166 lines
7.1 KiB
Python
166 lines
7.1 KiB
Python
import board
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from adafruit_hid.consumer_control_code import ConsumerControlCode
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from adafruit_hid.consumer_control import ConsumerControl
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import usb_hid
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from kb import KMKKeyboard
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from kmk.extensions.RGB import RGB, AnimationModes
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from kmk.keys import KC
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from kmk.modules.potentiometer import PotentiometerHandler
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from kmk.modules.layers import Layers
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keyboard = KMKKeyboard()
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keyboard.modules.append(Layers())
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#
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rgb_ext = RGB(
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val_default=10, val_limit=100, # out of 255
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pixel_pin=keyboard.rgb_pixel_pin, num_pixels=keyboard.rgb_num_pixels,
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refresh_rate=30, animation_speed=3,
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animation_mode=AnimationModes.STATIC)
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keyboard.extensions.append(rgb_ext)
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_______ = KC.TRNS
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XXXXXXX = KC.NO
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FN1 = KC.MO(1)
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FN2 = KC.MO(2)
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FN3 = KC.MO(3)
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MIDI = KC.TG(4)
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RGB_TOG = KC.RGB_TOG
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RAINBOW = KC.RGB_MODE_RAINBOW
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cc = ConsumerControl(usb_hid.devices)
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# keyboard.level_lock = 0
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keyboard.last_level = 0
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level_steps = 17
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# System volume
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def slider_1_handler(state):
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# print(f"slider 1 state: {state}")
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# if keyboard.level_lock == 1:
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# return
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# convert to 0-100
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level = int((state['position'] / 127) * level_steps)
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last_level = keyboard.last_level
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# print(f"new vol level: {level}")
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# print(f"last: {keyboard.last_level}")
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level_diff = abs(last_level - level)
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if level_diff > 1:
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# keyboard.level_lock = 1
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# print(f"Volume change: {level_diff}")
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# set volume to new level
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vol_direction = "unknown"
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if state['direction'] == 1:
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vol_direction = "up"
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cmd = ConsumerControlCode.VOLUME_INCREMENT
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else:
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vol_direction = "down"
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cmd = ConsumerControlCode.VOLUME_DECREMENT
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# print(f"Setting system volume {vol_direction} by {level_diff}")
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for i in range(level_diff):
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cc.send(cmd)
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keyboard.last_level = level
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# keyboard.level_lock = 0
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return
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# LEDs Color or animation speed
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def slider_2_handler(state):
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rgb = None
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for ext in keyboard.extensions:
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if type(ext) is RGB:
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rgb = ext
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break
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if rgb is None:
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return
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if rgb.animation_mode == AnimationModes.STATIC:
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rgb.hue = int((state['position'] / 127) * 359)
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else:
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rgb.animation_speed = int((state['position'] / 127) * 5)
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rgb._do_update()
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return
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# Keyboard Brightness
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def slider_3_handler(state):
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rgb = None
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for ext in keyboard.extensions:
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if type(ext) is RGB:
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rgb = ext
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break
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if rgb is None:
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return
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rgb.val = int((state['position'] / 127) * rgb.val_limit)
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rgb._do_update()
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return
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faders = PotentiometerHandler()
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faders.pins = (
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(board.RV1, slider_1_handler, False),
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(board.RV2, slider_2_handler),
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(board.RV3, slider_3_handler),
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)
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keyboard.modules.append(faders)
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keyboard.keymap = [
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[ # Base Layer
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KC.ESC, KC.GRAVE, KC.N1, KC.N2, KC.N3, KC.N4, KC.N5, KC.N6, KC.N7, KC.N8, KC.N9, KC.N0, KC.BSLS, KC.DEL, KC.MINS, KC.EQUAL,
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KC.TAB, KC.Q, KC.W, KC.E, KC.R, KC.T, KC.Y, KC.U, KC.I, KC.O, KC.P, KC.BACKSPACE, KC.LBRC, KC.RBRC,
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KC.LCTRL, KC.A, KC.S, KC.D, KC.F, KC.G, KC.H, KC.J, KC.K, KC.L, KC.SCLN, KC.QUOT, KC.ENTER, KC.QUOT, KC.HOME,
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KC.LSFT, KC.Z, KC.X, KC.C, KC.V, KC.B, KC.N, KC.M, KC.COMM, KC.DOT, KC.SLSH, KC.RSFT, KC.UP, KC.END,
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FN1, KC.LGUI, KC.LALT, KC.SPC, KC.ENTER, KC.RGUI, KC.RALT, FN2, KC.LEFT, KC.DOWN, KC.RIGHT,
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],
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[ # FN1 Layer
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, RGB_TOG, RAINBOW, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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XXXXXXX, _______, _______, _______, _______, _______, _______, FN2, _______, _______, _______,
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],
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[ # FN2 Layer
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_______, _______, KC.F1 , KC.F2 , KC.F3 , KC.F4 , KC.F5 , KC.F6 , KC.F7 , KC.F8 , KC.F9 , KC.F10 , KC.F11 , KC.F12 , _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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FN3, _______, _______, _______, _______, _______, _______, XXXXXXX, _______, _______, _______,
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],
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[ # FN3 Layer
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, MIDI, _______, _______, _______, _______, _______, _______,
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XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, _______, _______, _______,
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],
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[ # MIDI Layer
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MIDI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, _______, _______, _______,
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],
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]
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# keyboard.debug_enabled = True
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if __name__ == '__main__':
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keyboard.go()
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