Fully working split. Needs further testing
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af3eccd715
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@ -64,6 +64,7 @@ class Firmware:
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split_type = None
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split_offsets = ()
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split_flip = True
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split_master_left = True
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uart = None
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@ -86,6 +87,7 @@ class Firmware:
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def _handle_update(self, update):
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# if self.split_type is not None and not self.split_master_left:
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# update[1] += self.split_offsets[update[1]]
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print(update[1])
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if update is not None:
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self._state.matrix_changed(
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@ -115,9 +117,6 @@ class Firmware:
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if self.uart is None:
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self.uart = busio.UART(board.TX, board.RX, timeout=1)
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# Update column with offset
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# if self.split_master_left:
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# update[1] += self.split_offsets[update[1]]
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self.uart.write(update)
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@ -126,7 +125,10 @@ class Firmware:
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if self.uart is None:
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self.uart = busio.UART(board.TX, board.RX, timeout=1)
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update = self.uart.read(nbytes=3)
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if self.uart.in_waiting > 0:
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update = bytearray(self.uart.read())
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if self.split_master_left:
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update[1] += self.split_offsets[update[0]]
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return update
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return None
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@ -137,6 +139,9 @@ class Firmware:
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assert self.col_pins, 'no GPIO pins defined for matrix columns'
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assert self.diode_orientation is not None, 'diode orientation must be defined'
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if self.split_flip and not supervisor.runtime.serial_connected:
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self.col_pins = list(reversed(self.col_pins))
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self.matrix = MatrixScanner(
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cols=self.col_pins,
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rows=self.row_pins,
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@ -153,15 +158,15 @@ class Firmware:
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while True:
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if self.split_type is not None and supervisor.runtime.serial_connected:
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update = self._receive_from_slave()
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print(str(update))
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if update is not None:
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print(str(update))
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self._handle_update(update)
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for update in self.matrix.scan_for_changes():
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if update is not None:
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# Abstract this later. Bluetooth will fail here
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if supervisor.runtime.serial_connected:
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if update is not None:
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print(str(update))
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self._handle_update(update)
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else:
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@ -20,7 +20,8 @@ keyboard.tap_time = 900
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keyboard.leader_timeout = 2000
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keyboard.debug_enabled = True
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keyboard.split_type = "UART"
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keyboard.split_offsets = [5, 5, 5, 5]
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keyboard.split_flip = True
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keyboard.split_offsets = [6, 6, 6, 6]
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emoticons = compile_unicode_string_sequences({
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# Emoticons, but fancier
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