So much documentation

This commit is contained in:
Josh Klar 2019-02-18 16:28:50 -08:00
parent 848afb7801
commit d4f4872b00
No known key found for this signature in database
GPG Key ID: 220F99BD7DB7A99E
4 changed files with 515 additions and 315 deletions

251
docs/keycodes.md Normal file
View File

@ -0,0 +1,251 @@
# Keys Overview
## [Basic Keys]
|Key |Aliases |Description |
|-----------------------|--------------------|-----------------------------------------------|
|`KC.NO` | |Ignore this key (NOOP) |
|`KC.TRANSPARENT` |`KC.TRNS` |Use the next lowest non-transparent key |
|`KC.A` | |`a` and `A` |
|`KC.B` | |`b` and `B` |
|`KC.C` | |`c` and `C` |
|`KC.D` | |`d` and `D` |
|`KC.E` | |`e` and `E` |
|`KC.F` | |`f` and `F` |
|`KC.G` | |`g` and `G` |
|`KC.H` | |`h` and `H` |
|`KC.I` | |`i` and `I` |
|`KC.J` | |`j` and `J` |
|`KC.K` | |`k` and `K` |
|`KC.L` | |`l` and `L` |
|`KC.M` | |`m` and `M` |
|`KC.N` | |`n` and `N` |
|`KC.O` | |`o` and `O` |
|`KC.P` | |`p` and `P` |
|`KC.Q` | |`q` and `Q` |
|`KC.R` | |`r` and `R` |
|`KC.S` | |`s` and `S` |
|`KC.T` | |`t` and `T` |
|`KC.U` | |`u` and `U` |
|`KC.V` | |`v` and `V` |
|`KC.W` | |`w` and `W` |
|`KC.X` | |`x` and `X` |
|`KC.Y` | |`y` and `Y` |
|`KC.Z` | |`z` and `Z` |
|`KC.N1` | |`1` and `!` |
|`KC.N2` | |`2` and `@` |
|`KC.N3` | |`3` and `#` |
|`KC.N4` | |`4` and `$` |
|`KC.N5` | |`5` and `%` |
|`KC.N6` | |`6` and `^` |
|`KC.N7` | |`7` and `&` |
|`KC.N8` | |`8` and `*` |
|`KC.N9` | |`9` and `(` |
|`KC.N0` | |`0` and `)` |
|`KC.ENTER` |`KC.ENT` |Return (Enter) |
|`KC.ESCAPE` |`KC.ESC` |Escape |
|`KC.BSPACE` |`KC.BSPC` |Delete (Backspace) |
|`KC.TAB` | |Tab |
|`KC.SPACE` |`KC.SPC` |Spacebar |
|`KC.MINUS` |`KC.MINS` |`-` and `_` |
|`KC.EQUAL` |`KC.EQL` |`=` and `+` |
|`KC.LBRACKET` |`KC.LBRC` |`[` and `{` |
|`KC.RBRACKET` |`KC.RBRC` |`]` and `}` |
|`KC.BSLASH` |`KC.BSLS` |`\` and <code>&#124;</code> |
|`KC.NONUS_HASH` |`KC.NUHS` |Non-US `#` and `~` |
|`KC.SCOLON` |`KC.SCLN` |`;` and `:` |
|`KC.QUOTE` |`KC.QUOT` |`'` and `"` |
|`KC.GRAVE` |`KC.GRV`, `KC.ZKHK` |<code>&#96;</code> and `~`, JIS Zenkaku/Hankaku|
|`KC.COMMA` |`KC.COMM` |`,` and `<` |
|`KC.DOT` | |`.` and `>` |
|`KC.SLASH` |`KC.SLSH` |`/` and `?` |
|`KC.CAPSLOCK` |`KC.CLCK`, `KC.CAPS`|Caps Lock |
|`KC.F1` | |F1 |
|`KC.F2` | |F2 |
|`KC.F3` | |F3 |
|`KC.F4` | |F4 |
|`KC.F5` | |F5 |
|`KC.F6` | |F6 |
|`KC.F7` | |F7 |
|`KC.F8` | |F8 |
|`KC.F9` | |F9 |
|`KC.F10` | |F10 |
|`KC.F11` | |F11 |
|`KC.F12` | |F12 |
|`KC.PSCREEN` |`KC.PSCR` |Print Screen |
|`KC.SCROLLLOCK` |`KC.SLCK` |Scroll Lock |
|`KC.PAUSE` |`KC.PAUS`, `KC.BRK` |Pause |
|`KC.INSERT` |`KC.INS` |Insert |
|`KC.HOME` | |Home |
|`KC.PGUP` | |Page Up |
|`KC.DELETE` |`KC.DEL` |Forward Delete |
|`KC.END` | |End |
|`KC.PGDOWN` |`KC.PGDN` |Page Down |
|`KC.RIGHT` |`KC.RGHT` |Right Arrow |
|`KC.LEFT` | |Left Arrow |
|`KC.DOWN` | |Down Arrow |
|`KC.UP` | |Up Arrow |
|`KC.NUMLOCK` |`KC.NLCK` |Keypad Num Lock and Clear |
|`KC.KP_SLASH` |`KC.PSLS` |Keypad `/` |
