Updated and linted documentation for peg_rgb_matrix.

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Jan Lindblom 2022-08-05 17:51:50 +03:00 committed by Kyle Brown
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@ -1,35 +1,47 @@
# Peg RGB Matrix
### What you can and cannot do with this extension:
## What you can and cannot do with this extension:
### Can Do
#### Can Do
* Set any key's LED to be any color in a syntax very similar to your keymap
* Allows specific keys to be set to OFF
* Allows underglow LEDs to be a different color than per-key LEDs
* Allows modifier keys to be set to a different color than alpha keys
* Full split keyboard support
* Change brightness of LEDs from code or using keycodes
### Cannot Do (currently in progress)
#### Cannot Do (currently in progress)
* Adjust color at runtime. Currently the extension requires changes to main.py in order to make changes to your LEDs.
* Animations
* Change LED color based on current layer
### Keycodes
Currently this extension does not support changing LEDs at runtime, as a result there is only a single keycode available to interact with this extension and that is KC.RGB_TOG. This keycode simply toggles all your LEDs on and off.
## Keycodes
Currently this extension does not support changing LEDs at runtime, as a result there are only three keycodes available to interact with this extension,those are:
* `KC.RGB_TOG`. This keycode simply toggles all your LEDs on and off.
* `KC.RGB_BRI`. This keycode increases the brightness of the LEDs.
* `KC.RGB_BRD`. This keycode decreases the brightness of the LEDs.
## Required Libraries
The following libraries must be frozen in your CircuitPython distribution or in a 'lib' folder at the root of your drive.
* [Adafruit_CircuitPython_NeoPixel](https://github.com/adafruit/Adafruit_CircuitPython_NeoPixel)
* [Download .mpy versions from here](https://github.com/adafruit/Adafruit_CircuitPython_Bundle/releases/download/20220415/adafruit-circuitpython-bundle-7.x-mpy-20220415.zip)
# Required Changes to main.py and kb.py
## Required Changes to main.py and kb.py
In order to use this extension the user must make changes to both their kb.py and main.py files. Below you will find a more comprehensive list of changes required in order to use this extension.
## kb.py
### kb.py
It is possible your chosen board may already have these changes made, if not you will need to make these additions:
The board's kb.py needs 3 fields:
* LED Key Position `led_key_pos`
* Much like `coord_mapping` this tells the extension where the LEDs are on your board.
* Brightness Limit `brightness_limit`
@ -37,8 +49,7 @@ The board's kb.py needs 3 fields:
* Number of LEDs `num_pixels`
* Used for calculations in order to ensure the LEDs map to the correct keys.
### Non-split Example:
#### Non-split Example:
Below shows a simple non-split example for a board containing 48 LEDs total and 38 keys with per-key LEDs.
This means we will have 10 underglow LEDs and 38 per-key LEDs.
@ -62,8 +73,7 @@ Underglow LEDs always appear at the end of the `led_key_pos` array, because the
num_pixels = 48
```
### Split Example:
#### Split Example:
Below shows a 58 key split keyboard's `led_key_pos` array for a board containing 70 LEDs in total.
The board has 58 keys, meaning we are left with 12 underglow LEDs total.
@ -95,8 +105,8 @@ Underglow LEDs always appear at the end of the `led_key_pos` array, because the
```
### main.py
## main.py
It is possible your chosen board may already have these changes made, if not you will need to make these additions:
```python
@ -125,10 +135,12 @@ Rgb_matrix:
* This is optional and only serves to make all your LEDs turn on at once instead of animate to their on state.
### Colors
Colors are RGB and can be provided in one of two ways.
Colors can be defined as an array of three numbers (0-255) or you can use the `Color` class with its default colors, see example below.
### Passing RGB Codes
#### Passing RGB Codes
```python
Rgb_matrix_data(
keys=[[255,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],[55,55,55],"""... rest of colors""" ],
@ -136,7 +148,8 @@ Rgb_matrix_data(
)
```
### Using `Color` Class
#### Using `Color` Class
```python
Rgb_matrix_data(
keys=[Color.RED, Color.GREEN, Color.BLUE, Color.WHITE, Color.YELLOW, Color.ORANGE,"""... rest of colors""" ],
@ -163,7 +176,8 @@ rgb_ext = Rgb_matrix(ledDisplay=Rgb_matrix_data(
disable_auto_write=True)
```
### Bonus
#### Bonus
Because creating `ledDisplay` can be time consuming, there is a utility avaiable that will generate a basic framework for you.
```python
@ -173,6 +187,7 @@ Rgb_matrix_data.generate_led_map(58,10,Color.WHITE,Color.BLUE)
Call `Rgb_matrix_data.generate_led_map` before you do any configuration beyond imports and it will print an `Rgb_matrix_data` class to your CircuitPython REPL which you can view by using a tool like "screen" or "PUTTY".
Generate LED Map Arguments:
* Number of Keys
* Number of Underglow
* Key Color
@ -184,6 +199,5 @@ Example Using Above Arguments:
Rgb_matrix_data(keys=[[249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249], [249, 249, 249]],
underglow=[[0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255], [0, 0, 255]])
```
[Connecting to the Serial Console](https://learn.adafruit.com/welcome-to-circuitpython/kattni-connecting-to-the-serial-console)