Each repeat counts as one full cycle of pressing and releasing. RapidFire works with chording (i.e., holding Shift plus a RapidFire key will repeatedly send the shifted version of that RapidFire key) and chaining (i.e., `KC.RF(KC.LSHIFT(KC.A))`. Multiple RapidFire keys can be held down at the same time, and their timers work independently of each other.
The RapidFire keycode has a few different options:
| `interval` | `100` | The time between key taps sent in milliseconds. Note: `10` appears to be the minimum effective value. |
| `timeout` | `200` | The amount of time in milliseconds the key must be held down before RapidFire activates. Useful if you want to be able to type with keys that have a low `interval` value. A value of `0` will result in no waiting period. |
| `enable_interval_randomization` | `False` | Enable randomizing the value of `interval`. Useful for making the repetitive input look human in instances where you may be flagged as a bot otherwise. |
| `randomization_magnitude` | `15` | If `enable_interval_randomization` is `True`, the time between key taps sent will be `interval` plus or minus a random value up to this amount. |
| `toggle` | `False` | If set to `True`, activating RapidFire will toggle it on or off. Useful if you don't want to have to keep the button held. Set `timeout` to `0` if you would like to toggle on tap. |