|`KC.KP_ASTERISK` |`KC.PAST` |Keypad `*` |
|`KC.KP_MINUS` |`KC.PMNS` |Keypad `-` |
|`KC.KP_PLUS` |`KC.PPLS` |Keypad `+` |
|`KC.KP_ENTER` |`KC.PENT` |Keypad Enter |
|`KC.KP_1` |`KC.P1` |Keypad `1` and End |
|`KC.KP_2` |`KC.P2` |Keypad `2` and Down Arrow |
|`KC.KP_3` |`KC.P3` |Keypad `3` and Page Down |
|`KC.KP_4` |`KC.P4` |Keypad `4` and Left Arrow |
|`KC.KP_5` |`KC.P5` |Keypad `5` |
|`KC.KP_6` |`KC.P6` |Keypad `6` and Right Arrow |
|`KC.KP_7` |`KC.P7` |Keypad `7` and Home |
|`KC.KP_8` |`KC.P8` |Keypad `8` and Up Arrow |
|`KC.KP_9` |`KC.P9` |Keypad `9` and Page Up |
|`KC.KP_0` |`KC.P0` |Keypad `0` and Insert |
|`KC.KP_DOT` |`KC.PDOT` |Keypad `.` and Delete |
|`KC.NONUS_BSLASH` |`KC.NUBS` |Non-US `\` and <code>&#124;</code> |
|`KC.KP_EQUAL` |`KC.PEQL` |Keypad `=` |
|`KC.F13` | |F13 |
|`KC.F14` | |F14 |
|`KC.F15` | |F15 |
|`KC.F16` | |F16 |
|`KC.F17` | |F17 |
|`KC.F18` | |F18 |
|`KC.F19` | |F19 |
|`KC.F20` | |F20 |
|`KC.F21` | |F21 |
|`KC.F22` | |F22 |
|`KC.F23` | |F23 |
|`KC.F24` | |F24 |
|`KC.LOCKING_CAPS` |`KC.LCAP` |Locking Caps Lock |
|`KC.LOCKING_NUM` |`KC.LNUM` |Locking Num Lock |
|`KC.LOCKING_SCROLL` |`KC.LSCR` |Locking Scroll Lock |
|`KC.KP_COMMA` |`KC.PCMM` |Keypad `,` |
|`KC.KP_EQUAL_AS400` | |Keypad `=` on AS/400 keyboards |
|`KC.INT1` |`KC.RO` |JIS `\` and <code>&#124;</code> |
|`KC.INT2` |`KC.KANA` |JIS Katakana/Hiragana |
|`KC.INT3` |`KC.JYEN` |JIS `¥` |
|`KC.INT4` |`KC.HENK` |JIS Henkan |
|`KC.INT5` |`KC.MHEN` |JIS Muhenkan |
|`KC.INT6` | |JIS Numpad `,` |
|`KC.INT7` | |International 7 |
|`KC.INT8` | |International 8 |
|`KC.INT9` | |International 9 |
|`KC.LANG1` |`KC.HAEN` |Hangul/English |
|`KC.LANG2` |`KC.HANJ` |Hanja |
|`KC.LANG3` | |JIS Katakana |
|`KC.LANG4` | |JIS Hiragana |
|`KC.LANG5` | |JIS Zenkaku/Hankaku |
|`KC.LANG6` | |Language 6 |
|`KC.LANG7` | |Language 7 |
|`KC.LANG8` | |Language 8 |
|`KC.LANG9` | |Language 9 |
|`KC.LCTRL` |`KC.LCTL` |Left Control |
|`KC.LSHIFT` |`KC.LSFT` |Left Shift |
|`KC.LALT` | |Left Alt |
|`KC.LGUI` |`KC.LCMD`, `KC.LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC.RCTRL` |`KC.RCTL` |Right Control |
|`KC.RSHIFT` |`KC.RSFT` |Right Shift |
|`KC.RALT` | |Right Alt |
|`KC.RGUI` |`KC.RCMD`, `KC.RWIN`|Right GUI (Windows/Command/Meta key) |
|`KC.AUDIO_MUTE` |`KC.MUTE` |Mute |
|`KC.AUDIO_VOL_UP` |`KC.VOLU` |Volume Up |
|`KC.AUDIO_VOL_DOWN` |`KC.VOLD` |Volume Down |
|`KC.MEDIA_NEXT_TRACK` |`KC.MNXT` |Next Track (Windows) |
|`KC.MEDIA_PREV_TRACK` |`KC.MPRV` |Previous Track (Windows) |
|`KC.MEDIA_STOP` |`KC.MSTP` |Stop Track (Windows) |
|`KC.MEDIA_PLAY_PAUSE` |`KC.MPLY` |Play/Pause Track |
|`KC.MEDIA_EJECT` |`KC.EJCT` |Eject (macOS) |
|`KC.MEDIA_FAST_FORWARD`|`KC.MFFD` |Next Track (macOS) |
|`KC.MEDIA_REWIND` |`KC.MRWD` |Previous Track (macOS) |
## [US ANSI Shifted Symbols]
|Key |Aliases |Description |
|------------------------|-------------------|-------------------|
|`KC.TILDE` |`KC.TILD` |`~` |
|`KC.EXCLAIM` |`KC.EXLM` |`!` |
|`KC.AT` | |`@` |
