# Welcome to RAM and stack size hacks central, I'm your host, klardotsh! # We really get stuck between a rock and a hard place on CircuitPython # sometimes: our import structure is deeply nested enough that stuff # breaks in some truly bizarre ways, including: # - explicit RuntimeError exceptions, complaining that our # stack depth is too deep # # - silent hard locks of the device (basically unrecoverable without # UF2 flash if done in main.py, fixable with a reboot if done # in REPL) # # However, there's a hackaround that works for us! Because sys.modules # caches everything it sees (and future imports will use that cached # copy of the module), let's take this opportunity _way_ up the import # chain to import _every single thing_ KMK eventually uses in a normal # workflow, in order from fewest to least nested dependencies. # First, system-provided deps import busio # isort:skip import collections # isort:skip import gc # isort:skip import supervisor # isort:skip # Now "light" KMK stuff with few/no external deps import kmk.consts # isort:skip import kmk.kmktime # isort:skip import kmk.types # isort:skip import kmk.util # isort:skip from kmk.consts import LeaderMode, UnicodeMode, KMK_RELEASE # isort:skip from kmk.hid import USB_HID # isort:skip from kmk.internal_state import InternalState # isort:skip from kmk.keys import KC # isort:skip from kmk.matrix import MatrixScanner # isort:skip # Now handlers that will be used in keys later import kmk.handlers.layers # isort:skip import kmk.handlers.stock # isort:skip # Now stuff that depends on the above (and so on) import kmk.keys # isort:skip import kmk.matrix # isort:skip import kmk.hid # isort:skip import kmk.internal_state # isort:skip # GC runs automatically after CircuitPython imports. # Thanks for sticking around. Now let's do real work, starting below from kmk.kmktime import sleep_ms from kmk.util import intify_coordinate as ic from kmk import led, rgb # isort:skip class KeyboardConfig: debug_enabled = False keymap = None coord_mapping = None row_pins = None col_pins = None diode_orientation = None matrix_scanner = MatrixScanner uart_buffer = [] unicode_mode = UnicodeMode.NOOP tap_time = 300 leader_mode = LeaderMode.TIMEOUT leader_dictionary = {} leader_timeout = 1000 hid_helper = USB_HID # Split config extra_data_pin = None split_offsets = () split_flip = False split_side = None split_type = None split_master_left = True is_master = None uart = None uart_flip = True uart_pin = None # RGB config rgb_pixel_pin = None rgb_config = rgb.rgb_config # led config (mono color) led_pin = None led_config = led.led_config def __repr__(self): return ( 'KeyboardConfig(' 'debug_enabled={} ' 'keymap=truncated ' 'coord_mapping=truncated ' 'row_pins=truncated ' 'col_pins=truncated ' 'diode_orientation={} ' 'matrix_scanner={} ' 'unicode_mode={} ' 'tap_time={} ' 'leader_mode={} ' 'leader_dictionary=truncated ' 'leader_timeout={} ' 'hid_helper={} ' 'extra_data_pin={} ' 'split_offsets={} ' 'split_flip={} ' 'split_side={} ' 'split_type={} ' 'split_master_left={} ' 'is_master={} ' 'uart={} ' 'uart_flip={} ' 'uart_pin={}' ')' ).format( self.debug_enabled, # self.keymap, # self.coord_mapping, # self.row_pins, # self.col_pins, self.diode_orientation, self.matrix_scanner, self.unicode_mode, self.tap_time, self.leader_mode, # self.leader_dictionary, self.leader_timeout, self.hid_helper.__name__, self.extra_data_pin, self.split_offsets, self.split_flip, self.split_side, self.split_type, self.split_master_left, self.is_master, self.uart, self.uart_flip, self.uart_pin, ) def _print_debug_cycle(self, init=False): pre_alloc = gc.mem_alloc() pre_free = gc.mem_free() if self.debug_enabled: if init: print('KMKInit(release={})'.format(KMK_RELEASE)) print(self) print(self._state) print( 'GCStats(pre_alloc={} pre_free={} alloc={} free={})'.format( pre_alloc, pre_free, gc.mem_alloc(), gc.mem_free() ) ) def _send_hid(self): self._hid_helper_inst.create_report(self._state.keys_pressed).send() self._state.resolve_hid() def _send_key(self, key): if not getattr(key, 'no_press', None): self._state.add_key(key) self._send_hid() if not getattr(key, 'no_release', None): self._state.remove_key(key) self._send_hid() def _handle_matrix_report(self, update=None): ''' Bulk processing of update code for each cycle :param update: ''' if update is not None: self._state.matrix_changed(update[0], update[1], update[2]) def _send_to_master(self, update): if self.split_master_left: update[1] += self.split_offsets[update[0]] else: update[1] -= self.split_offsets[update[0]] if self.uart is not None: self.uart.write(update) def _receive_from_slave(self): if self.uart is not None and self.uart.in_waiting > 0 or self.uart_buffer: if self.uart.in_waiting >= 60: # This is a dirty hack to prevent crashes in unrealistic cases import microcontroller microcontroller.reset() while self.uart.in_waiting >= 3: self.uart_buffer.append(self.uart.read(3)) if self.uart_buffer: update = bytearray(self.uart_buffer.pop(0)) # Built in debug mode switch if update == b'DEB': print(self.uart.readline()) return None return update return None def _send_debug(self, message): ''' Prepends DEB and appends a newline to allow debug messages to be detected and handled differently than typical keypresses. :param message: Debug message ''' if self.uart is not None: self.uart.write('DEB') self.uart.write(message, '\n') def init_uart(self, pin, timeout=20): if self.is_master: return busio.UART(tx=None, rx=pin, timeout=timeout) else: return busio.UART(tx=pin, rx=None, timeout=timeout) def go(self): assert self.keymap, 'must define a keymap with at least one row' assert self.row_pins, 'no GPIO pins defined for matrix rows' assert self.col_pins, 'no GPIO pins defined for matrix columns' assert self.diode_orientation is not None, 'diode orientation must be defined' # Attempt to sanely guess a coord_mapping if one is not provided if not self.coord_mapping: self.coord_mapping = [] rows_to_calc = len(self.row_pins) cols_to_calc = len(self.col_pins) if self.split_offsets: rows_to_calc *= 2 cols_to_calc *= 2 for ridx in range(rows_to_calc): for cidx in range(cols_to_calc): self.coord_mapping.append(ic(ridx, cidx)) self._state = InternalState(self) self._hid_helper_inst = self.hid_helper() # Split keyboard Init if self.split_type is not None: try: # Working around https://github.com/adafruit/circuitpython/issues/1769 self._hid_helper_inst.create_report([]).send() self.is_master = True # Sleep 2s so master portion doesn't "appear" to boot quicker than # dependent portions (which will take ~2s to time out on the HID send) sleep_ms(2000) except OSError: self.is_master = False if self.split_flip and not self.is_master: self.col_pins = list(reversed(self.col_pins)) if self.split_side == 'Left': self.split_master_left = self.is_master elif self.split_side == 'Right': self.split_master_left = not self.is_master else: self.is_master = True if self.uart_pin is not None: self.uart = self.init_uart(self.uart_pin) if self.rgb_pixel_pin: self.pixels = rgb.RGB(self.rgb_config, self.rgb_pixel_pin) self.rgb_config = None # No longer needed self.pixels.loopcounter = 0 else: self.pixels = None if self.led_pin: self.led = led.led(self.led_pin, self.led_config) self.led_config = None # No longer needed else: self.led = None self.matrix = MatrixScanner( cols=self.col_pins, rows=self.row_pins, diode_orientation=self.diode_orientation, rollover_cols_every_rows=getattr(self, 'rollover_cols_every_rows', None), ) # Compile string leader sequences for k, v in self.leader_dictionary.items(): if not isinstance(k, tuple): new_key = tuple(KC[c] for c in k) self.leader_dictionary[new_key] = v for k, v in self.leader_dictionary.items(): if not isinstance(k, tuple): del self.leader_dictionary[k] gc.collect() self._print_debug_cycle(init=True) while True: state_changed = False if self.split_type is not None and self.is_master: update = self._receive_from_slave() if update is not None: self._handle_matrix_report(update) state_changed = True update = self.matrix.scan_for_changes() if update is not None: if self.is_master: self._handle_matrix_report(update) state_changed = True else: # This keyboard is a slave, and needs to send data to master self._send_to_master(update) if self._state.hid_pending: self._send_hid() old_timeouts_len = len(self._state.timeouts) self._state.process_timeouts() new_timeouts_len = len(self._state.timeouts) if old_timeouts_len != new_timeouts_len: state_changed = True if self._state.hid_pending: self._send_hid() if self.pixels and self.pixels.animation_mode: self.pixels.loopcounter += 1 if self.pixels.loopcounter >= 7: self.pixels = self.pixels.animate() self.pixels.loopcounter = 0 if self.led and self.led.enabled and self.led.animation_mode: self.led = self.led.animate() if state_changed: self._print_debug_cycle()