make TapDance a module (#281)
* extract tapdance logic into a module * clean out old tapdance code * canonicalize key variable names * split _process_tap_dance into td_pressed and td_released * implement consistent argument order * update documentation * implement Module.process_key for key interception and modification * fix tapdance realesing instead of pressing * fix: default parameters in key handler * cleanup holdtap * add error handling to modules process_key * fix: key released too late Tapped keys didn't release on a "key released" event, but waited for a timeout. Resulted in, for example, modifiers applying to keys after the modifier was released. * fix lint/formatting * fix tap_time reference in modtap + minimal documentation * fix lint
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@@ -105,14 +105,6 @@ def uc_mode_pressed(key, keyboard, *args, **kwargs):
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return keyboard
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def td_pressed(key, keyboard, *args, **kwargs):
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return keyboard._process_tap_dance(key, True)
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def td_released(key, keyboard, *args, **kwargs):
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return keyboard._process_tap_dance(key, False)
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def hid_switch(key, keyboard, *args, **kwargs):
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keyboard.hid_type, keyboard.secondary_hid_type = (
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keyboard.secondary_hid_type,
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