|`KC.HASH` | |`#` |
|`KC.DOLLAR` |`KC.DLR` |`$` |
|`KC.PERCENT` |`KC.PERC` |`%` |
|`KC.CIRCUMFLEX` |`KC.CIRC` |`^` |
|`KC.AMPERSAND` |`KC.AMPR` |`&` |
|`KC.ASTERISK` |`KC.ASTR` |`*` |
|`KC.LEFT_PAREN` |`KC.LPRN` |`(` |
|`KC.RIGHT_PAREN` |`KC.RPRN` |`)` |
|`KC.UNDERSCORE` |`KC.UNDS` |`_` |
|`KC.PLUS` | |`+` |
|`KC.LEFT_CURLY_BRACE` |`KC.LCBR` |`{` |
|`KC.RIGHT_CURLY_BRACE` |`KC.RCBR` |`}` |
|`KC.PIPE` | |<code>&#124;</code>|
|`KC.COLON` |`KC.COLN` |`:` |
|`KC.DOUBLE_QUOTE` |`KC.DQUO`, `KC.DQT`|`"` |
|`KC.LEFT_ANGLE_BRACKET` |`KC.LABK`, `KC.LT` |`<` |
|`KC.RIGHT_ANGLE_BRACKET`|`KC.RABK`, `KC.GT` |`>` |
|`KC.QUESTION` |`KC.QUES` |`?` |
## [Internal Keys]
|Key |Description |
|-----------------------|---------------------------------------------------------------------|
|`KC.RESET` |Put the keyboard into DFU mode for flashing |
|`KC.DEBUG` |Toggle `debug_enabled`, which enables log spew to serial console |
|`KC.GESC` |Escape when tapped, <code>&#96;</code> when pressed with Shift or GUI|
|`KC.LEAD` |The [Leader key] |
|`KC.UC_MODE_NOOP` |Sets UnicodeMode to NOOP |
|`KC.UC_MODE_LINUX` |Sets UnicodeMode to Linux |
|`KC.UC_MODE_MACOS` |Sets UnicodeMode to MocOS |
|`KC.UC_MODE_WINC` |Sets UnicodeMode to WinCompose |
|`KC.MACRO_SLEEP_MS(ms)`|Sleeps in a macro. Check MACROS for more information. |
## [Layer Switching]
|Key |Description |
|-----------------|------------------------------------------------------------------------|
|`KC.DF(layer)` |Switches the default layer |
|`KC.MO(layer)` |Momentarily activates layer, switches off when you let go |
|`KC.LM(layer, mod)` |As `MO(layer)` but with `mod` active |
|`KC.LT(layer, kc)` |Momentarily activates layer if held, sends kc if tapped |
|`KC.TG(layer)` |Toggles the layer (enables it if no active, and vise versa) |
|`KC.TO(layer)` |Activates layer and deactivates all other layers |
|`KC.TT(layer)` |Momentarily activates layer if held, toggles it if tapped repeatedly |
## [Modifiers]
|Key |Description |
|-------------|----------------------------------------------------|
|`KC.HYPR` |Hold Left Control, Shift, Alt and GUI |
|`KC.MEH` |Hold Left Control, Shift and Alt |
|`KC.LCTL(kc)`|Hold Left Control and press `kc` |
|`KC.LSFT(kc)`|Hold Left Shift and press `kc` |
|`KC.LALT(kc)`|Hold Left Alt and press `kc` |
|`KC.LGUI(kc)`|Hold Left GUI and press `kc` |
|`KC.RCTL(kc)`|Hold Right Control and press `kc` |
|`KC.RSFT(kc)`|Hold Right Shift and press `kc` |
|`KC.RALT(kc)`|Hold Right Alt and press `kc` |
|`KC.RGUI(kc)`|Hold Right GUI and press `kc` |
## [Mod-Tap Keys] NOT IMPLEMENTED AT THIS TIME
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |

View File

@ -1,251 +1,158 @@
# Keys Overview
# Keys
## [Basic Keys]
> NOTE: This is not a lookup table of key objects provided by KMK. That listing
> can be found in `keycodes.md`, though that file is not always kept up to date.
> It's probably worth a look at the raw source if you're stumped: `kmk/keys.py`.
