import board from anaviknob import AnaviKnob from kmk.extensions.RGB import RGB, AnimationModes from kmk.keys import KC from kmk.modules.encoder import EncoderHandler encoder_handler = EncoderHandler() encoder_handler.pins = ( (board.D1, board.D2, None, False), (board.D9, board.D10, None, False), (board.D7, board.D8, None, False), ) encoder_handler.map = ( ((KC.VOLD, KC.VOLU), (KC.UP, KC.DOWN), (KC.RIGHT, KC.LEFT)), # base layer ) knob = AnaviKnob() knob.modules.append(encoder_handler) rgb_ext = RGB( pixel_pin=board.NEOPIXEL, num_pixels=1, val_limit=100, val_default=25, animation_mode=AnimationModes.RAINBOW, ) knob.extensions.append(rgb_ext) knob.keymap = [[KC.MUTE, KC.A, KC.B]] if __name__ == '__main__': knob.go()