dd61c3705b
* Fix bug with static mode toggling Previously, animation mode was set to none, which prevented the leds from being toggled. Now uses STATIC_STANDBY * fix formatting
260 lines
7.6 KiB
Python
260 lines
7.6 KiB
Python
import pwmio
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from math import e, exp, pi, sin
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from kmk.extensions import Extension, InvalidExtensionEnvironment
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from kmk.keys import make_argumented_key, make_key
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from kmk.utils import clamp
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class LEDKeyMeta:
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def __init__(self, *leds):
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self.leds = leds
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self.brightness = None
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class AnimationModes:
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OFF = 0
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STATIC = 1
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STATIC_STANDBY = 2
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BREATHING = 3
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USER = 4
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class LED(Extension):
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def __init__(
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self,
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led_pin,
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brightness=50,
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brightness_step=5,
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brightness_limit=100,
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breathe_center=1.5,
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animation_mode=AnimationModes.STATIC,
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animation_speed=1,
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user_animation=None,
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val=100,
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):
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try:
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pins_iter = iter(led_pin)
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except TypeError:
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pins_iter = [led_pin]
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try:
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self._leds = [pwmio.PWMOut(pin) for pin in pins_iter]
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except Exception as e:
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print(e)
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raise InvalidExtensionEnvironment(
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'Unable to create pwmio.PWMOut() instance with provided led_pin'
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)
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self._brightness = brightness
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self._pos = 0
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self._effect_init = False
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self._enabled = True
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self.brightness_step = brightness_step
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self.brightness_limit = brightness_limit
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self.animation_mode = animation_mode
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self.animation_speed = animation_speed
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self.breathe_center = breathe_center
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self.val = val
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if user_animation is not None:
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self.user_animation = user_animation
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make_argumented_key(
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names=('LED_TOG',),
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validator=self._led_key_validator,
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on_press=self._key_led_tog,
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)
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make_argumented_key(
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names=('LED_INC',),
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validator=self._led_key_validator,
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on_press=self._key_led_inc,
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)
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make_argumented_key(
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names=('LED_DEC',),
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validator=self._led_key_validator,
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on_press=self._key_led_dec,
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)
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make_argumented_key(
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names=('LED_SET',),
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validator=self._led_set_key_validator,
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on_press=self._key_led_set,
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)
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make_key(names=('LED_ANI',), on_press=self._key_led_ani)
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make_key(names=('LED_AND',), on_press=self._key_led_and)
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make_key(
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names=('LED_MODE_PLAIN', 'LED_M_P'), on_press=self._key_led_mode_static
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)
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make_key(
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names=('LED_MODE_BREATHE', 'LED_M_B'), on_press=self._key_led_mode_breathe
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)
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def __repr__(self):
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return f'LED({self._to_dict()})'
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def _to_dict(self):
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return {
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'_brightness': self._brightness,
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'_pos': self._pos,
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'brightness_step': self.brightness_step,
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'brightness_limit': self.brightness_limit,
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'animation_mode': self.animation_mode,
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'animation_speed': self.animation_speed,
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'breathe_center': self.breathe_center,
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'val': self.val,
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}
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def on_runtime_enable(self, sandbox):
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return
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def on_runtime_disable(self, sandbox):
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return
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def during_bootup(self, sandbox):
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return
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def before_matrix_scan(self, sandbox):
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return
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def after_matrix_scan(self, sandbox):
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return
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def before_hid_send(self, sandbox):
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return
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def after_hid_send(self, sandbox):
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self.animate()
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def on_powersave_enable(self, sandbox):
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return
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def on_powersave_disable(self, sandbox):
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return
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def _init_effect(self):
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self._pos = 0
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self._effect_init = False
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return self
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def set_brightness(self, percent, leds=None):
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leds = leds or range(0, len(self._leds))
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for i in leds:
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self._leds[i].duty_cycle = int(percent / 100 * 65535)
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def step_brightness(self, step, leds=None):
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leds = leds or range(0, len(self._leds))
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for i in leds:
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brightness = int(self._leds[i].duty_cycle / 65535 * 100) + step
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self.set_brightness(clamp(brightness), [i])
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def increase_brightness(self, step=None, leds=None):
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if step is None:
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step = self.brightness_step
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self.step_brightness(step, leds)
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def decrease_brightness(self, step=None, leds=None):
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if step is None:
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step = self.brightness_step
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self.step_brightness(-step, leds)
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def off(self):
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self.set_brightness(0)
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def increase_ani(self):
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'''
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Increases animation speed by 1 amount stopping at 10
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:param step:
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'''
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if (self.animation_speed + 1) >= 10:
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self.animation_speed = 10
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else:
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self.val += 1
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def decrease_ani(self):
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'''
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Decreases animation speed by 1 amount stopping at 0
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:param step:
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'''
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if (self.val - 1) <= 0:
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self.val = 0
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else:
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self.val -= 1
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def effect_breathing(self):
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# http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
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# https://github.com/qmk/qmk_firmware/blob/9f1d781fcb7129a07e671a46461e501e3f1ae59d/quantum/rgblight.c#L806
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sined = sin((self._pos / 255.0) * pi)
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multip_1 = exp(sined) - self.breathe_center / e
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multip_2 = self.brightness_limit / (e - 1 / e)
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self._brightness = int(multip_1 * multip_2)
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self._pos = (self._pos + self.animation_speed) % 256
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self.set_brightness(self._brightness)
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def effect_static(self):
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self.set_brightness(self._brightness)
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# Set animation mode to standby to prevent cycles from being wasted
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self.animation_mode = AnimationModes.STATIC_STANDBY
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def animate(self):
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'''
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Activates a "step" in the animation based on the active mode
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:return: Returns the new state in animation
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'''
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if self._effect_init:
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self._init_effect()
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if self._enabled:
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if self.animation_mode == AnimationModes.BREATHING:
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return self.effect_breathing()
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elif self.animation_mode == AnimationModes.STATIC:
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return self.effect_static()
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elif self.animation_mode == AnimationModes.STATIC_STANDBY:
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pass
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elif self.animation_mode == AnimationModes.USER:
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return self.user_animation(self)
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else:
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self.off()
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def _led_key_validator(self, *leds):
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if leds:
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for led in leds:
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assert self._leds[led]
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return LEDKeyMeta(*leds)
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def _led_set_key_validator(self, brightness, *leds):
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meta = self._led_key_validator(*leds)
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meta.brightness = brightness
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return meta
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def _key_led_tog(self, *args, **kwargs):
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if self.animation_mode == AnimationModes.STATIC_STANDBY:
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self.animation_mode = AnimationModes.STATIC
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if self._enabled:
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self.off()
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self._enabled = not self._enabled
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def _key_led_inc(self, key, *args, **kwargs):
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self.increase_brightness(leds=key.meta.leds)
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def _key_led_dec(self, key, *args, **kwargs):
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self.decrease_brightness(leds=key.meta.leds)
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def _key_led_set(self, key, *args, **kwargs):
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self.set_brightness(percent=key.meta.brightness, leds=key.meta.leds)
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def _key_led_ani(self, *args, **kwargs):
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self.increase_ani()
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def _key_led_and(self, *args, **kwargs):
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self.decrease_ani()
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def _key_led_mode_static(self, *args, **kwargs):
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self._effect_init = True
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self.animation_mode = AnimationModes.STATIC
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def _key_led_mode_breathe(self, *args, **kwargs):
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self._effect_init = True
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self.animation_mode = AnimationModes.BREATHING
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