|Key |Aliases |Description |
|-----------------------|--------------------|-----------------------------------------------|
|`KC.NO` | |Ignore this key (NOOP) |
|`KC.TRANSPARENT` |`KC.TRNS` |Use the next lowest non-transparent key |
|`KC.A` | |`a` and `A` |
|`KC.B` | |`b` and `B` |
|`KC.C` | |`c` and `C` |
|`KC.D` | |`d` and `D` |
|`KC.E` | |`e` and `E` |
|`KC.F` | |`f` and `F` |
|`KC.G` | |`g` and `G` |
|`KC.H` | |`h` and `H` |
|`KC.I` | |`i` and `I` |
|`KC.J` | |`j` and `J` |
|`KC.K` | |`k` and `K` |
|`KC.L` | |`l` and `L` |
|`KC.M` | |`m` and `M` |
|`KC.N` | |`n` and `N` |
|`KC.O` | |`o` and `O` |
|`KC.P` | |`p` and `P` |
|`KC.Q` | |`q` and `Q` |
|`KC.R` | |`r` and `R` |
|`KC.S` | |`s` and `S` |
|`KC.T` | |`t` and `T` |
|`KC.U` | |`u` and `U` |
|`KC.V` | |`v` and `V` |
|`KC.W` | |`w` and `W` |
|`KC.X` | |`x` and `X` |
|`KC.Y` | |`y` and `Y` |
|`KC.Z` | |`z` and `Z` |
|`KC.N1` | |`1` and `!` |
|`KC.N2` | |`2` and `@` |
|`KC.N3` | |`3` and `#` |
|`KC.N4` | |`4` and `$` |
|`KC.N5` | |`5` and `%` |
|`KC.N6` | |`6` and `^` |
|`KC.N7` | |`7` and `&` |
|`KC.N8` | |`8` and `*` |
|`KC.N9` | |`9` and `(` |
|`KC.N0` | |`0` and `)` |
|`KC.ENTER` |`KC.ENT` |Return (Enter) |
|`KC.ESCAPE` |`KC.ESC` |Escape |
|`KC.BSPACE` |`KC.BSPC` |Delete (Backspace) |
|`KC.TAB` | |Tab |
|`KC.SPACE` |`KC.SPC` |Spacebar |
|`KC.MINUS` |`KC.MINS` |`-` and `_` |
|`KC.EQUAL` |`KC.EQL` |`=` and `+` |
|`KC.LBRACKET` |`KC.LBRC` |`[` and `{` |
|`KC.RBRACKET` |`KC.RBRC` |`]` and `}` |
|`KC.BSLASH` |`KC.BSLS` |`\` and <code>&#124;</code> |
|`KC.NONUS_HASH` |`KC.NUHS` |Non-US `#` and `~` |
|`KC.SCOLON` |`KC.SCLN` |`;` and `:` |
|`KC.QUOTE` |`KC.QUOT` |`'` and `"` |
|`KC.GRAVE` |`KC.GRV`, `KC.ZKHK` |<code>&#96;</code> and `~`, JIS Zenkaku/Hankaku|
|`KC.COMMA` |`KC.COMM` |`,` and `<` |
|`KC.DOT` | |`.` and `>` |
|`KC.SLASH` |`KC.SLSH` |`/` and `?` |
|`KC.CAPSLOCK` |`KC.CLCK`, `KC.CAPS`|Caps Lock |
|`KC.F1` | |F1 |
|`KC.F2` | |F2 |
|`KC.F3` | |F3 |
|`KC.F4` | |F4 |
|`KC.F5` | |F5 |
|`KC.F6` | |F6 |
|`KC.F7` | |F7 |
|`KC.F8` | |F8 |
|`KC.F9` | |F9 |
|`KC.F10` | |F10 |
|`KC.F11` | |F11 |
|`KC.F12` | |F12 |
|`KC.PSCREEN` |`KC.PSCR` |Print Screen |
|`KC.SCROLLLOCK` |`KC.SLCK` |Scroll Lock |
|`KC.PAUSE` |`KC.PAUS`, `KC.BRK` |Pause |
|`KC.INSERT` |`KC.INS` |Insert |
|`KC.HOME` | |Home |
|`KC.PGUP` | |Page Up |
|`KC.DELETE` |`KC.DEL` |Forward Delete |
|`KC.END` | |End |
|`KC.PGDOWN` |`KC.PGDN` |Page Down |
|`KC.RIGHT` |`KC.RGHT` |Right Arrow |
|`KC.LEFT` | |Left Arrow |
|`KC.DOWN` | |Down Arrow |
|`KC.UP` | |Up Arrow |
|`KC.NUMLOCK` |`KC.NLCK` |Keypad Num Lock and Clear |
|`KC.KP_SLASH` |`KC.PSLS` |Keypad `/` |
|`KC.KP_ASTERISK` |`KC.PAST` |Keypad `*` |
|`KC.KP_MINUS` |`KC.PMNS` |Keypad `-` |
|`KC.KP_PLUS` |`KC.PPLS` |Keypad `+` |
|`KC.KP_ENTER` |`KC.PENT` |Keypad Enter |
|`KC.KP_1` |`KC.P1` |Keypad `1` and End |
|`KC.KP_2` |`KC.P2` |Keypad `2` and Down Arrow |
|`KC.KP_3` |`KC.P3` |Keypad `3` and Page Down |
|`KC.KP_4` |`KC.P4` |Keypad `4` and Left Arrow |
|`KC.KP_5` |`KC.P5` |Keypad `5` |
|`KC.KP_6` |`KC.P6` |Keypad `6` and Right Arrow |
|`KC.KP_7` |`KC.P7` |Keypad `7` and Home |
|`KC.KP_8` |`KC.P8` |Keypad `8` and Up Arrow |
|`KC.KP_9` |`KC.P9` |Keypad `9` and Page Up |
|`KC.KP_0` |`KC.P0` |Keypad `0` and Insert |
|`KC.KP_DOT` |`KC.PDOT` |Keypad `.` and Delete |
|`KC.NONUS_BSLASH` |`KC.NUBS` |Non-US `\` and <code>&#124;</code> |
|`KC.KP_EQUAL` |`KC.PEQL` |Keypad `=` |
