Added LED support, cleaned up RGB docs
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@@ -126,32 +126,32 @@ def rgb_tog(key, state, *args, **kwargs):
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def rgb_hui(key, state, *args, **kwargs):
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state.config.pixels.increase_hue(state.config.pixels.hue_step)
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state.config.pixels.increase_hue()
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return state
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def rgb_hud(key, state, *args, **kwargs):
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state.config.pixels.decrease_hue(state.config.pixels.hue_step)
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state.config.pixels.decrease_hue()
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return state
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def rgb_sai(key, state, *args, **kwargs):
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state.config.pixels.increase_sat(state.config.pixels.sat_step)
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state.config.pixels.increase_sat()
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return state
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def rgb_sad(key, state, *args, **kwargs):
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state.config.pixels.decrease_sat(state.config.pixels.sat_step)
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state.config.pixels.decrease_sat()
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return state
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def rgb_vai(key, state, *args, **kwargs):
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state.config.pixels.increase_val(state.config.pixels.val_step)
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state.config.pixels.increase_val()
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return state
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def rgb_vad(key, state, *args, **kwargs):
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state.config.pixels.decrease_val(state.config.pixels.val_step)
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state.config.pixels.decrease_val()
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return state
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@@ -193,3 +193,40 @@ def rgb_mode_knight(key, state, *args, **kwargs):
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state.config.pixels.effect_init = True
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state.config.pixels.animation_mode = 'knight'
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return state
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def led_tog(key, state, *args, **kwargs):
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state.config.led.enabled = not state.config.led.enabled
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return state
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def led_inc(key, state, *args, **kwargs):
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state.config.led.increase_brightness()
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return state
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def led_dec(key, state, *args, **kwargs):
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state.config.led.decrease_brightness()
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return state
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def led_ani(key, state, *args, **kwargs):
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state.config.led.increase_ani()
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return state
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def led_and(key, state, *args, **kwargs):
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state.config.led.decrease_ani()
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return state
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def led_mode_static(key, state, *args, **kwargs):
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state.config.led.effect_init = True
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state.config.led.animation_mode = 'static'
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return state
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def led_mode_breathe(key, state, *args, **kwargs):
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state.config.led.effect_init = True
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state.config.led.animation_mode = 'breathing'
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return state
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