import logging import sys from kmk.common.consts import DiodeOrientation from kmk.common.event_defs import (INIT_FIRMWARE_EVENT, KEY_DOWN_EVENT, KEY_UP_EVENT) from kmk.common.internal_keycodes import process as process_internal class ReduxStore: def __init__(self, reducer, log_level=logging.NOTSET): self.reducer = reducer self.logger = logging.getLogger(__name__) self.logger.setLevel(log_level) self.state = self.reducer(logger=self.logger) self.callbacks = [] def dispatch(self, action): self.logger.debug('Dispatching action: {}'.format(action)) self.state = self.reducer(self.state, action) self.logger.debug('Dispatching complete: {}'.format(action)) self.logger.debug('New state: {}'.format(self.state)) for cb in self.callbacks: if cb is not None: try: cb(self.state, action) except Exception as e: self.logger.error('Callback failed, moving on') print(sys.print_exception(e), file=sys.stderr) def get_state(self): return self.state def subscribe(self, callback): self.callbacks.append(callback) return len(self.callbacks) - 1 def unsubscribe(self, idx): self.callbacks[idx] = None class InternalState: modifiers_pressed = frozenset() keys_pressed = frozenset() keymap = [] row_pins = [] col_pins = [] matrix = [] diode_orientation = DiodeOrientation.COLUMNS active_layers = [0] _oldstates = [] def __init__(self, preserve_intermediate_states=False): self.preserve_intermediate_states = preserve_intermediate_states def to_dict(self, verbose=False): ret = { 'keys_pressed': self.keys_pressed, 'modifiers_pressed': self.modifiers_pressed, 'active_layers': self.active_layers, } if verbose: ret.update({ 'keymap': self.keymap, 'matrix': self.matrix, 'col_pins': self.col_pins, 'row_pins': self.row_pins, 'diode_orientation': self.diode_orientation, }) return ret def __repr__(self): return 'InternalState({})'.format(self.to_dict()) def update(self, **kwargs): if self.preserve_intermediate_states: self._oldstates.append(repr(self.to_dict(verbose=True))) for k, v in kwargs.items(): setattr(self, k, v) return self def kmk_reducer(state=None, action=None, logger=None): if state is None: state = InternalState() if logger is not None: logger.debug('Reducer received state of None, creating new') if action is None: if logger is not None: logger.debug('No action received, returning state unmodified') return state if action['type'] == KEY_UP_EVENT: newstate = state.update( keys_pressed=frozenset( key for key in state.keys_pressed if key != action['keycode'] ), matrix=[ r if ridx != action['row'] else [ c if cidx != action['col'] else False for cidx, c in enumerate(r) ] for ridx, r in enumerate(state.matrix) ], ) if action['keycode'].code >= 1000: return process_internal(newstate, action, logger=logger) return newstate if action['type'] == KEY_DOWN_EVENT: newstate = state.update( keys_pressed=( state.keys_pressed | {action['keycode']} ), matrix=[ r if ridx != action['row'] else [ c if cidx != action['col'] else True for cidx, c in enumerate(r) ] for ridx, r in enumerate(state.matrix) ], ) if action['keycode'].code >= 1000: return process_internal(newstate, action, logger=logger) return newstate if action['type'] == INIT_FIRMWARE_EVENT: return state.update( keymap=action['keymap'], row_pins=action['row_pins'], col_pins=action['col_pins'], diode_orientation=action['diode_orientation'], matrix=[ [False for c in action['col_pins']] for r in action['row_pins'] ], )