);
render_user_status(1, 9);
render_mod_status(get_mods() | get_oneshot_mods(), 1, 10);
render_keylock_status(host_keyboard_led_state(), 1, 11);
render_unicode_mode(1, 12);
// render_rgb_hsv(1, 13);
oled_set_cursor(1, 13);
// oled_write_P(PSTR("Timer:"), false);
// oled_write(get_u8_str((uint8_t)(timer_elapsed32(oled_timer) / 1000), ' '), false);
oled_write_P(PSTR("Status: "), false);
if (is_oled_enabled) {
oled_write_P(PSTR("on "), false);
} else {
oled_write_P(PSTR("off"), false);
}
render_keylogger_status(1, 14);
for (uint8_t i = 1; i < 15; i++) {
oled_set_cursor(0, i);
oled_write_raw_P(display_border, sizeof(display_border));
oled_set_cursor(21, i);
oled_write_raw_P(display_border, sizeof(display_border));
}
static const char PROGMEM footer_image[] = {0, 3, 4, 8, 16, 32, 64, 128, 128, 128, 128, 128, 128, 128, 192, 224, 240, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 248, 240, 224, 192, 128, 128, 128, 128, 128, 128, 128, 64, 32, 16, 8, 4, 3, 0};
oled_set_cursor(0, 15);
oled_write_raw_P(footer_image, sizeof(footer_image));
return false;
}
#endif
#ifdef SWAP_HANDS_ENABLE
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
/* Left hand, matrix positions */
{{0, 4}, {3, 4}, {2, 4}, {5, 4}, {4, 4}},
{{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}},
{{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}},
{{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}},
/* Right hand, matrix positions */
{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}},
{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}},
{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}},
{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}},
};
#endif