import board from kmk.matrix import DiodeOrientation from kmk.matrix import intify_coordinate as ic from kmk.keyboard_config import KeyboardConfig as _KeyboardConfig class KeyboardConfig(_KeyboardConfig): # Pin mappings for converter board found at hardware/README.md # QMK: MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 } # QMK: MATRIX_ROW_PINS { D7, E6, B4, D2, D4 } col_pins = (board.A2, board.A3, board.A4, board.A5, board.SCK, board.MOSI) row_pins = (board.D11, board.D10, board.D9, board.RX, board.D13) diode_orientation = DiodeOrientation.COLUMNS split_flip = True split_offsets = (6, 6, 6, 6, 6) split_type = 'UART' uart_pin = board.SCL extra_data_pin = board.SDA rgb_pixel_pin = board.TX led_pin = board.D7 coord_mapping = [] coord_mapping.extend(ic(0, x) for x in range(12)) coord_mapping.extend(ic(1, x) for x in range(12)) coord_mapping.extend(ic(2, x) for x in range(12)) # Buckle up friends, the bottom row of this keyboard is wild, and making # our layouts match, visually, what the keyboard looks like, requires some # surgery on the bottom two rows of coords # Row index 3 is actually perfectly sane and we _could_ expose it # just like the above three rows, however, visually speaking, the # top-right thumb cluster button (when looking at the left-half PCB) # is more inline with R3, so we'll jam that key (and its mirror) in here coord_mapping.extend(ic(3, x) for x in range(6)) coord_mapping.append(ic(4, 2)) coord_mapping.append(ic(4, 9)) coord_mapping.extend(ic(3, x) for x in range(6, 12)) # Now, the rest of R3 # And now, to handle R4, which at this point is down to just six keys coord_mapping.extend(ic(4, x) for x in range(3, 9))