Files
kmk_firmware/kmk/extensions/layers.py
2020-11-13 23:27:48 -08:00

207 lines
6.4 KiB
Python

'''One layer isn't enough. Adds keys to get to more of them'''
from micropython import const
from kmk.extensions import Extension
from kmk.key_validators import layer_key_validator
from kmk.keys import make_argumented_key
from kmk.kmktime import accurate_ticks, accurate_ticks_diff
class LayerType:
'''Defines layer type values for readability'''
MO = const(0)
DF = const(1)
LM = const(2)
LT = const(3)
TG = const(4)
TT = const(5)
class Layers(Extension):
'''Gives access to the keys used to enable the layer system'''
def __init__(self):
# Layers
make_argumented_key(
validator=layer_key_validator,
names=('MO',),
on_press=self._mo_pressed,
on_release=self._mo_released,
)
make_argumented_key(
validator=layer_key_validator, names=('DF',), on_press=self._df_pressed
)
make_argumented_key(
validator=layer_key_validator,
names=('LM',),
on_press=self._lm_pressed,
on_release=self._lm_released,
)
make_argumented_key(
validator=layer_key_validator,
names=('LT',),
on_press=self._lt_pressed,
on_release=self._lt_released,
)
make_argumented_key(
validator=layer_key_validator, names=('TG',), on_press=self._tg_pressed
)
make_argumented_key(
validator=layer_key_validator, names=('TO',), on_press=self._to_pressed
)
make_argumented_key(
validator=layer_key_validator,
names=('TT',),
on_press=self._tt_pressed,
on_release=self._tt_released,
)
start_time = {
LayerType.LT: None,
LayerType.TG: None,
LayerType.TT: None,
LayerType.LM: None,
}
def on_runtime_enable(self, keyboard):
return
def on_runtime_disable(self, keyboard):
return
def during_bootup(self, keyboard):
return
def before_matrix_scan(self, keyboard):
return
def after_matrix_scan(self, keyboard, matrix_update):
return
def before_hid_send(self, keyboard):
return
def _after_hid_send(self, keyboard):
return
@staticmethod
def _df_pressed(key, state, *args, **kwargs):
'''
Switches the default layer
'''
state.active_layers[-1] = key.meta.layer
return state
@staticmethod
def _mo_pressed(key, state, *args, **kwargs):
'''
Momentarily activates layer, switches off when you let go
'''
state.active_layers.insert(0, key.meta.layer)
return state
@staticmethod
def _mo_released(key, state, KC, *args, **kwargs):
# remove the first instance of the target layer
# from the active list
# under almost all normal use cases, this will
# disable the layer (but preserve it if it was triggered
# as a default layer, etc.)
# this also resolves an issue where using DF() on a layer
# triggered by MO() and then defaulting to the MO()'s layer
# would result in no layers active
try:
del_idx = state.active_layers.index(key.meta.layer)
del state.active_layers[del_idx]
except ValueError:
pass
return state
def _lm_pressed(self, key, state, *args, **kwargs):
'''
As MO(layer) but with mod active
'''
state.hid_pending = True
# Sets the timer start and acts like MO otherwise
state.keys_pressed.add(key.meta.kc)
return self._mo_pressed(key, state, *args, **kwargs)
def _lm_released(self, key, state, *args, **kwargs):
'''
As MO(layer) but with mod active
'''
state.hid_pending = True
state.keys_pressed.discard(key.meta.kc)
return self._mo_released(key, state, *args, **kwargs)
def _lt_pressed(self, key, state, *args, **kwargs):
# Sets the timer start and acts like MO otherwise
self.start_time[LayerType.LT] = accurate_ticks()
return self._mo_pressed(key, state, *args, **kwargs)
def _lt_released(self, key, state, *args, **kwargs):
# On keyup, check timer, and press key if needed.
if self.start_time[LayerType.LT] and (
accurate_ticks_diff(
accurate_ticks(), self.start_time[LayerType.LT], state.tap_time
)
):
state.hid_pending = True
state.tap_key(key.meta.kc)
self._mo_released(key, state, *args, **kwargs)
self.start_time[LayerType.LT] = None
return state
@staticmethod
def _tg_pressed(key, state, *args, **kwargs):
'''
Toggles the layer (enables it if not active, and vise versa)
'''
# See mo_released for implementation details around this
try:
del_idx = state.active_layers.index(key.meta.layer)
del state.active_layers[del_idx]
except ValueError:
state.active_layers.insert(0, key.meta.layer)
return state
@staticmethod
def _to_pressed(key, state, *args, **kwargs):
'''
Activates layer and deactivates all other layers
'''
state.active_layers.clear()
state.active_layers.insert(0, key.meta.layer)
return state
def _tt_pressed(self, key, state, *args, **kwargs):
'''
Momentarily activates layer if held, toggles it if tapped repeatedly
'''
if self.start_time[LayerType.TT] is None:
# Sets the timer start and acts like MO otherwise
self.start_time[LayerType.TT] = accurate_ticks()
return self._mo_pressed(key, state, *args, **kwargs)
elif accurate_ticks_diff(
accurate_ticks(), self.start_time[LayerType.TT], state.tap_time
):
self.start_time[LayerType.TT] = None
return self._tg_pressed(key, state, *args, **kwargs)
return None
def _tt_released(self, key, state, *args, **kwargs):
if self.start_time[LayerType.TT] is None or not accurate_ticks_diff(
accurate_ticks(), self.start_time[LayerType.TT], state.tap_time
):
# On first press, works like MO. On second press, does nothing unless let up within
# time window, then acts like TG.
self.start_time[LayerType.TT] = None
return self._mo_released(key, state, *args, **kwargs)
return state