Completely overhaul the entire MatrixScanner and KEY_UP/DOWN_EVENT system for efficiency. Less delay() on HID sends. Speed is only BARELY slower than QMK now.

This commit is contained in:
Josh Klar
2018-10-01 00:31:45 -07:00
parent 784f8885bd
commit b5457534bf
7 changed files with 126 additions and 211 deletions

View File

@@ -5,21 +5,5 @@ class AbstractMatrixScanner():
def __init__(self, cols, rows, active_layers, diode_orientation=DiodeOrientation.COLUMNS):
raise NotImplementedError('Abstract implementation')
def _normalize_matrix(self, matrix):
'''
We always want to internally look at a keyboard as a list of rows,
where a "row" is a list of keycodes (columns).
This will convert DiodeOrientation.COLUMNS matrix scans into a
ROWS scan, so we never have to think about these things again.
'''
if self.diode_orientation == DiodeOrientation.ROWS:
return matrix
return [
[col[col_entry] for col in matrix]
for col_entry in range(max(len(col) for col in matrix))
]
def raw_scan(self):
def scan_for_pressed(self):
raise NotImplementedError('Abstract implementation')

View File

@@ -100,55 +100,28 @@ def macro_complete_event():
)
def matrix_changed(new_matrix):
def matrix_changed(new_pressed):
def _key_pressed(dispatch, get_state):
dispatch(new_matrix_event(new_pressed))
state = get_state()
# Temporarily preserve a reference to the old event
# We do fake Redux around here because microcontrollers
# aren't exactly RAM or CPU powerhouses - the state does
# mutate in place. Unfortunately this makes reasoning
# about code a bit messier and really hurts one of the
# selling points of Redux. Former development versions
# of KMK created new InternalState copies every single
# time the state changed, but it was sometimes slow.
old_matrix = state.matrix
old_keys_pressed = state.keys_pressed
dispatch(new_matrix_event(new_matrix))
if state.hid_pending:
dispatch(hid_report_event())
with get_state() as new_state:
for ridx, row in enumerate(new_state.matrix):
for cidx, col in enumerate(row):
if col != old_matrix[ridx][cidx]:
if col:
dispatch(key_down_event(
row=ridx,
col=cidx,
))
else:
dispatch(key_up_event(
row=ridx,
col=cidx,
))
if Keycodes.KMK.KC_RESET in state.keys_pressed:
try:
import machine
machine.bootloader()
except ImportError:
logger.warning('Tried to reset to bootloader, but not supported on this chip?')
with get_state() as new_state:
if old_keys_pressed != new_state.keys_pressed:
dispatch(hid_report_event())
if state.macro_pending:
macro = state.macro_pending
if Keycodes.KMK.KC_RESET in new_state.keys_pressed:
try:
import machine
machine.bootloader()
except ImportError:
logger.warning('Tried to reset to bootloader, but not supported on this chip?')
for event in macro(state):
dispatch(event)
with get_state() as new_state:
if new_state.macro_pending:
macro = new_state.macro_pending
for event in macro(new_state):
dispatch(event)
dispatch(macro_complete_event())
dispatch(macro_complete_event())
return _key_pressed