|`KC.F13` | |F13 |
|`KC.F14` | |F14 |
|`KC.F15` | |F15 |
|`KC.F16` | |F16 |
|`KC.F17` | |F17 |
|`KC.F18` | |F18 |
|`KC.F19` | |F19 |
|`KC.F20` | |F20 |
|`KC.F21` | |F21 |
|`KC.F22` | |F22 |
|`KC.F23` | |F23 |
|`KC.F24` | |F24 |
|`KC.LOCKING_CAPS` |`KC.LCAP` |Locking Caps Lock |
|`KC.LOCKING_NUM` |`KC.LNUM` |Locking Num Lock |
|`KC.LOCKING_SCROLL` |`KC.LSCR` |Locking Scroll Lock |
|`KC.KP_COMMA` |`KC.PCMM` |Keypad `,` |
|`KC.KP_EQUAL_AS400` | |Keypad `=` on AS/400 keyboards |
|`KC.INT1` |`KC.RO` |JIS `\` and <code>&#124;</code> |
|`KC.INT2` |`KC.KANA` |JIS Katakana/Hiragana |
|`KC.INT3` |`KC.JYEN` |JIS `¥` |
|`KC.INT4` |`KC.HENK` |JIS Henkan |
|`KC.INT5` |`KC.MHEN` |JIS Muhenkan |
|`KC.INT6` | |JIS Numpad `,` |
|`KC.INT7` | |International 7 |
|`KC.INT8` | |International 8 |
|`KC.INT9` | |International 9 |
|`KC.LANG1` |`KC.HAEN` |Hangul/English |
|`KC.LANG2` |`KC.HANJ` |Hanja |
|`KC.LANG3` | |JIS Katakana |
|`KC.LANG4` | |JIS Hiragana |
|`KC.LANG5` | |JIS Zenkaku/Hankaku |
|`KC.LANG6` | |Language 6 |
|`KC.LANG7` | |Language 7 |
|`KC.LANG8` | |Language 8 |
|`KC.LANG9` | |Language 9 |
|`KC.LCTRL` |`KC.LCTL` |Left Control |
|`KC.LSHIFT` |`KC.LSFT` |Left Shift |
|`KC.LALT` | |Left Alt |
|`KC.LGUI` |`KC.LCMD`, `KC.LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC.RCTRL` |`KC.RCTL` |Right Control |
|`KC.RSHIFT` |`KC.RSFT` |Right Shift |
|`KC.RALT` | |Right Alt |
|`KC.RGUI` |`KC.RCMD`, `KC.RWIN`|Right GUI (Windows/Command/Meta key) |
|`KC.AUDIO_MUTE` |`KC.MUTE` |Mute |
|`KC.AUDIO_VOL_UP` |`KC.VOLU` |Volume Up |
|`KC.AUDIO_VOL_DOWN` |`KC.VOLD` |Volume Down |
|`KC.MEDIA_NEXT_TRACK` |`KC.MNXT` |Next Track (Windows) |
|`KC.MEDIA_PREV_TRACK` |`KC.MPRV` |Previous Track (Windows) |
|`KC.MEDIA_STOP` |`KC.MSTP` |Stop Track (Windows) |
|`KC.MEDIA_PLAY_PAUSE` |`KC.MPLY` |Play/Pause Track |
|`KC.MEDIA_EJECT` |`KC.EJCT` |Eject (macOS) |
|`KC.MEDIA_FAST_FORWARD`|`KC.MFFD` |Next Track (macOS) |
|`KC.MEDIA_REWIND` |`KC.MRWD` |Previous Track (macOS) |
This is a bunch of documentation about how physical keypresses translate to
events (and the lifecycle of said events) in KMK. It's somewhat technical, but
if you're looking to extend your keyboard's functionality with extra code,
you'll need at least some of this technical knowledge.
The first few steps in the process aren't all that interesting for most
workflows, which is why they're buried deep in KMK: we scan a bunch of GPIO
lanes (about as quickly as CircuitPython will let us) to see where, in a matrix
of keys, a key has been pressed. The technical details about this process [are
probably best left to
Wikipedia](https://en.wikipedia.org/wiki/Keyboard_matrix_circuit). Then, we scan
through the defined keymap, finding the first valid key at this index based on
the stack of currently active layers (this logic, if you want to read through
the code, is in `kmk/internal_state.py`, method `_find_key_in_map`).
The next few steps are the interesting part, but to understand them, we need to
understand a bit about what a `Key` object is (found in `kmk/keys.py`). `Key`
objects have a few core pieces of information:
* Their `code`, which can be any integer. Integers below
`FIRST_KMK_INTERNAL_KEY` are sent through to the HID stack (and thus the
computer, which will translate that integer to something meaningful - for
example, `code=4` becomes `a` on a US QWERTY/Dvorak keyboard).
