fix tapdancing

This commit is contained in:
xs5871 2021-09-24 13:33:03 +00:00
parent 9c46eaeb9c
commit 8a15378733
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GPG Key ID: E1A2274068115C54

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@ -169,7 +169,7 @@ class KMKKeyboard:
return self.process_key(self.current_key, is_pressed, int_coord, (row, col))
def process_key(self, key, is_pressed, coord_int=None, coord_raw=None):
if self._tapping and not isinstance(key.meta, TapDanceKeyMeta):
if self._tapping and isinstance(key.meta, TapDanceKeyMeta):
self._process_tap_dance(key, is_pressed)
else:
if is_pressed:
@ -223,7 +223,7 @@ class KMKKeyboard:
else:
has_side_effects = self._tap_side_effects[changed_key] is not None
hit_max_defined_taps = self._tap_dance_counts[changed_key] == len(
changed_key.codes
changed_key.meta.codes
)
if has_side_effects or hit_max_defined_taps:
@ -236,7 +236,7 @@ class KMKKeyboard:
if v >= 0:
if td_key in self.keys_pressed:
key_to_press = td_key.codes[v]
key_to_press = td_key.meta.codes[v]
self.add_key(key_to_press)
self._tap_side_effects[td_key] = key_to_press
self.hid_pending = True
@ -247,7 +247,7 @@ class KMKKeyboard:
self.hid_pending = True
self._cleanup_tap_dance(td_key)
else:
self.tap_key(td_key.codes[v])
self.tap_key(td_key.meta.codes[v])
self._cleanup_tap_dance(td_key)
return self