View File

@@ -4,7 +4,7 @@ from kmk.common.event_defs import KEY_DOWN_EVENT, KEY_UP_EVENT
from kmk.common.keycodes import Keycodes, RawKeycodes
def process_internal_key_event(state, action, changed_key, logger=None):
def process_internal_key_event(state, action_type, changed_key, logger=None):
if logger is None:
logger = logging.getLogger(__name__)
@@ -14,71 +14,58 @@ def process_internal_key_event(state, action, changed_key, logger=None):
# objects
if changed_key.code == RawKeycodes.KC_DF:
return df(state, action, changed_key, logger=logger)
return df(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_MO:
return mo(state, action, changed_key, logger=logger)
return mo(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_TG:
return tg(state, action, changed_key, logger=logger)
return tg(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_TO:
return to(state, action, changed_key, logger=logger)
return to(state, action_type, changed_key, logger=logger)
elif changed_key.code == Keycodes.KMK.KC_GESC.code:
return grave_escape(state, action, logger=logger)
return grave_escape(state, action_type, logger=logger)
elif changed_key.code == RawKeycodes.KC_UC_MODE:
return unicode_mode(state, action, changed_key, logger=logger)
return unicode_mode(state, action_type, changed_key, logger=logger)
else:
return state
def grave_escape(state, action, logger):
if action[0] == KEY_DOWN_EVENT:
def grave_escape(state, action_type, logger):
if action_type == KEY_DOWN_EVENT:
for key in state.keys_pressed:
if key in {Keycodes.Modifiers.KC_LSHIFT, Keycodes.Modifiers.KC_RSHIFT}:
# if Shift is held, return KC_GRAVE which will become KC_TILDE on OS level
return state.update(
keys_pressed=(
state.keys_pressed | {Keycodes.Common.KC_GRAVE}
),
)
elif key in {Keycodes.Modifiers.KC_LGUI, Keycodes.Modifiers.KC_RGUI}:
# if GUI is held, return KC_GRAVE
return state.update(
keys_pressed=(
state.keys_pressed | {Keycodes.Common.KC_GRAVE}
),
)
if key in {
Keycodes.Modifiers.KC_LSHIFT, Keycodes.Modifiers.KC_RSHIFT,
Keycodes.Modifiers.KC_LGUI, Keycodes.Modifiers.KC_RGUI,
}:
# if Shift is held, KC_GRAVE will become KC_TILDE on OS level
state.keys_pressed.add(Keycodes.Common.KC_GRAVE)
return state
# else return KC_ESC
return state.update(
keys_pressed=(
state.keys_pressed | {Keycodes.Common.KC_ESCAPE}
),
)
state.keys_pressed.add(Keycodes.Common.KC_ESCAPE)
return state
elif action[0] == KEY_UP_EVENT:
return state.update(
keys_pressed=frozenset(
key for key in state.keys_pressed
if key not in {Keycodes.Common.KC_ESCAPE, Keycodes.Common.KC_GRAVE}
),
)
elif action_type == KEY_UP_EVENT:
state.keys_pressed.discard(Keycodes.Common.KC_ESCAPE)
state.keys_pressed.discard(Keycodes.Common.KC_GRAVE)
return state
def df(state, action, changed_key, logger):
def df(state, action_type, changed_key, logger):
"""Switches the default layer"""
if action[0] == KEY_DOWN_EVENT:
if action_type == KEY_DOWN_EVENT:
state.active_layers[0] = changed_key.layer
return state
def mo(state, action, changed_key, logger):
def mo(state, action_type, changed_key, logger):
"""Momentarily activates layer, switches off when you let go"""
if action[0] == KEY_UP_EVENT:
if action_type == KEY_UP_EVENT:
state.active_layers = [
layer for layer in state.active_layers
if layer != changed_key.layer
]
elif action[0] == KEY_DOWN_EVENT:
elif action_type == KEY_DOWN_EVENT:
state.active_layers.append(changed_key.layer)
return state
@@ -92,9 +79,9 @@ def lt(layer, kc):
"""Momentarily activates layer if held, sends kc if tapped"""
def tg(state, action, changed_key, logger):
def tg(state, action_type, changed_key, logger):
"""Toggles the layer (enables it if not active, and vise versa)"""
if action[0] == KEY_DOWN_EVENT:
if action_type == KEY_DOWN_EVENT:
if changed_key.layer in state.active_layers:
state.active_layers = [
layer for layer in state.active_layers
@@ -106,9 +93,9 @@ def tg(state, action, changed_key, logger):
return state
def to(state, action, changed_key, logger):
def to(state, action_type, changed_key, logger):
"""Activates layer and deactivates all other layers"""
if action[0] == KEY_DOWN_EVENT:
if action_type == KEY_DOWN_EVENT:
state.active_layers = [changed_key.layer]
return state
@@ -118,8 +105,8 @@ def tt(layer):
"""Momentarily activates layer if held, toggles it if tapped repeatedly"""
def unicode_mode(state, action, changed_key, logger):
if action[0] == KEY_DOWN_EVENT:
def unicode_mode(state, action_type, changed_key, logger):
if action_type == KEY_DOWN_EVENT:
state.unicode_mode = changed_key.mode
return state