* Their attached modifiers (to implement things like shifted keys or `KC.HYPR`,
which are single key presses sending along more than one key in a single HID
report. This is a distinct concept from Sequences, which are a KMK feature
documented in `sequences.md`). For almost all purposes outside of KMK core,
this field should be ignored - it can be safely populated through far more
sane means than futzing with it by hand.
* Some data on whether the key should actually be pressed or released - this is
mostly an implementation detail of how Sequences work, where, for example,
`KC.RALT` may need to be held down for the entirety of a sequence, rather than
being released immediately before moving to the next character. Usually end
users shouldn't need to mess with this, but the fields are called `no_press`
and `no_release` and are referenced in a few places in the codebase if you
need examples.
* Handlers for "press" (sometimes known as "keydown") and "release" (sometimes
known as "keyup") events. KMK provides handlers for standard keyboard
functions and some special override keys (like `KC.GESC`, which is an enhanced
form of existing ANSI keys) in `kmk/handlers/stock.py`, for layer switching in
`kmk/handlers.layers.py`, and for everything related to Sequences (see
`sequences.md` again) in `kmk/handlers/sequences.py`. We'll discuss these more
shortly.
* Optional callbacks to be run before and/or after the above handlers. More on
that soon.
* A generic `meta` field, which is most commonly used for "argumented" keys -
objects in the `KC` object which are actually functions that return `Key`
instances, which often need to access the arguments passed into the "outer"
function. Many of these examples are related to layer switching - for example,
`KC.MO` is implemented as an argumented key - when the user adds `KC.MO(1)` to
their keymap, the function call returns a `Key` object with `meta` set to an
object containing `layer` and `kc` properties, for example. There's other uses
for `meta`, and examples can be found in `kmk/types.py`
`Key` objects can also be chained together by calling them! To create a key
which holds Control and Shift simultaneously, we can simply do:
```python
CTRLSHFT = KC.LCTL(KC.LSFT)
keyboard.keymap = [ ... CTRLSHFT ... ]
```
When a key is pressed and we've pulled a `Key` object out of the keymap, the
following will happen:
- Pre-press callbacks will be run in the order they were assigned, with their
return values discarded (unless the user attached these, they will almost
never exist)
- The assigned press handler will be run (most commonly, this is provided by
KMK)
- Post-press callbacks will be run in the order they were assigned, with their
return values discarded (unless the user attached these, they will almost
never exist)
These same steps are run for when a key is released.
_So now... what's a handler, and what's a pre/post callback?!_
All of these serve rougly the same purpose: to _do something_ with the key's
data, or to fire off side effects. Most handlers are provided by KMK internally
and modify the `InternalState` in some way - adding the key to the HID queue,
changing layers, etc. The pre/post handlers are designed to allow functionality
to be bolted on at these points in the event flow without having to reimplement
(or import and manually call) the internal handlers.
All of these methods take the same arguments, and for this, I'll lift a
docstring straight out of the source:
> Receives the following:
>
> - self (this Key instance)
> - state (the current InternalState)
> - KC (the global KC lookup table, for convenience)
> - `coord_int` (an internal integer representation of the matrix coordinate
> for the pressed key - this is likely not useful to end users, but is
> provided for consistency with the internal handlers)
> - `coord_raw` (an X,Y tuple of the matrix coordinate - also likely not useful)
>
> The return value of the provided callback is discarded. Exceptions are _not_
> caught, and will likely crash KMK if not handled within your function.
>
> These handlers are run in attachment order: handlers provided by earlier
> calls of this method will be executed before those provided by later calls.
This means if you want to add things like underglow/LED support, or have a
button that triggers your GSM modem to call someone, or whatever else you can
hack up in CircuitPython, which also retaining layer-switching abilities or
whatever the stock handler is, you're covered. This also means you can add
completely new functionality to KMK by writing your own handler.
