make TapDance a module (#281)
* extract tapdance logic into a module * clean out old tapdance code * canonicalize key variable names * split _process_tap_dance into td_pressed and td_released * implement consistent argument order * update documentation * implement Module.process_key for key interception and modification * fix tapdance realesing instead of pressing * fix: default parameters in key handler * cleanup holdtap * add error handling to modules process_key * fix: key released too late Tapped keys didn't release on a "key released" event, but waited for a timeout. Resulted in, for example, modifiers applying to keys after the modifier was released. * fix lint/formatting * fix tap_time reference in modtap + minimal documentation * fix lint
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@@ -13,3 +13,4 @@ put on your keyboard
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when tapped, and modifier when held.
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- [Power](power.md): Power saving features. This is mostly useful when on battery power.
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- [Split](split_keyboards.md): Keyboards split in two. Seems ergonomic!
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- [TapDance](tapdance.md): Different key actions depending on how often it is pressed.
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