commit
6a82d3da7d
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docs/tapdance.md
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61
docs/tapdance.md
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@ -0,0 +1,61 @@
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# Tap Dance
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Tap dance is a way to allow a single physical key to work as multple logical
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keys / actions without using layers. With basic tap dance, you can trigger these
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"nested" keys or macros through a series of taps of the physical key within a
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given timeout.
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The resulting "logical" action works just like any other key - it can be pressed
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and immediately released, or it can be held. For example, let's take a key
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`KC.TD(KC.A, KC.B)`. If the tap dance key is tapped and released once quickly,
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the letter "a" will be sent. If it is tapped and released twice quickly, the
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letter "b" will be sent. If it is tapped once and held, the letter "a" will be
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held down until the tap dance key is released. If it is tapped and released once
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quickly, then tapped and held (both actions within the timeout window), the
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letter "b" will be held down until the tap dance key is released.
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To use this, you may want to define a `tap_time` value in your keyboard
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configuration. This is an integer in milliseconds, and defaults to `300`.
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You'll then want to create a sequence of keys using `KC.TD(KC.SOMETHING,
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KC.SOMETHING_ELSE, MAYBE_THIS_IS_A_MACRO, WHATEVER_YO)`, and place it in your
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keymap somewhere. The only limits on how many keys can go in the sequence are,
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theoretically, the amount of RAM your MCU/board has, and how fast you can mash
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the physical key. Here's your chance to use all that button-mash video game
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experience you've built up over the years.
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**NOTE**: Currently our basic tap dance implementation has some limitations that
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are planned to be worked around "eventually", but for now are noteworthy:
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- The behavior of momentary layer switching within a tap dance sequence is
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currently "undefined" at best, and will probably crash your keyboard. For now,
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we strongly recommend avoiding `KC.MO` (or any other layer switch keys that
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use momentary switch behavior - `KC.LM`, `KC.LT`, and `KC.TT`)
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- Super fancy stuff like sending a keypress only when the leader key is released
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(perhaps based on how long the leader key was held) is **unsupported** - an
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example usecase might be "tap for Home, hold for Shift"
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Here's an example of all this in action:
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```python
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# user_keymaps/some_silly_example.py
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from kmk.boards.klarank import Firmware
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from kmk.keycodes import KC
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from kmk.macros.simple import send_string
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keyboard = Firmware()
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keyboard.tap_time = 750
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EXAMPLE_TD = KC.TD(
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KC.A, # Tap once for "a"
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KC.B, # Tap twice for "b"
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# Tap three times to send a raw string via macro
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send_string('macros in a tap dance? I think yes'),
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# Tap four times to toggle layer index 1
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KC.TG(1),
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)
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keyboard.keymap = [[ ...., EXAMPLE_TD, ....], ....]
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```
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@ -64,6 +64,7 @@ class Firmware:
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split_offsets = ()
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split_flip = False
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split_side = None
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split_type = None
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split_master_left = True
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is_master = None
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uart = None
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@ -78,14 +79,14 @@ class Firmware:
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def _send_key(self, key):
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if not getattr(key, 'no_press', None):
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self._state.force_keycode_down(key)
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self._state.add_key(key)
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self._send_hid()
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if not getattr(key, 'no_release', None):
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self._state.force_keycode_up(key)
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self._state.remove_key(key)
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self._send_hid()
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def _handle_update(self, update):
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def _handle_matrix_report(self, update=None):
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'''
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Bulk processing of update code for each cycle
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:param update:
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@ -97,24 +98,6 @@ class Firmware:
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update[2],
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)
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if self._state.hid_pending:
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self._send_hid()
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if self.debug_enabled:
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print('New State: {}'.format(self._state._to_dict()))
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self._state.process_timeouts()
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for key in self._state.pending_keys:
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self._send_key(key)
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self._state.pending_key_handled()
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if self._state.macro_pending:
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for key in self._state.macro_pending(self):
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self._send_key(key)
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self._state.resolve_macro()
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def _send_to_master(self, update):
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if self.split_master_left:
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update[1] += self.split_offsets[update[0]]
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@ -189,19 +172,45 @@ class Firmware:
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print("Firin' lazers. Keyboard is booted.")
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while True:
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state_changed = False
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if self.split_type is not None and self._master_half:
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update = self._receive_from_slave()
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if update is not None:
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self._handle_update(update)
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self._handle_matrix_report(update)
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state_changed = True
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update = self.matrix.scan_for_changes()
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if update is not None:
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if self._master_half():
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self._handle_update(update)
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self._handle_matrix_report(update)
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state_changed = True
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else:
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# This keyboard is a slave, and needs to send data to master
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self._send_to_master(update)
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if self._state.hid_pending:
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self._send_hid()
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old_timeouts_len = len(self._state.timeouts)
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self._state.process_timeouts()
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new_timeouts_len = len(self._state.timeouts)
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if old_timeouts_len != new_timeouts_len:
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state_changed = True
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if self._state.macros_pending:
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# Blindly assume macros are going to change state, which is almost
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# always a safe assumption
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state_changed = True
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for macro in self._state.macros_pending:
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for key in macro(self):
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self._send_key(key)
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self._state.resolve_macro()
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if self.debug_enabled and state_changed:
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print('New State: {}'.format(self._state._to_dict()))
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gc.collect()
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@ -1,5 +1,6 @@
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from kmk.consts import LeaderMode
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from kmk.keycodes import FIRST_KMK_INTERNAL_KEYCODE, Keycodes, RawKeycodes
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from kmk.keycodes import (FIRST_KMK_INTERNAL_KEYCODE, Keycodes, RawKeycodes,
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TapDanceKeycode)
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from kmk.kmktime import sleep_ms, ticks_diff, ticks_ms
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from kmk.util import intify_coordinate
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@ -12,8 +13,7 @@ GESC_TRIGGERS = {
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class InternalState:
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keys_pressed = set()
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coord_keys_pressed = {}
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pending_keys = []
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macro_pending = None
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macros_pending = []
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leader_pending = None
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leader_last_len = 0
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hid_pending = False
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@ -28,6 +28,9 @@ class InternalState:
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'leader': None,
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}
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timeouts = {}
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tapping = False
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tap_dance_counts = {}
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tap_side_effects = {}
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def __init__(self, config):
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self.config = config
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@ -45,6 +48,7 @@ class InternalState:
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Keycodes.KMK.KC_LEAD.code: self._kc_lead,
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Keycodes.KMK.KC_NO.code: self._kc_no,
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Keycodes.KMK.KC_DEBUG.code: self._kc_debug_mode,
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RawKeycodes.KC_TAP_DANCE: self._kc_tap_dance,
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}
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def __repr__(self):
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@ -57,6 +61,9 @@ class InternalState:
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'leader_mode_history': self.leader_mode_history,
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'leader_mode': self.config.leader_mode,
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'start_time': self.start_time,
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'tapping': self.tapping,
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'tap_dance_counts': self.tap_dance_counts,
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'timeouts': self.timeouts,
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}
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return ret
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@ -76,14 +83,26 @@ class InternalState:
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return layer_key
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def set_timeout(self, after_ticks, callback):
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timeout_key = ticks_ms() + after_ticks
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if after_ticks is False:
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# We allow passing False as an implicit "run this on the next process timeouts cycle"
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timeout_key = ticks_ms()
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else:
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timeout_key = ticks_ms() + after_ticks
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self.timeouts[timeout_key] = callback
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return self
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def process_timeouts(self):
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if not self.timeouts:
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return self
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current_time = ticks_ms()
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for k, v in self.timeouts.items():
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# cast this to a tuple to ensure that if a callback itself sets
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# timeouts, we do not handle them on the current cycle
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timeouts = tuple(self.timeouts.items())
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for k, v in timeouts:
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if k <= current_time:
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v()
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del self.timeouts[k]
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@ -103,45 +122,52 @@ class InternalState:
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print('No key accessible for col, row: {}, {}'.format(row, col))
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return self
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if is_pressed:
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self.keys_pressed.add(kc_changed)
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self.coord_keys_pressed[int_coord] = kc_changed
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if self.tapping and not isinstance(kc_changed, TapDanceKeycode):
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self._process_tap_dance(kc_changed, is_pressed)
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else:
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self.keys_pressed.discard(kc_changed)
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self.keys_pressed.discard(self.coord_keys_pressed[int_coord])
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self.coord_keys_pressed[int_coord] = None
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if is_pressed:
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self.coord_keys_pressed[int_coord] = kc_changed
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self.add_key(kc_changed)
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else:
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self.remove_key(kc_changed)
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self.keys_pressed.discard(self.coord_keys_pressed.get(int_coord, None))
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self.coord_keys_pressed[int_coord] = None
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if kc_changed.code >= FIRST_KMK_INTERNAL_KEYCODE:
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self._process_internal_key_event(
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kc_changed,
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is_pressed,
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)
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if self.config.leader_mode % 2 == 1:
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self._process_leader_mode()
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return self
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def remove_key(self, keycode):
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self.keys_pressed.discard(keycode)
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if keycode.code >= FIRST_KMK_INTERNAL_KEYCODE:
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self._process_internal_key_event(keycode, False)
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else:
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self.hid_pending = True
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if self.config.leader_mode % 2 == 1:
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self._process_leader_mode()
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return self
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def force_keycode_up(self, keycode):
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self.keys_pressed.discard(keycode)
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self.hid_pending = True
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return self
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def force_keycode_down(self, keycode):
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def add_key(self, keycode):
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# TODO Make this itself a macro keycode with a keyup handler
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# rather than handling this inline here. Gross.
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if keycode.code == Keycodes.KMK.KC_MACRO_SLEEP_MS:
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sleep_ms(keycode.ms)
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else:
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self.keys_pressed.add(keycode)
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self.hid_pending = True
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if keycode.code >= FIRST_KMK_INTERNAL_KEYCODE:
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self._process_internal_key_event(keycode, True)
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else:
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self.hid_pending = True
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return self
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def pending_key_handled(self):
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popped = self.pending_keys.pop()
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if self.config.debug_enabled:
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print('Popped pending key: {}'.format(popped))
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def tap_key(self, keycode):
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self.add_key(keycode)
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# On the next cycle, we'll remove the key. This is way more clean than
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# the `pending_keys` implementation that we used to rely on in
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# firmware.py
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self.set_timeout(False, lambda: self.remove_key(keycode))
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return self
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@ -153,7 +179,7 @@ class InternalState:
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if self.config.debug_enabled:
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print('Macro complete!')
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self.macro_pending = None
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self.macros_pending.pop()
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return self
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def _process_internal_key_event(self, changed_key, is_pressed):
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@ -214,7 +240,7 @@ class InternalState:
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ticks_diff(ticks_ms(), self.start_time['lt']) < self.config.tap_time
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):
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self.hid_pending = True
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self.pending_keys.append(changed_key.kc)
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self.tap_key(changed_key.kc)
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self._layer_mo(changed_key, is_pressed)
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self.start_time['lt'] = None
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@ -274,10 +300,10 @@ class InternalState:
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def _kc_macro(self, changed_key, is_pressed):
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if is_pressed:
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if changed_key.keyup:
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self.macro_pending = changed_key.keyup
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self.macros_pending.append(changed_key.keyup)
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else:
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if changed_key.keydown:
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self.macro_pending = changed_key.keydown
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self.macros_pending.append(changed_key.keydown)
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return self
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@ -318,6 +344,68 @@ class InternalState:
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return self
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def _kc_tap_dance(self, changed_key, is_pressed):
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return self._process_tap_dance(changed_key, is_pressed)
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def _process_tap_dance(self, changed_key, is_pressed):
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if is_pressed:
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if not isinstance(changed_key, TapDanceKeycode):
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# If we get here, changed_key is not a TapDanceKeycode and thus
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# the user kept typing elsewhere (presumably). End ALL of the
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# currently outstanding tap dance runs.
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for k, v in self.tap_dance_counts.items():
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if v:
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self._end_tap_dance(k)
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return self
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if (
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changed_key not in self.tap_dance_counts or
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not self.tap_dance_counts[changed_key]
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):
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self.tap_dance_counts[changed_key] = 1
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self.set_timeout(self.config.tap_time, lambda: self._end_tap_dance(changed_key))
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self.tapping = True
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else:
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self.tap_dance_counts[changed_key] += 1
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if changed_key not in self.tap_side_effects:
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self.tap_side_effects[changed_key] = None
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else:
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if (
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self.tap_side_effects[changed_key] is not None or
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self.tap_dance_counts[changed_key] == len(changed_key.codes)
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):
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self._end_tap_dance(changed_key)
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return self
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def _end_tap_dance(self, td_key):
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v = self.tap_dance_counts[td_key] - 1
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if v >= 0:
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if td_key in self.keys_pressed:
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key_to_press = td_key.codes[v]
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self.add_key(key_to_press)
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self.tap_side_effects[td_key] = key_to_press
|
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self.hid_pending = True
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else:
|
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if self.tap_side_effects[td_key]:
|
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self.remove_key(self.tap_side_effects[td_key])
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self.tap_side_effects[td_key] = None
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self.hid_pending = True
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self._cleanup_tap_dance(td_key)
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else:
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self.tap_key(td_key.codes[v])
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self._cleanup_tap_dance(td_key)
|
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|
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return self
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|
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def _cleanup_tap_dance(self, td_key):
|
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self.tap_dance_counts[td_key] = 0
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self.tapping = any(count > 0 for count in self.tap_dance_counts.values())
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return self
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def _begin_leader_mode(self):
|
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if self.config.leader_mode % 2 == 0:
|
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self.keys_pressed.discard(Keycodes.KMK.KC_LEAD)
|
||||
@ -333,7 +421,7 @@ class InternalState:
|
||||
lmh = tuple(self.leader_mode_history)
|
||||
|
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if lmh in self.config.leader_dictionary:
|
||||
self.macro_pending = self.config.leader_dictionary[lmh].keydown
|
||||
self.macros_pending.append(self.config.leader_dictionary[lmh].keydown)
|
||||
|
||||
return self._exit_leader_mode()
|
||||
|
||||
|
@ -80,6 +80,7 @@ class RawKeycodes:
|
||||
|
||||
KC_MACRO = 1110
|
||||
KC_MACRO_SLEEP_MS = 1111
|
||||
KC_TAP_DANCE = 1113
|
||||
|
||||
|
||||
# These shouldn't have all the fancy shenanigans Keycode allows
|
||||
@ -184,6 +185,13 @@ class Macro:
|
||||
return self.keyup() if self.keyup else None
|
||||
|
||||
|
||||
class TapDanceKeycode:
|
||||
code = RawKeycodes.KC_TAP_DANCE
|
||||
|
||||
def __init__(self, *codes):
|
||||
self.codes = codes
|
||||
|
||||
|
||||
class KeycodeCategory(type):
|
||||
@classmethod
|
||||
def to_dict(cls):
|
||||
@ -364,7 +372,7 @@ class ShiftedKeycodes(KeycodeCategory):
|
||||
KC_DOUBLE_QUOTE = KC_DQUO = KC_DQT = Modifiers.KC_LSHIFT(Common.KC_QUOTE)
|
||||
KC_LEFT_ANGLE_BRACKET = KC_LABK = Modifiers.KC_LSHIFT(Common.KC_COMMA)
|
||||
KC_RIGHT_ANGLE_BRACKET = KC_RABK = Modifiers.KC_LSHIFT(Common.KC_DOT)
|
||||
KC_QUESTION = KC_QUES = Modifiers.KC_LSHIFT(Common.KC_DOT)
|
||||
KC_QUESTION = KC_QUES = Modifiers.KC_LSHIFT(Common.KC_SLSH)
|
||||
|
||||
|
||||
class FunctionKeys(KeycodeCategory):
|
||||
@ -551,6 +559,13 @@ class KMK(KeycodeCategory):
|
||||
def KC_MACRO_SLEEP_MS(ms):
|
||||
return MacroSleepKeycode(RawKeycodes.KC_MACRO_SLEEP_MS, ms)
|
||||
|
||||
@staticmethod
|
||||
def KC_TAP_DANCE(*args):
|
||||
return TapDanceKeycode(*args)
|
||||
|
||||
|
||||
KMK.KC_TD = KMK.KC_TAP_DANCE
|
||||
|
||||
|
||||
class Layers(KeycodeCategory):
|
||||
@staticmethod
|
||||
|
@ -9,9 +9,7 @@ keyboard = Firmware()
|
||||
|
||||
keyboard.debug_enabled = True
|
||||
keyboard.unicode_mode = UnicodeModes.LINUX
|
||||
|
||||
_______ = KC.TRNS
|
||||
xxxxxxx = KC.NO
|
||||
keyboard.tap_time = 750
|
||||
|
||||
emoticons = cuss({
|
||||
# Emojis
|
||||
@ -56,6 +54,16 @@ keyboard.leader_dictionary = {
|
||||
glds('cel'): emoticons.CELEBRATORY_GLITTER,
|
||||
}
|
||||
|
||||
_______ = KC.TRNS
|
||||
xxxxxxx = KC.NO
|
||||
HELLA_TD = KC.TD(
|
||||
KC.A,
|
||||
KC.B,
|
||||
send_string('macros in a tap dance? I think yes'),
|
||||
KC.TG(1),
|
||||
)
|
||||
|
||||
|
||||
keyboard.keymap = [
|
||||
[
|
||||
[KC.GESC, KC.QUOT, KC.COMM, KC.DOT, KC.P, KC.Y, KC.F, KC.G, KC.C, KC.R, KC.L, KC.BSPC],
|
||||
@ -79,10 +87,10 @@ keyboard.keymap = [
|
||||
],
|
||||
|
||||
[
|
||||
[KC.GRV, KC.EXLM, KC.AT, KC.HASH, KC.DLR, KC.PERC, KC.CIRC, KC.AMPR, KC.ASTR, KC.LPRN, KC.RPRN, KC.SLSH],
|
||||
[KC.TAB, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, KC.MINS],
|
||||
[KC.LGUI, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx],
|
||||
[KC.LCTL, KC.DBG, xxxxxxx, xxxxxxx, _______, _______, xxxxxxx, xxxxxxx, KC.MUTE, KC.VOLD, KC.VOLU, xxxxxxx],
|
||||
[KC.GRV, KC.EXLM, KC.AT, KC.HASH, KC.DLR, KC.PERC, KC.CIRC, KC.AMPR, KC.ASTR, KC.LPRN, KC.RPRN, KC.SLSH],
|
||||
[KC.TAB, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, KC.MINS],
|
||||
[KC.LGUI, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx],
|
||||
[KC.LCTL, KC.DBG, HELLA_TD, xxxxxxx, _______, _______, xxxxxxx, xxxxxxx, KC.MUTE, KC.VOLD, KC.VOLU, xxxxxxx],
|
||||
],
|
||||
]
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user