Here's an example of a lifecycle hook to print a giant Shrek ASCII art. It
doesn't care about any of the arguments passed into it, because it has no
intentions of modifying the internal state. It is purely a [side
effect](https://en.wikipedia.org/wiki/Side_effect_(computer_science)) run every
time Left Alt is pressed:
```python
def shrek(*args, **kwargs):
print('⢀⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀⣀⣀⣤⣤⣤⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀')
print('⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆⠀⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆')
print('⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠁⠸⣼⡿')
print('⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉⠀⠀⠀⠀⠀')
print('⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀')
print('⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⠀⠀⠀⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀')
print('⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⠻⠿⠿⠿⠿⠛⠉')
## [US ANSI Shifted Symbols]
KC.LALT.before_press_handler(shrek)
```
|Key |Aliases |Description |
|------------------------|-------------------|-------------------|
|`KC.TILDE` |`KC.TILD` |`~` |
|`KC.EXCLAIM` |`KC.EXLM` |`!` |
|`KC.AT` | |`@` |
|`KC.HASH` | |`#` |
|`KC.DOLLAR` |`KC.DLR` |`$` |
|`KC.PERCENT` |`KC.PERC` |`%` |
|`KC.CIRCUMFLEX` |`KC.CIRC` |`^` |
|`KC.AMPERSAND` |`KC.AMPR` |`&` |
|`KC.ASTERISK` |`KC.ASTR` |`*` |
|`KC.LEFT_PAREN` |`KC.LPRN` |`(` |
|`KC.RIGHT_PAREN` |`KC.RPRN` |`)` |
|`KC.UNDERSCORE` |`KC.UNDS` |`_` |
|`KC.PLUS` | |`+` |
|`KC.LEFT_CURLY_BRACE` |`KC.LCBR` |`{` |
|`KC.RIGHT_CURLY_BRACE` |`KC.RCBR` |`}` |
|`KC.PIPE` | |<code>&#124;</code>|
|`KC.COLON` |`KC.COLN` |`:` |
|`KC.DOUBLE_QUOTE` |`KC.DQUO`, `KC.DQT`|`"` |
|`KC.LEFT_ANGLE_BRACKET` |`KC.LABK`, `KC.LT` |`<` |
|`KC.RIGHT_ANGLE_BRACKET`|`KC.RABK`, `KC.GT` |`>` |
|`KC.QUESTION` |`KC.QUES` |`?` |
You can also copy a key without any pre/post handlers attached with `.clone()`,
so for example, if I've already added Shrek to my `LALT` but want a Shrek-less
`LALT` key elsewhere in my keymap, I can just clone it, and the new key won't
have my handlers attached:
## [Internal Keys]
|Key |Description |
|-----------------------|---------------------------------------------------------------------|
|`KC.RESET` |Put the keyboard into DFU mode for flashing |
|`KC.DEBUG` |Toggle `debug_enabled`, which enables log spew to serial console |
|`KC.GESC` |Escape when tapped, <code>&#96;</code> when pressed with Shift or GUI|
|`KC.LEAD` |The [Leader key] |
|`KC.UC_MODE_NOOP` |Sets UnicodeMode to NOOP |
|`KC.UC_MODE_LINUX` |Sets UnicodeMode to Linux |
|`KC.UC_MODE_MACOS` |Sets UnicodeMode to MocOS |
|`KC.UC_MODE_WINC` |Sets UnicodeMode to WinCompose |
|`KC.MACRO_SLEEP_MS(ms)`|Sleeps in a macro. Check MACROS for more information. |
## [Layer Switching]
|Key |Description |
|-----------------|------------------------------------------------------------------------|
|`KC.DF(layer)` |Switches the default layer |
|`KC.MO(layer)` |Momentarily activates layer, switches off when you let go |
|`KC.LM(layer, mod)` |As `MO(layer)` but with `mod` active |
|`KC.LT(layer, kc)` |Momentarily activates layer if held, sends kc if tapped |
|`KC.TG(layer)` |Toggles the layer (enables it if no active, and vise versa) |
|`KC.TO(layer)` |Activates layer and deactivates all other layers |
|`KC.TT(layer)` |Momentarily activates layer if held, toggles it if tapped repeatedly |
## [Modifiers]
|Key |Description |
|-------------|----------------------------------------------------|
|`KC.HYPR` |Hold Left Control, Shift, Alt and GUI |
|`KC.MEH` |Hold Left Control, Shift and Alt |
|`KC.LCTL(kc)`|Hold Left Control and press `kc` |
|`KC.LSFT(kc)`|Hold Left Shift and press `kc` |
|`KC.LALT(kc)`|Hold Left Alt and press `kc` |
|`KC.LGUI(kc)`|Hold Left GUI and press `kc` |
|`KC.RCTL(kc)`|Hold Right Control and press `kc` |
|`KC.RSFT(kc)`|Hold Right Shift and press `kc` |
|`KC.RALT(kc)`|Hold Right Alt and press `kc` |
|`KC.RGUI(kc)`|Hold Right GUI and press `kc` |
## [Mod-Tap Keys] NOT IMPLEMENTED AT THIS TIME
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
```python
SHREKLESS_ALT = KC.LALT.clone()
```

112
docs/sequences.md Normal file
View File

@ -0,0 +1,112 @@
# Sequences
Sequences are used for sending multiple keystrokes in a single action, and can
be used for things like unicode characters (even emojis! 🇨🇦), lorei epsum
generators, triggering side effects (think lighting, speakers,
microcontroller-optimized cryptocurrency miners, whatever).
## Sending strings
The most basic sequence is `send_string`. It can be used to send any standard
English alphabet character, and an assortment of other "standard" keyboard keys
(return, space, exclamation points, etc.)
```python
from kmk.handlers.sequences import send_string
WOW = send_string("Wow, KMK is awesome!")
keyboard.keymap = [...WOW,...]
```
## Unicode
Before trying to send Unicode sequences, make sure you set your `UnicodeMode`.
You can set an initial value in your keymap by setting `keyboard.unicode_mode`.
Keys are provided to change this mode at runtime - for example, `KC.UC_MODE_LINUX`.
### Unicode Modes:
On Linux, Unicode uses `Ctrl-Shift-U`, which is supported by `ibus` and GTK+3.
`ibus` users will need to add `IBUS_ENABLE_CTRL_SHIFT_U=1` to their environment
(`~/profile`, `~/.bashrc`, `~/.zshrc`, or through your desktop environment's
configurator).
On Windows, [WinCompose](https://github.com/samhocevar/wincompose) is required.
- Linux : `UnicodeMode.LINUX` or `UnicodeMode.IBUS`
- Mac: `UnicodeMode.MACOS` or `UnicodeMode.OSX` or `UnicodeMode.RALT`
- Windows: `UnicodeMode.WINC`
### Unicode Examples
To send a simple unicode symbol
```python
from kmk.handlers.sequences import unicode_string_sequence
FLIP = unicode_string_sequence('(ノಠ痊ಠ)ノ彡┻━┻')
keyboard.keymap = [...FLIP,...]
```
If you'd rather keep a lookup table of your sequences (perhaps to bind emojis to
keys), that's supported too, through an obnoxiously long-winded method:
```python
from kmk.handlers.sequences import compile_unicode_string_sequences as cuss
emoticons = cuss({
'BEER': r'🍺',
'HAND_WAVE': r'👋',
})
keymap = [...emoticons.BEER, emoticons.HAND_WAVE...]
```
> The observant will notice dot-notation is supported here despite feeding in a
> dictionary - the return of `compile_unicode_string_sequences` is a
> `kmk.types.AttrDict`, which you can think of as a read-only view over a
> dictionary adding attribute-based (dot-notation) access.
Remember from the Leader Mode documentation that leader sequences simply bind to
keys, so extrapolating this example out a bit, you can bind emojis to leader
sequences matching some name or mnemonic representing the sequence you're
looking to send. If you ever wanted to type `<Leader>fire` and see a fire emoji
on your screen, welcome home.
```python
from kmk.handlers.sequences import compile_unicode_string_sequences as cuss
emoticons = cuss({
# Emojis
'BEER': r'🍺',
'BEER_TOAST': r'🍻',
'FACE_THINKING': r'🤔',
'FIRE': r'🔥',
'FLAG_CA': r'🇨🇦',
'FLAG_US': r'🇺🇸',
})
keyboard.leader_dictionary = {
'beer': emoticons.BEER,
'beers': emoticons.BEER_TOAST,
'fire': emoticons.FIRE,
'uhh': emoticons.FACE_THINKING,
'fca': emoticons.FLAG_CA,
'fus': emoticons.FLAG_US,
}
```
Finally, if you need to send arbitrary unicode codepoints in raw form, that's
supported too, through `unicode_codepoint_sequence`.
```python
from kmk.handlers.sequences import unicode_codepoint_sequence
TABLE_FLIP = unicode_codepoint_sequence([
"28", "30ce", "ca0", "75ca","ca0", "29",
"30ce", "5f61", "253b", "2501", "253b",
])
keyboard.keymap = [...TABLE_FLIP,...]
```

View File

@ -1,70 +0,0 @@
# Macros And Unicode
Macros are used for sending multiple keystrokes in a single action. This is useful for
things like unicode input, sending strings of text, or other automation.
## Basic Macros
The most basic macro is send_string(). It can be used to send any standard ASCII keycode, including the return and tab key.
```python
from kmk.macros.simple import send_string
WOW = send_string("Wow, KMK is awesome!")
keymap = [...WOW,...]
```
# Unicode
Before using unicode mode, you will need to set your platform. This can be done either of these ways.
You can use both in cases where you want to use one operating system, but occasionally use another.
This allows you to change modes on the fly without having to change your keymap.
unicode_mode = UnicodeMode.LINUX
Or
keymap = [...KC.UC_MODE_LINUX,...]
### Unicode Modes:
On Linux IBUS is required, and on Windows, requires [WinCompose](https://github.com/samhocevar/wincompose)
- Linux : UnicodeMode.LINUX or UnicodeMode.IBUS
- Mac: UnicodeMode.MACOS or UnicodeMode.OSX or UnicodeMode.RALT
- Windows: UnicodeMode.WINC
A note for IBUS users on Linux. This mode is not enabled by default, and will need to be turned on for this to work.
This works on X11, though if you are on Wayland, or in some GTK apps, it MAY work, but is not supported.
export IBUS_ENABLE_CTRL_SHIFT_U=1
### Unicode Examples
To send a simple unicode symbol
```python
FLIP = unicode_string_sequence('(ノಠ痊ಠ)ノ彡┻━┻')
keymap = [...FLIP,...]
```
And for many single character unicode:
```python
from kmk.types import AttrDic
emoticons = AttrDict({
'BEER': r'🍺',
'HAND_WAVE': r'👋',
})
for k, v in emoticons.items():
emoticons[k] = unicode_string_sequence(v)
keymap = [...emoticons.BEER, emoticons.HAND_WAVE...]
```
If you need to send a unicode hex string, use unicode_codepoint_sequence()
```python
from kmk.macros.unicode import unicode_codepoint_sequence
TABLE_FLIP = unicode_codepoint_sequence([
"28", "30ce", "ca0", "75ca","ca0", "29",
"30ce", "5f61", "253b", "2501", "253b",
])
keymap = [...TABLE_FLIP,...]
```