kmk_firmware/kmk/extensions/led.py
Kryomatix dd61c3705b
fix: LED static mode toggling (#673)
* Fix bug with static mode toggling

Previously, animation mode was set to none, which prevented the leds from being toggled. Now uses STATIC_STANDBY

* fix formatting
2023-01-11 21:49:51 +00:00

260 lines
7.6 KiB
Python

import pwmio
from math import e, exp, pi, sin
from kmk.extensions import Extension, InvalidExtensionEnvironment
from kmk.keys import make_argumented_key, make_key
from kmk.utils import clamp
class LEDKeyMeta:
def __init__(self, *leds):
self.leds = leds
self.brightness = None
class AnimationModes:
OFF = 0
STATIC = 1
STATIC_STANDBY = 2
BREATHING = 3
USER = 4
class LED(Extension):
def __init__(
self,
led_pin,
brightness=50,
brightness_step=5,
brightness_limit=100,
breathe_center=1.5,
animation_mode=AnimationModes.STATIC,
animation_speed=1,
user_animation=None,
val=100,
):
try:
pins_iter = iter(led_pin)
except TypeError:
pins_iter = [led_pin]
try:
self._leds = [pwmio.PWMOut(pin) for pin in pins_iter]
except Exception as e:
print(e)
raise InvalidExtensionEnvironment(
'Unable to create pwmio.PWMOut() instance with provided led_pin'
)
self._brightness = brightness
self._pos = 0
self._effect_init = False
self._enabled = True
self.brightness_step = brightness_step
self.brightness_limit = brightness_limit
self.animation_mode = animation_mode
self.animation_speed = animation_speed
self.breathe_center = breathe_center
self.val = val
if user_animation is not None:
self.user_animation = user_animation
make_argumented_key(
names=('LED_TOG',),
validator=self._led_key_validator,
on_press=self._key_led_tog,
)
make_argumented_key(
names=('LED_INC',),
validator=self._led_key_validator,
on_press=self._key_led_inc,
)
make_argumented_key(
names=('LED_DEC',),
validator=self._led_key_validator,
on_press=self._key_led_dec,
)
make_argumented_key(
names=('LED_SET',),
validator=self._led_set_key_validator,
on_press=self._key_led_set,
)
make_key(names=('LED_ANI',), on_press=self._key_led_ani)
make_key(names=('LED_AND',), on_press=self._key_led_and)
make_key(
names=('LED_MODE_PLAIN', 'LED_M_P'), on_press=self._key_led_mode_static
)
make_key(
names=('LED_MODE_BREATHE', 'LED_M_B'), on_press=self._key_led_mode_breathe
)
def __repr__(self):
return f'LED({self._to_dict()})'
def _to_dict(self):
return {
'_brightness': self._brightness,
'_pos': self._pos,
'brightness_step': self.brightness_step,
'brightness_limit': self.brightness_limit,
'animation_mode': self.animation_mode,
'animation_speed': self.animation_speed,
'breathe_center': self.breathe_center,
'val': self.val,
}
def on_runtime_enable(self, sandbox):
return
def on_runtime_disable(self, sandbox):
return
def during_bootup(self, sandbox):
return
def before_matrix_scan(self, sandbox):
return
def after_matrix_scan(self, sandbox):
return
def before_hid_send(self, sandbox):
return
def after_hid_send(self, sandbox):
self.animate()
def on_powersave_enable(self, sandbox):
return
def on_powersave_disable(self, sandbox):
return
def _init_effect(self):
self._pos = 0
self._effect_init = False
return self
def set_brightness(self, percent, leds=None):
leds = leds or range(0, len(self._leds))
for i in leds:
self._leds[i].duty_cycle = int(percent / 100 * 65535)
def step_brightness(self, step, leds=None):
leds = leds or range(0, len(self._leds))
for i in leds:
brightness = int(self._leds[i].duty_cycle / 65535 * 100) + step
self.set_brightness(clamp(brightness), [i])
def increase_brightness(self, step=None, leds=None):
if step is None:
step = self.brightness_step
self.step_brightness(step, leds)
def decrease_brightness(self, step=None, leds=None):
if step is None:
step = self.brightness_step
self.step_brightness(-step, leds)
def off(self):
self.set_brightness(0)
def increase_ani(self):
'''
Increases animation speed by 1 amount stopping at 10
:param step:
'''
if (self.animation_speed + 1) >= 10:
self.animation_speed = 10
else:
self.val += 1
def decrease_ani(self):
'''
Decreases animation speed by 1 amount stopping at 0
:param step:
'''
if (self.val - 1) <= 0:
self.val = 0
else:
self.val -= 1
def effect_breathing(self):
# http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
# https://github.com/qmk/qmk_firmware/blob/9f1d781fcb7129a07e671a46461e501e3f1ae59d/quantum/rgblight.c#L806
sined = sin((self._pos / 255.0) * pi)
multip_1 = exp(sined) - self.breathe_center / e
multip_2 = self.brightness_limit / (e - 1 / e)
self._brightness = int(multip_1 * multip_2)
self._pos = (self._pos + self.animation_speed) % 256
self.set_brightness(self._brightness)
def effect_static(self):
self.set_brightness(self._brightness)
# Set animation mode to standby to prevent cycles from being wasted
self.animation_mode = AnimationModes.STATIC_STANDBY
def animate(self):
'''
Activates a "step" in the animation based on the active mode
:return: Returns the new state in animation
'''
if self._effect_init:
self._init_effect()
if self._enabled:
if self.animation_mode == AnimationModes.BREATHING:
return self.effect_breathing()
elif self.animation_mode == AnimationModes.STATIC:
return self.effect_static()
elif self.animation_mode == AnimationModes.STATIC_STANDBY:
pass
elif self.animation_mode == AnimationModes.USER:
return self.user_animation(self)
else:
self.off()
def _led_key_validator(self, *leds):
if leds:
for led in leds:
assert self._leds[led]
return LEDKeyMeta(*leds)
def _led_set_key_validator(self, brightness, *leds):
meta = self._led_key_validator(*leds)
meta.brightness = brightness
return meta
def _key_led_tog(self, *args, **kwargs):
if self.animation_mode == AnimationModes.STATIC_STANDBY:
self.animation_mode = AnimationModes.STATIC
if self._enabled:
self.off()
self._enabled = not self._enabled
def _key_led_inc(self, key, *args, **kwargs):
self.increase_brightness(leds=key.meta.leds)
def _key_led_dec(self, key, *args, **kwargs):
self.decrease_brightness(leds=key.meta.leds)
def _key_led_set(self, key, *args, **kwargs):
self.set_brightness(percent=key.meta.brightness, leds=key.meta.leds)
def _key_led_ani(self, *args, **kwargs):
self.increase_ani()
def _key_led_and(self, *args, **kwargs):
self.decrease_ani()
def _key_led_mode_static(self, *args, **kwargs):
self._effect_init = True
self.animation_mode = AnimationModes.STATIC
def _key_led_mode_breathe(self, *args, **kwargs):
self._effect_init = True
self.animation_mode = AnimationModes.BREATHING