View File

@@ -52,9 +52,9 @@ class ReduxStore:
class InternalState:
modifiers_pressed = frozenset()
keys_pressed = frozenset()
keys_pressed = set()
macro_pending = None
hid_pending = False
unicode_mode = UnicodeModes.NOOP
keymap = []
row_pins = []
@@ -76,7 +76,6 @@ class InternalState:
def to_dict(self, verbose=False):
ret = {
'keys_pressed': self.keys_pressed,
'modifiers_pressed': self.modifiers_pressed,
'active_layers': self.active_layers,
'unicode_mode': self.unicode_mode,
}
@@ -134,83 +133,60 @@ def kmk_reducer(state=None, action=None, logger=None):
return state
if action[0] == NEW_MATRIX_EVENT:
return state.update(
matrix=action[1],
)
matrix_keys_pressed = {
find_key_in_map(state, row, col)
for row, col in action[1]
}
pressed = matrix_keys_pressed - state.keys_pressed
released = state.keys_pressed - matrix_keys_pressed
if not pressed and not released:
return state
for changed_key in released:
if not changed_key:
continue
elif isinstance(changed_key, KMKMacro):
if changed_key.keyup:
state.macro_pending = changed_key.keyup
elif changed_key.code >= FIRST_KMK_INTERNAL_KEYCODE:
state = process_internal_key_event(state, KEY_UP_EVENT, changed_key, logger=logger)
for changed_key in pressed:
if not changed_key:
continue
elif isinstance(changed_key, KMKMacro):
if changed_key.keydown:
state.macro_pending = changed_key.keydown
elif changed_key.code >= FIRST_KMK_INTERNAL_KEYCODE:
state = process_internal_key_event(
state,
KEY_DOWN_EVENT,
changed_key,
logger=logger,
)
state.matrix = action[1]
state.keys_pressed |= pressed
state.keys_pressed -= released
state.hid_pending = True
return state
if action[0] == KEYCODE_UP_EVENT:
return state.update(
keys_pressed=frozenset(
key for key in state.keys_pressed if key != action[1]
),
)
state.keys_pressed.discard(action[1])
state.hid_pending = True
return state
if action[0] == KEYCODE_DOWN_EVENT:
return state.update(
keys_pressed=(
state.keys_pressed | {action[1]}
),
)
if action[0] == KEY_UP_EVENT:
row = action[1]
col = action[2]
changed_key = find_key_in_map(state, row, col)
logger.debug('Detected change to key: {}'.format(changed_key))
if not changed_key:
return state
if isinstance(changed_key, KMKMacro):
if changed_key.keyup:
return state.update(
macro_pending=changed_key.keyup,
)
return state
newstate = state.update(
keys_pressed=frozenset(
key for key in state.keys_pressed if key != changed_key
),
)
if changed_key.code >= FIRST_KMK_INTERNAL_KEYCODE:
return process_internal_key_event(newstate, action, changed_key, logger=logger)
return newstate
if action[0] == KEY_DOWN_EVENT:
row = action[1]
col = action[2]
changed_key = find_key_in_map(state, row, col)
logger.debug('Detected change to key: {}'.format(changed_key))
if not changed_key:
return state
if isinstance(changed_key, KMKMacro):
if changed_key.keydown:
return state.update(
macro_pending=changed_key.keydown,
)
return state
newstate = state.update(
keys_pressed=(
state.keys_pressed | {changed_key}
),
)
if changed_key.code >= FIRST_KMK_INTERNAL_KEYCODE:
return process_internal_key_event(newstate, action, changed_key, logger=logger)
return newstate
state.keys_pressed.add(action[1])
state.hid_pending = True
return state
if action[0] == INIT_FIRMWARE_EVENT:
return state.update(
@@ -230,6 +206,7 @@ def kmk_reducer(state=None, action=None, logger=None):
# into KEY_UP_EVENT and KEY_DOWN_EVENT, but for now it's nice to separate
# this out for debugging's sake.
if action[0] == HID_REPORT_EVENT:
state.hid_pending = False
return state
if action[0] == MACRO_COMPLETE_EVENT: