implement combo/chord/sequence module
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@ -22,6 +22,7 @@
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## [Modules](modules.md)
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- [Combos](combos.md): Adds chords and sequences
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- [Layers](layers.md): Adds layer support (Fn key) to allow many more keys to be put on your keyboard
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- [ModTap](modtap.md): Adds support for augmented modifier keys to act as one key when tapped, and modifier when held.
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- [Mouse keys](mouse_keys.md): Adds mouse keycodes
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45
docs/combos.md
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45
docs/combos.md
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@ -0,0 +1,45 @@
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# Combos
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Combos allow you to assign special functionality to combinations of key presses.
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The two default behaviors are:
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* Chords: match keys in random order, all pressed within 50ms.
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* Sequences: match keys in order, pressed within 1s of one another.
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You can define combos to listen to any valid KMK key, even internal or
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functional keys, like HoldTap. When using internal KMK keys, be aware that the
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order of modules matters.
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The result of a combo is another key being pressed/released; if the desired
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action isn't covered by KMK keys: create your own with `make_key` and attach
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corresponding handlers.
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Combos may overlap, i.e. share match keys amongst each other.
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The optional arguments `timeout` and `per_key_timeout` define the time window
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within which the match has to happen and wether the timeout is renewed after
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each key press, respectively. These can be customized for every combo
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individually.
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## Keycodes
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|New Keycode |Description |
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|------------|----------------------------------------------------|
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|`KC.LEADER` | a dummy / convenience key for leader key sequences |
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## Example Code
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```python
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from kmk.keys import KC, make_key
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from kmk.modules.combos import Combos, Chord, Sequence
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combos = Combos()
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keyboard.modules.append(combos)
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make_key(
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names=('MYKEY',),
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on_press=lambda: print('I pressed MYKEY'),
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)
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combos.combos = [
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Chord((KC.A, KC.B), KC.LSFT)
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Chord((KC.A, KC.B, KC.C), KC.LALT)
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Sequence((KC.LEADER, KC.A, KC.B), KC.C)
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Sequence((KC.E, KC.F) KC.MYKEY, timeout=500, per_key_timeout=False)
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]
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```
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@ -7,6 +7,7 @@ sandbox, and can make massive changes to normal operation.
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These modules are provided in all builds and can be enabled. Currently offered
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modules are
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- [Combos](combos.md): Adds chords and sequences
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- [Layers](layers.md): Adds layer support (Fn key) to allow many more keys to be
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put on your keyboard.
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- [ModTap](modtap.md): Adds support for augmented modifier keys to act as one key
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@ -235,7 +235,7 @@ class KMKKeyboard:
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for k, v in timeouts:
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if k <= current_time:
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v()
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del self._timeouts[k]
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self.cancel_timeout(k)
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return self
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196
kmk/modules/combos.py
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196
kmk/modules/combos.py
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import kmk.handlers.stock as handlers
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from kmk.keys import make_key
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from kmk.modules import Module
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class Combo:
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timeout = 50
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per_key_timeout = False
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_timeout = None
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_remaining = []
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def __init__(self, match, result, timeout=None, per_key_timeout=None):
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'''
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match: tuple of keys (KC.A, KC.B)
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result: key KC.C
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'''
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self.match = match
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self.result = result
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if timeout:
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self.timeout = timeout
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if per_key_timeout:
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self.per_key_timeout = per_key_timeout
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def matches(self, key):
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raise NotImplementedError
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def reset(self):
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self._remaining = list(self.match)
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class Chord(Combo):
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def matches(self, key):
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try:
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self._remaining.remove(key)
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return True
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except ValueError:
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return False
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class Sequence(Combo):
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timeout = 1000
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per_key_timeout = True
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def matches(self, key):
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try:
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return key == self._remaining.pop(0)
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except IndexError:
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return False
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class Combos(Module):
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def __init__(self, combos=[]):
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self.combos = combos
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self._active = []
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self._matching = []
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self._reset = set()
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self._key_buffer = []
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make_key(
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names=('LEADER',),
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on_press=handlers.passthrough,
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on_release=handlers.passthrough,
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)
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def during_bootup(self, keyboard):
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self.reset(keyboard)
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def before_matrix_scan(self, keyboard):
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return
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def after_matrix_scan(self, keyboard):
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return
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def before_hid_send(self, keyboard):
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return
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def after_hid_send(self, keyboard):
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return
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def on_powersave_enable(self, keyboard):
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return
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def on_powersave_disable(self, keyboard):
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return
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def process_key(self, keyboard, key, is_pressed, int_coord):
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if is_pressed:
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return self.on_press(keyboard, key)
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else:
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return self.on_release(keyboard, key)
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def on_press(self, keyboard, key):
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# refill potential matches from timed-out matches
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if not self._matching:
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self._matching = list(self._reset)
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self._reset = set()
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# filter potential matches
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for combo in self._matching.copy():
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if combo.matches(key):
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continue
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self._matching.remove(combo)
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if combo._timeout:
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keyboard.cancel_timeout(combo._timeout)
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combo._timeout = keyboard.set_timeout(
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combo.timeout, lambda c=combo: self.reset_combo(keyboard, c)
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)
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if self._matching:
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# At least one combo matches current key: append key to buffer.
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self._key_buffer.append((key, True))
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key = None
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# Start or reset individual combo timeouts.
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for combo in self._matching:
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if combo._timeout:
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if combo.per_key_timeout:
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keyboard.cancel_timeout(combo._timeout)
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else:
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continue
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combo._timeout = keyboard.set_timeout(
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combo.timeout, lambda c=combo: self.on_timeout(keyboard, c)
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)
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else:
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# There's no matching combo: send and reset key buffer
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self.send_key_buffer(keyboard)
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self._key_buffer = []
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return key
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def on_release(self, keyboard, key):
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for combo in self._active:
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if key in combo.match:
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# Deactivate combo if it matches current key.
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self.deactivate(keyboard, combo)
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self.reset_combo(keyboard, combo)
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key = combo.result
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break
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# Don't propagate key-release events for keys that have been buffered.
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# Append release events only if corresponding press is in buffer.
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else:
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pressed = self._key_buffer.count((key, True))
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released = self._key_buffer.count((key, False))
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if (pressed - released) > 0:
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self._key_buffer.append((key, False))
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key = None
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return key
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def on_timeout(self, keyboard, combo):
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# If combo reaches timeout and has no remaining keys, activate it;
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# else, drop it from the match list.
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combo._timeout = None
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self._matching.remove(combo)
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if not combo._remaining:
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self.activate(keyboard, combo)
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if any([not pressed for (key, pressed) in self._key_buffer]):
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# At least one of the combo keys has already been released:
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# "tap" the combo result.
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keyboard._send_hid()
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self.deactivate(keyboard, combo)
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self.reset(keyboard)
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self._key_buffer = []
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else:
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if not self._matching:
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# This was the last pending combo: flush key buffer.
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self.send_key_buffer(keyboard)
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self._key_buffer = []
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self.reset_combo(keyboard, combo)
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def send_key_buffer(self, keyboard):
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for (key, is_pressed) in self._key_buffer:
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keyboard.process_key(key, is_pressed)
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keyboard._send_hid()
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def activate(self, keyboard, combo):
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combo.result.on_press(keyboard)
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self._active.append(combo)
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def deactivate(self, keyboard, combo):
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combo.result.on_release(keyboard)
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self._active.remove(combo)
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def reset_combo(self, keyboard, combo):
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combo.reset()
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if combo._timeout is not None:
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keyboard.cancel_timeout(combo._timeout)
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combo._timeout = None
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self._reset.add(combo)
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def reset(self, keyboard):
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self._matching = []
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for combo in self.combos:
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self.reset_combo(keyboard, combo)
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373
tests/test_combos.py
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373
tests/test_combos.py
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@ -0,0 +1,373 @@
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import unittest
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from kmk.keys import KC
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from kmk.modules.combos import Chord, Combos, Sequence
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from tests.keyboard_test import KeyboardTest
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class TestCombo(unittest.TestCase):
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def test_basic_kmk_keyboard(self):
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combos = Combos()
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combos.combos = [
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Chord((KC.A, KC.B, KC.C), KC.Y),
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Chord((KC.A, KC.B), KC.X),
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Chord((KC.C, KC.D), KC.Z, timeout=80),
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Sequence((KC.N1, KC.N2, KC.N3), KC.Y, timeout=50),
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Sequence((KC.N1, KC.N2), KC.X, timeout=50),
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Sequence((KC.N3, KC.N4), KC.Z, timeout=100),
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Sequence((KC.N1, KC.N1, KC.N1), KC.W, timeout=50),
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Sequence((KC.LEADER, KC.N1), KC.V, timeout=50),
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]
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keyboard = KeyboardTest(
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[combos],
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[
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[KC.A, KC.B, KC.C, KC.D, KC.E, KC.F],
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[KC.N1, KC.N2, KC.N3, KC.N4, KC.N5, KC.LEADER],
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],
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debug_enabled=False,
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)
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t_within = 40
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t_after = 60
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# test combos
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keyboard.test(
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'match: 2 combo, within timeout',
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[(0, True), t_within, (1, True), (0, False), (1, False), t_after],
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[{KC.X}, {}],
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)
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keyboard.test(
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'match: 3 combo, within timout, shuffled',
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[
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(0, True),
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(2, True),
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(1, True),
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t_within,
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(1, False),
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(0, False),
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(2, False),
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t_after,
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],
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[{KC.Y}, {}],
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)
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keyboard.test(
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'match: 2 combo + overlap, after timeout',
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[
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(0, True),
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(1, True),
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(0, False),
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(1, False),
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t_after,
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(2, True),
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(2, False),
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2 * t_after,
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],
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[{KC.X}, {}, {KC.C}, {}],
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)
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keyboard.test(
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'match: 2 combo + overlap, interleaved, after timeout',
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[
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(0, True),
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(1, True),
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t_after,
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(2, True),
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2 * t_after,
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(0, False),
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(2, False),
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(1, False),
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t_after,
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],
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[{KC.X}, {KC.X, KC.C}, {KC.C}, {}],
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)
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keyboard.test(
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'match: 2 combo hold + other, interleaved, after timeout',
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[
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(0, True),
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(1, True),
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t_after,
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(4, True),
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(4, False),
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(0, False),
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(1, False),
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t_after,
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],
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[{KC.X}, {KC.X, KC.E}, {KC.X}, {}],
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)
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keyboard.test(
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'match: 2 combo hold + overlap, interleaved, after timeout',
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[
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(0, True),
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(1, True),
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t_after,
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(2, True),
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(2, False),
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2 * t_after,
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(0, False),
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(1, False),
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t_after,
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],
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[{KC.X}, {KC.X, KC.C}, {KC.X}, {}],
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)
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keyboard.test(
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'match: other + 2 combo, after timeout',
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[
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(4, True),
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t_after,
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(0, True),
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(1, True),
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t_after,
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(1, False),
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(4, False),
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(0, False),
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t_after,
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],
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[{KC.E}, {KC.E, KC.X}, {KC.E}, {}],
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)
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keyboard.test(
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'match: 2 combo + other, after timeout',
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[
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(0, True),
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(1, True),
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t_after,
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(4, True),
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(1, False),
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(4, False),
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(0, False),
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t_after,
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],
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[{KC.X}, {KC.E, KC.X}, {KC.E}, {}],
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)
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#
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keyboard.test(
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'match: 2 combo + 2 combo, after timeout',
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[
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(0, True),
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(1, True),
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t_after,
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(2, True),
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(3, True),
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2 * t_after,
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(0, False),
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(1, False),
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(2, False),
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(3, False),
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t_after,
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],
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[{KC.X}, {KC.X, KC.Z}, {KC.Z}, {}],
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)
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keyboard.test(
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'match: 2 combo hold + 2 combo, after timeout',
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[
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(0, True),
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(1, True),
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t_after,
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(2, True),
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(3, True),
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2 * t_after,
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(2, False),
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(3, False),
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t_after,
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(0, False),
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(1, False),
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t_after,
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],
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[{KC.X}, {KC.X, KC.Z}, {KC.X}, {}],
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)
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keyboard.test(
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'no match: partial combor, after timeout',
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[(0, True), (0, False), t_after],
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[{KC.A}, {}],
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)
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keyboard.test(
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'no match: partial combo, repeated',
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[
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(0, True),
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(0, False),
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t_within,
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(0, True),
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(0, False),
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t_within,
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(0, True),
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(0, False),
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t_after,
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],
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[{KC.A}, {}, {KC.A}, {}, {KC.A}, {}],
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)
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keyboard.test(
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'no match: partial combo, repeated',
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[
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t_after,
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(0, True),
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(0, False),
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(1, True),
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(1, False),
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t_within,
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(0, True),
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(0, False),
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t_after,
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],
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[{KC.A}, {}, {KC.B}, {}, {KC.A}, {}],
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)
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keyboard.test(
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'no match: 3 combo after timout',
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[
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(0, True),
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(2, True),
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t_after,
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(1, True),
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t_after,
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(1, False),
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(0, False),
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(2, False),
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t_after,
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],
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[{KC.A}, {KC.A, KC.C}, {KC.A, KC.C, KC.B}, {KC.A, KC.C}, {KC.C}, {}],
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)
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keyboard.test(
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'no match: other + 2 combo within timeout',
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[
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(4, True),
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t_within,
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(0, True),
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(1, True),
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t_after,
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(1, False),
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(4, False),
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(0, False),
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t_after,
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],
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||||
[{KC.E}, {KC.E, KC.A}, {KC.E, KC.A, KC.B}, {KC.E, KC.A}, {KC.A}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'no match: 2 + other combo within timeout',
|
||||
[
|
||||
(0, True),
|
||||
t_within,
|
||||
(1, True),
|
||||
(4, True),
|
||||
t_after,
|
||||
(1, False),
|
||||
(4, False),
|
||||
(0, False),
|
||||
t_after,
|
||||
],
|
||||
[{KC.A}, {KC.A, KC.B}, {KC.A, KC.B, KC.E}, {KC.A, KC.E}, {KC.A}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'no match: 2 Combo after timeout',
|
||||
[(0, True), (0, False), t_after, (1, True), (1, False), t_after],
|
||||
[{KC.A}, {}, {KC.B}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'no match: Combo + other, within timeout',
|
||||
[
|
||||
(0, True),
|
||||
(1, True),
|
||||
(4, True),
|
||||
(0, False),
|
||||
(1, False),
|
||||
(4, False),
|
||||
t_after,
|
||||
],
|
||||
[{KC.A}, {KC.A, KC.B}, {KC.A, KC.B, KC.E}, {KC.B, KC.E}, {KC.E}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'no match: Combo + other, within timeout',
|
||||
[
|
||||
(0, True),
|
||||
(4, True),
|
||||
(1, True),
|
||||
(0, False),
|
||||
(1, False),
|
||||
(4, False),
|
||||
t_after,
|
||||
],
|
||||
[{KC.A}, {KC.A, KC.E}, {KC.A, KC.B, KC.E}, {KC.B, KC.E}, {KC.E}, {}],
|
||||
)
|
||||
|
||||
# test sequences
|
||||
keyboard.keyboard.active_layers = [1]
|
||||
keyboard.test(
|
||||
'match: leader sequence, within timeout',
|
||||
[(5, True), (5, False), t_within, (0, True), (0, False), t_after],
|
||||
[{KC.V}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'match: 2 sequence, within timeout',
|
||||
[(0, True), (0, False), t_within, (1, True), (1, False), t_after],
|
||||
[{KC.X}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'match: 2 sequence, within long timeout',
|
||||
[(2, True), (2, False), 2 * t_within, (3, True), (3, False), 2 * t_after],
|
||||
[{KC.Z}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'match: 3 sequence, within timeout',
|
||||
[
|
||||
(0, True),
|
||||
(0, False),
|
||||
t_within,
|
||||
(1, True),
|
||||
(1, False),
|
||||
t_within,
|
||||
(2, True),
|
||||
(2, False),
|
||||
t_after,
|
||||
],
|
||||
[{KC.Y}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'match: 3 sequence, same key, within timeout',
|
||||
[
|
||||
(0, True),
|
||||
(0, False),
|
||||
t_within,
|
||||
(0, True),
|
||||
(0, False),
|
||||
t_within,
|
||||
(0, True),
|
||||
(0, False),
|
||||
t_within,
|
||||
t_after,
|
||||
],
|
||||
[{KC.W}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'no match: 2 sequence, after timeout',
|
||||
[(0, True), (0, False), t_after, (1, True), (1, False), t_after],
|
||||
[{KC.N1}, {}, {KC.N2}, {}],
|
||||
)
|
||||
|
||||
keyboard.test(
|
||||
'no match: 2 sequence, out of order',
|
||||
[(1, True), (1, False), t_within, (0, True), (0, False), t_after],
|
||||
[{KC.N2}, {}, {KC.N1}, {}],
|
||||
)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
Loading…
x
Reference in New Issue
Block a user